CristiX56 wrote:Questions: Will there be more npcs (except angry sun and magikoopa) or any bosses,New Powerups? (frog suit or somethin)?
I dont know what PGE Editor can do...
Someone can fix the dayum errors that i have at SMBX 2.0 Extract?
(Errors start,after 3 minutes IT GOES AT 4000!!!!?? AND MUCH MORE) as i see PGE FILES,Textures,and others may be the problem since when i downloaded latest version of SMBX 1.3 i haven't having this errors,someone must fix it,maybe in next BETA
PGE Editor can do much more than original SMBX Editor:
- Multi-selection (like most of regular vector graphical editors)
- History manager (undo/redo your recent actions)
- Clipboard! (you can copy/cut/paste sets of elements)
- Various styles of placing: Brush (like in original SMBX Editor), Line, Circle, Rectangle, Flood-filling. Also overwriting mode which allows you to replace collided elements
- Multi-document interface which allows you to open multiple files at same time
- Ability to save any older file formats (to play same files on old SMBX versions)
- Many useful automatization things such a remover of junk duplicated vine NPC's which are resulted because bug of original SMBX Editor, automatic fixer of lazily-made masks, etc.
- Zoom in/out
- Latest versions are has a grid support
- Safe flood-filling not only blocks: BGO's and almost any world map elements. (If you accidentally filled open space, filling process will be aborted after 4 seconds (to don't crash because memory overflow), and you just can undo your mistake and try again)
- Debugger has customizable counter of elements, and it showing more detailed info about elements. Also works for world map!
- PGE Editor allows placing unlimited elements, and it will warn you when you will save SMBX-64 file format about limit exiting rather crashing like SMBX Editor.
- Has no dumb bugs such a world map editing bug with custom sceneries
- Supports exporting of the huge images from your levels and world maps
- All created warps are shown in special list, and you can jump between placed points
- Right mouse button results a context menu with a lot of features needed in editing process (some properties)
And many other things you will found just while digging a menus, tool-boxes, tool-bars, and big manual which contains description of every feature in the PGE Editor