Page 7 of 32

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 10:54 am
by JupiHornet
Is it just me or is Chad getting more and more harsh? ;A;

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 10:54 am
by Marina


this counts right

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 10:55 am
by PersonNamedUser
If MECHDRAGON777 beats Harvey36Dice, i'm going to break something.

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 10:57 am
by Lukas Old Account
My Toughts on this contest:


And one word: What

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 10:57 am
by Marina
MosaicMario wrote:If MECHDRAGON777 beats Harvey36Dice, i'm going to break something.
preferably not enjl's chair tho

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 10:59 am
by zlaker
oh...

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:01 am
by Fuyu
Most of the judges didn't get the clue. The statues are supposed to indicate which pipe you should take, it's not random at all. I admit I should've placed a power-up in between the two bosses, I'll take this as a lesson for my next CC level. And ... I'm actually sad, I hoped to beat my previous' level place and got 4 places lower. Well, this happens sometimes. I'll plan my next CC level more carefully.

Good luck to all remaining contestants. MECHDRAGON777 beat me somehow, sigh, but also that means I'm taking no personal graphic requests, yay!

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:01 am
by Nat The Porcupine
I'm happy with 22nd place for my first CC. The reviews certainly seemed much more polarising than I expected. I was pressed for time with my level; I found out about this CC late and the first copy of the level got corrupted. If I could go back and do it again, I would have fleshed out the concept a lot more. Congratulations to everyone :)

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:03 am
by Zipper
seeing how people react to the remaining contestants, tier 8's theme:
Spoiler: show
Image

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:05 am
by Shinbison-Kof
I remember of the Dark Mecha, he won the cc10 in your first participation...

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:26 am
by Darkonius Mavakar
Tippy's review of Natsu's level is confusing me
why did he mention my cc12 level Rinkas;Purgatory?


I SWEAR VALTTERI IF YOU FUCKED UP THE FOLDER NAME NO ROSES ON MY BED FOR YOU

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:47 am
by Reign
ElTipsta wrote:Now, firstly how the hell do the green spike blocks work in the first section? Because I couldn't get through without cheating myself a Lakitu's shoe. This occurs within the first 30 seconds of you entering the level, and the fact that you explained almost everything else mkaes the absense of an explanation seem bizarre. Which is a shame as the level is graphically and audially perfect, and there are multiple challenges throughout which are fair and designed in a nonlinear fashion.
I thought it would be a good idea to explain things that are not standard SMBX gameplay. But I guess the block being special in a way that you can't jump on it could have been a a bit misleading. You are simply supposed to grab the block from the side and then kill the piranha with it so that the Goomba blocks become active. As the first Toad that you (hopefully) rescued said, killing any enemies will toggle the Goomba blocks.

One question related to the upcoming episode, are we allowed to send levels that were fixed based on the feedback for the episode or is it meant that the levels appear in the episode the same way they were in the contest?

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 11:55 am
by aero
Image

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:01 pm
by Emral
AeroMatter wrote:Image
10/10 for the pyrocynical logo in the corner

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:04 pm
by Nat The Porcupine
Is it a bad idea to use the same gimmick for my next CC level that I used this time around and improve upon it?

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:07 pm
by Fuyu
Nat The Porcupine wrote:Is it a bad idea to use the same gimmick for my next CC level that I used this time around and improve upon it?
You risk the possibility of the judges finding out you made it considering this very post, so I'd say yes, it is.

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:08 pm
by marek89
The reviews are all over the place. :/ Levels that are "fantastic" and "perfect" get 6 points and the points vary from judge to judge like crazy. And really... Mechdragon is still in.

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:18 pm
by Nat The Porcupine
Natsu wrote:
Nat The Porcupine wrote:Is it a bad idea to use the same gimmick for my next CC level that I used this time around and improve upon it?
You risk the possibility of the judges finding out you made it considering this very post, so I'd say yes, it is.
Yeah... I'll just make it a non-contest level then. I think somebody said that the next CC would be held over the summer, so I have plenty of time to come up with some crazy new gimmick.

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:30 pm
by snoruntpyro
[removing this because I feel really bad for posting it]

Re: Community Contest 12 - RESULTS! TIER 7

Posted: Mon Mar 07, 2016 12:58 pm
by Bomber57
To be frank, 16th is WAY better than I was expecting for a level made in literally two days.

My only regret is thinking about what might have been.