Re: Mix World 2 : The Star Seeker (November Screens, Part 3)
Posted: Thu Nov 19, 2015 7:33 am
by sezixor
Your screens look amazing, as always. I must say I am really looking forward to playing this!
Re: Mix World 2 : The Star Seeker (November Screens, Part 3)
Posted: Thu Nov 19, 2015 4:02 pm
by Lx Xzit
I must say that this looks great! the levels shown in the screenshots look amazing and well-structured, I love the graphical combination that you did in most levels, Good work! I also liked the detail to classify the difficulty worlds with GD style, that's crazy but I like the idea. =P
Certainly I can not help noticing that in the hub the resizable graphic is with SMB3's colors, while the tileset (I think) and background are SMW's colors, also the player could be sliding on the slope which is next to the fixed block without move, i.e could be trapped, maybe you should fix it.
Re: Mix World 2 : The Star Seeker (November Screens, Part 3)
Posted: Thu Nov 19, 2015 10:06 pm
by Alagirez
DarkMecha wrote:I must say that this looks great! the levels shown in the screenshots look amazing and well-structured, I love the graphical combination that you did in most levels, Good work! I also liked the detail to classify the difficulty worlds with GD style, that's crazy but I like the idea. =P
sezixor wrote:Your screens look amazing, as always. I must say I am really looking forward to playing this!
thanks for the compliment, DarkMeha and sezixor! I'm glad that you liked them.
DarkMecha wrote:
Certainly I can not help noticing that in the hub the resizable graphic is with SMB3's colors, while the tileset (I think) and background are SMW's colors, also the player could be sliding on the slope which is next to the fixed block without move, i.e could be trapped, maybe you should fix it.
Slope problem has been fixed, and the sizable still looks SMB3 recolored? i'm sure it was recolored with SMW palette.... but okay, i'll fix it.
Re: Mix World 2 : The Star Seeker (November Screens, Part 3)
Posted: Thu Nov 19, 2015 10:43 pm
by HenryRichard
Some of the sizeables in that SMB2 cave level look out of place, but other then that all the levels look good!
Re: Mix World 2 : The Star Seeker (November Screens, Part 3)
Posted: Fri Nov 20, 2015 11:19 pm
by Alagirez
HenryRichard wrote:Some of the sizeables in that SMB2 cave level look out of place, but other then that all the levels look good!
Thanks!
also, what do you mean about out of place sizables?
Re: Mix World 2 : The Star Seeker (November Screens, Part 3)