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Re: WIP Tileset Showcase (post your WIP here!)

Posted: Sun May 18, 2014 8:19 pm
by Danny
I'll definitely consider doing that when I actually get good at making tilesets.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Sun May 18, 2014 8:21 pm
by Fuyu
8bitmushroom wrote:I'll definitely consider doing that when I actually get good at making tilesets.
You "get good" by doing so, actually. I'm expecting great stuff from you to be honest.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Mon May 19, 2014 7:26 am
by Darkonius Mavakar
Darkonius Mavakar wrote:Image

ZOMG WTF GENERIC TILESE THAT IS GENERIC IS COMPLETED
So uh thoughts?



natsu stahp making goot tileset!!! i'll call the police!!!!

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Mon May 19, 2014 7:38 am
by Fuyu
Darkonius Mavakar wrote:
Darkonius Mavakar wrote:Image

ZOMG WTF GENERIC TILESE THAT IS GENERIC IS COMPLETED
So uh thoughts?



natsu stahp making goot tileset!!! i'll call the police!!!!
NEVAH!!

The fill is somewhat weird, but original at the same time. I personally don't see myself using it, but can't say it looks bad to be honest.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Mon May 19, 2014 1:17 pm
by Emral
Image
#genericgrasstileset

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Mon May 19, 2014 2:15 pm
by Darkonius Mavakar
Emral wrote:Image
#genericgrasstileset
your tileset can't be more generic than mine >:C

also it looks nice, kinda forest-y though

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Tue May 20, 2014 1:24 pm
by Emral
Darkonius Mavakar wrote:
Emral wrote:Image
#genericgrasstileset
your tileset can't be more generic than mine >:C

also it looks nice, kinda forest-y though
nah m8 desert tileset
Image

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Tue May 20, 2014 2:10 pm
by Darkonius Mavakar
Now it looks like chocolate.
me likes

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed May 21, 2014 12:46 pm
by Magna DominXus
I am currently working on a magma-cave tile set called "Scoria Subterrane". This is incredibly hard to make because:
1. I don't have paint.net anymore since I have a Mac.
2. I can't play smbx anymore so I can't even try it out to see if it works fine.
I will show what I made so far later, I'm gonna work on it some more. It's actually looking good so far.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed May 21, 2014 3:08 pm
by Magna DominXus
Sorry for double post but I just finished my tile set is ready enough to be shown.
Spoiler: show
Scorching Subterrane
Image
Any thoughts or suggestions?

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed May 21, 2014 11:46 pm
by StrikeForcer
Eh, there is too little contrast on the red in your tileset ConXus. Also either make more squares with less of the noise (a terminology used in the pixel art community that describes independent single pixels being described here that doesn't sufficiently convey information by themselves and does not contribute to the piece and serves only to interrupt the area it inhabits and distract the viewer) or make edits to your existing squares to reduce your independent pixels.

While on the current subject of underground tilesets, here is mine: http://s17.postimg.org/ll9ymr43f/Speaki ... ground.png

Slopes will be added soon. Do not use yet.

EDIT:
Emral wrote:
Darkonius Mavakar wrote:Image
ZOMG WTF GENERIC GRASS TILESET WIP WHAT IS THIS
zomfg how does one beat this genericness?
I like the texture.
You like a pillow-shaded texture? That is an inherent no-no when it comes to spriting. Don't do that.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed May 21, 2014 11:49 pm
by Magna DominXus
StrikeForcer wrote:Eh, there is too little contrast on the red in your tileset ConXus. Also either make more squares with less of the noise (a terminology used in the pixel art community that describes independent single pixels being described here that doesn't sufficiently convey information by themselves and does not contribute to the piece and serves only to interrupt the area it inhabits and distract the viewer) or make edits to your existing squares to reduce your independent pixels.

While on the current subject of underground tilesets, here is mine: http://s17.postimg.org/ll9ymr43f/Speaki ... ground.png

Slopes will be added soon. Do not use yet.
Thanks for the suggestion. I will be fixing those pixels to make them look better, perhaps make them large stones, idk. I will post again tomorrow with an update.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Thu May 22, 2014 12:47 am
by Emral
StrikeForcer wrote:
Emral wrote:
Darkonius Mavakar wrote:Image
ZOMG WTF GENERIC GRASS TILESET WIP WHAT IS THIS
zomfg how does one beat this genericness?
I like the texture.
You like a pillow-shaded texture? That is an inherent no-no when it comes to spriting. Don't do that.
It works for tileset fills on occasion. Don't say something like that without having tried it before.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Thu May 22, 2014 1:52 am
by Magna DominXus
Emral wrote:
StrikeForcer wrote:
Emral wrote: zomfg how does one beat this genericness?
I like the texture.
You like a pillow-shaded texture? That is an inherent no-no when it comes to spriting. Don't do that.
It works for tileset fills on occasion. Don't say something like that without having tried it before.
I don't know about tilesets, but I had experience with sprinting npcs with pillow-shading, looks really ugly. Just make shading on the lower right edge to make it look good.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Thu May 22, 2014 7:26 am
by StrikeForcer
Emral wrote:
It works for tileset fills on occasion. Don't say something like that without having tried it before.
No I can. I've tried it before with a space station tileset I made, showed it off to a couple of my spriter friends in their Skype group, they noticed the alarms being pillowshaded. And even if I didn't try it before, I can still say it because I've seen spriting showcase topics on various other forums on the Internet that shows posts saying why pillowshading is bad, typically if its devolved into an argument.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Thu May 22, 2014 8:58 pm
by Magna DominXus
**UPDATE:
Spoiler: show
Image
How is it now?

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Fri May 23, 2014 11:49 am
by Emral
ConXus wrote:**UPDATE:
Spoiler: show
Image
How is it now?
I think the best way for you to see is if you'd import a few tiles into SMBX and see for yourself. It's already been pointed out what's wrong and it hasn't changed since:
The rocks on the tileset are too bright/the dirt is too dark
There's not enough contrast between the shading on the dirt.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Fri May 23, 2014 12:10 pm
by Magna DominXus
Emral wrote:
ConXus wrote:**UPDATE:
Spoiler: show
Image
How is it now?
I think the best way for you to see is if you'd import a few tiles into SMBX and see for yourself. It's already been pointed out what's wrong and it hasn't changed since:
The rocks on the tileset are too bright/the dirt is too dark
There's not enough contrast between the shading on the dirt.
1. I can't play SMBX on Mac. I will have to ask someone else to test it for me.
2. I can fix the dirt AND make it better by adding a pattern for example.
3. What do you mean by contrast?

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Fri May 23, 2014 12:17 pm
by Emral
ConXus wrote:
Emral wrote:
ConXus wrote:**UPDATE:
Spoiler: show
Image
How is it now?
I think the best way for you to see is if you'd import a few tiles into SMBX and see for yourself. It's already been pointed out what's wrong and it hasn't changed since:
The rocks on the tileset are too bright/the dirt is too dark
There's not enough contrast between the shading on the dirt.
1. I can't play SMBX on Mac. I will have to ask someone else to test it for me.
2. I can fix the dirt AND make it better by adding a pattern for example.
3. What do you mean by contrast?
1. Pick any lava background, open it in paint and start copypasting the tiles in front of it in a pattern you'd make. Or learn to dualboot windows and macOS
2. If you insist...
3. http://en.wikipedia.org/wiki/Contrast_%28vision%29

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Fri May 23, 2014 12:23 pm
by Magna DominXus
So basically, add more color variation?