Re: Game Concept Thread
Posted: Thu Aug 03, 2017 12:32 am
I wanted to wait atleast a day before posting it, but here's my faction game too
M??: Triple Poke Battle Roayle
- KO = Kill
- Banish = Lynch
- Faction Game
- Ballot-Public Voting(Either Works)
- Roleflip
- 15 Players
- 5 Teams
- “Lynching” Is Optional
- Role usage aside from roles listed in a list are mandatory
Fire Types
Typhlosion: They can use Will-O-Wisp on another pokemon each night, and then burn all of his targets on a later night, roleblocking them all at the same time.
Macargo: They can KO a Pokemon with Fire Blast each night, if they target a water type, it’ll actually backfire on them and they’ll be KO’d.
Talonflame: They can use Fly to watch a Pokemon each night to learn who visited tham. Can also use fly to twice in the game survive any KO attempt made againist them.
Bug Types
Heracross: They can KO a Pokemon with Megahorn each night, if they target one of their teammates, their role will be revealed to the public. They can once in the game use Swords Dance to KO two Pokemon as opposed to one the next night. If they target a fire type, it’ll roleblock them for a 2 night phases after KOing them. they’ll survive a single attempted KO as they know Iron Defense.
Venomoth: They can use Foresight to find a Pokemon’s alignment each night. Immune to Poisoning.
Scolipede: They can use Screech each night to screw over that Pokemon making them always lose in KITB situations, their vote blocked AND any protection or KO immunity on them aside from offensive abilites will fail. Immune to Poisoning.
Psychic Types
Alazakam: Can once in the game permanently destroy another Pokemon’s ability with Disable. If they try to use it on a bug type, it won't go through and will actually backfire and make the target never lose in a KITB situation.
Gardevoir: They can use Protect, Light Screen, Reflect and Safeguard each a single time, Protect will prevent any KOs on Gardevior from happening that night. Light Screen will reflect all Investigative abilities back to the sender. Reflect will reflect all offensive abilities back to sender. And Safeguard will just protect from any abilities or negative effect a single time
Wobbuffet: They can use Destiny Bond twice in the game, if their KO’d in this time period, their attacker will be taken down with them.
Poision Types
Drapion: They can intimidate a Pokemon with leer to learn their exact identity each night, however, the player is alerted. if they target a psychic type, it’ll backfire and roleblock, vote block, AND reveal their role to them all at the same time. Immune to Poisoning. Because of their ability Battle Armor, they'll survive a single KO attempt.
Seviper: They can poison a Pokemon with Toxic each night, that Pokemon will go unconscious from the poisioning at the end of the next day phase, KOing them. Cannot poison self.
Crobat: They can use Confuse Ray twice in the game so that any abilities their targeted by, the targeter will use on themselves. Immune to Poisoning.
Water Types
Blastoise: They can KO a Pokemon with Hydro Cannon each night, but to do so, they’ll have to guess that player’s type(alignment), if their right, the KO will go through, if their wrong, it won’t. They can use withdraw twice in the game, which, if they were targeted that night, would survive any KO attempts made.
Lanturn: They can use Stockplie each night, each time they use it, their next vote will count for an extra vote, they can stack it up to 5 votes, but the next time they vote, the stockpile starts over. If they vote for a poison type though, their vote count will actually be -1 next day phase.
Tentacruel: They can kidnap a Pokemon with Constrict each night, roleblocking and inspecting them at the same time. Can only select each Pokemon a single time. Immune to poisoning.
Pokemon that DON'T have to use their ability
M??: Triple Poke Battle Roayle
- KO = Kill
- Banish = Lynch
- Faction Game
- Ballot-Public Voting(Either Works)
- Roleflip
- 15 Players
- 5 Teams
- “Lynching” Is Optional
- Role usage aside from roles listed in a list are mandatory
Fire Types



Bug Types



Psychic Types



Poision Types



Water Types



Extra Notes: show
Pokemon that DON'T have to use their ability
spoiler: show
Changelog: show