Share and discuss custom SMBX graphics.
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silent_
- Birdo

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Sun Aug 31, 2014 11:34 am
Sednaiur wrote:I hope to be able to update this pack soon ^^.
Do you mind telling us some of the things the next update will contain, or do you want it to remain a surprise?
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Sednaiur
- Volcano Lotus

- Posts: 580
- Joined: Fri Dec 20, 2013 2:16 pm
Postby Sednaiur » Sun Aug 31, 2014 11:38 am
Kep wrote:Sednaiur wrote:I hope to be able to update this pack soon ^^.
Do you mind telling us some of the things the next update will contain, or do you want it to remain a surprise?
It should be a surprise, but what i can already tell you, is that i have magma in my pants ;-D.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Sun Aug 31, 2014 12:08 pm
Sednaiur wrote:Kep wrote:Sednaiur wrote:I hope to be able to update this pack soon ^^.
Do you mind telling us some of the things the next update will contain, or do you want it to remain a surprise?
It should be a surprise, but what i can already tell you, is that i have magma in my pants ;-D.
Is it fiery cum? ;)
This pack is sure useful! Can't wait for the update.
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Sednaiur
- Volcano Lotus

- Posts: 580
- Joined: Fri Dec 20, 2013 2:16 pm
Postby Sednaiur » Sun Aug 31, 2014 12:13 pm
zlakerboy357 wrote:Is it fiery cum? ;)
Don't worry, I didn't think of Anime Bishoujo this time ;-D.
I will see, if I can get everything done until next week, but this isn't 100% sure, so I rather say, it will be done in about two weeks.
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Frisktaker
- Fighter Fly

- Posts: 33
- Joined: Sat Jul 05, 2014 2:35 pm
Postby Frisktaker » Mon Sep 01, 2014 9:47 am
This is awesome. It actually inspired me to make some smb1 worldmap stuff of my own. Specifically, I am currently working on some underground ones. It's turning out pretty well, but I guess that's off-topic.
Edit:Okay, here you go!

Still missing a few tiles, but it looks pretty good, right?
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icemario12
- Blooper

- Posts: 157
- Joined: Thu Dec 26, 2013 5:49 pm
- Pronouns: He/Him
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Contact:
Postby icemario12 » Tue Sep 02, 2014 11:22 am
Avarice wrote:This is awesome. It actually inspired me to make some smb1 worldmap stuff of my own. Specifically, I am currently working on some underground ones. It's turning out pretty well, but I guess that's off-topic.
Edit:Okay, here you go!
Still missing a few tiles, but it looks pretty good, right?
Whoa, it actually looks very good. Is this your first worldmap GFX, or did you make other content? I might be interested...
But I'd also put some pipes and some animated Cheep Cheeps or Bloopers, it looks a bit flat.
Oh, and you may want to put screenshots in spoilers. Not that it spoils anything, but you may want to be careful when doing episodes...just felt like sayin'...
Sednaiur wrote:I am sorry for answering so late. I posted a screenshot long ago, on SMBX-Revived, but you can also find a screenshot of this, at the "Art Board", the threat is "VIP Tileset Showcase".
But i don't know the page, sorry about that.
Never mind  I'd rather be sorry for being impatient.
Last edited by icemario12 on Tue Sep 02, 2014 11:25 am, edited 1 time in total.
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Tue Sep 02, 2014 11:24 am
@Avarice: I have a feeling that this World has way too many Water Levels in it. It do looks very nice though.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Tue Sep 02, 2014 12:36 pm
I havee a suggestion please how about Fire Bowser over Birdo?
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Superiorstar
- Birdo

- Posts: 2149
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Tue Sep 02, 2014 12:58 pm
FanofSMBX wrote:I havee a suggestion please how about Fire Bowser over Birdo?
Someone made that already.
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Frisktaker
- Fighter Fly

- Posts: 33
- Joined: Sat Jul 05, 2014 2:35 pm
Postby Frisktaker » Tue Sep 02, 2014 2:06 pm
icemario12 wrote:Avarice wrote:This is awesome. It actually inspired me to make some smb1 worldmap stuff of my own. Specifically, I am currently working on some underground ones. It's turning out pretty well, but I guess that's off-topic.
Edit:Okay, here you go!
Still missing a few tiles, but it looks pretty good, right?
Whoa, it actually looks very good. Is this your first worldmap GFX, or did you make other content? I might be interested...
But I'd also put some pipes and some animated Cheep Cheeps or Bloopers, it looks a bit flat.
Oh, and you may want to put screenshots in spoilers. Not that it spoils anything, but you may want to be careful when doing episodes...just felt like sayin'...
Sednaiur wrote:I am sorry for answering so late. I posted a screenshot long ago, on SMBX-Revived, but you can also find a screenshot of this, at the "Art Board", the threat is "VIP Tileset Showcase".
But i don't know the page, sorry about that.
Never mind  I'd rather be sorry for being impatient.
The scenery is not really important. What is is the tiles. Everything else, I just threw together in PGE. Speaking of which, I've also made a Castle tileset which is almost complete(The final tiles will be made when Sednaiur releases the lava stuff.) I will post a screenshot later today.
Edit:Here it is
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zacharyz00
- Hoopster

- Posts: 46
- Joined: Fri Apr 11, 2014 6:45 pm
Postby zacharyz00 » Wed Sep 03, 2014 12:48 pm
Sednaiur, you never fail to impress us.
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Melting Terminal
- Bob-Omb

- Posts: 23
- Joined: Sat Mar 22, 2014 11:35 am
Postby Melting Terminal » Fri Sep 05, 2014 12:58 pm
Oh my goodness this is impressive, and it might actually be incredibly useful for the episode I'm making.
Forget that, INCREDIBLY useful. The world map in particular, as I already have all the level tiles I need, but I was just using SMB3 tiles for the map until this point, and it looked kinda ugly.
Again, this is gonna be really useful, thanks!
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Astronaut
- Swooper

- Posts: 77
- Joined: Wed Aug 13, 2014 10:47 am
Postby Astronaut » Sat Sep 06, 2014 2:33 am
Can I use this in my upcoming episode that is gonna break the forums?
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat Sep 06, 2014 5:42 am
Astronaut wrote:Can I use this in my upcoming episode that is gonna break the forums?
Of course, just give credit.
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BMatSantos
- Guest
Postby BMatSantos » Sat Sep 06, 2014 9:16 am
Hey Sednaiur, I think you should upload this into MFGG.
Not in SMBX rip, the sheet itself.
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superhammerbros100
- Volcano Lotus

- Posts: 569
- Joined: Fri Jan 24, 2014 11:03 am
- Flair: Hello fellow profile reader!
Postby superhammerbros100 » Sat Sep 06, 2014 4:37 pm
With another comentary, This made people like my project! BAIMK wasn't liked at all, Thanks Sednauir!
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Sednaiur
- Volcano Lotus

- Posts: 580
- Joined: Fri Dec 20, 2013 2:16 pm
Postby Sednaiur » Sun Sep 07, 2014 11:49 am
So I could post the (small) update today, that brings you new things, like sloped lava, the background from the final castle of SMB1, a whole lava-tileset, a worldmap tileset with the same theme, and some new NPCs too. There is now a jumping Toad, walking Toads, and also the bag that holds the Toads inside (the one from the end sequence of each castle in SMB1).
I hope you like it, and you have a use for it :-).
P.S: Sorry Natsu, but i cannot do a waterfall for the worldmap, as there are not enough scenes in SMBX, that are animated. I needed to use the last ones for the lavafalls, unfortunately :-/.
Avarice wrote:This is awesome. It actually inspired me to make some smb1 worldmap stuff of my own. Specifically, I am currently working on some underground ones. It's turning out pretty well, but I guess that's off-topic.
Edit:Okay, here you go!
Still missing a few tiles, but it looks pretty good, right?
I've also made a Castle tileset which is almost complete(The final tiles will be made when Sednaiur releases the lava stuff.) I will post a screenshot later today.
Edit:Here it is
This is a very nice idea, and it is well done.
I think it looks better, to make something like this, as I thought ^^. I will see, what I can do in the future, about something like this.
For the second screen, I think it needs more stuff, like cracked walls and/or bottom, doors, paintings, and a bit more, but it is nicely done so far. I am looking forward to see more like this :-).
Thank you for posting this.
FanofSMBX wrote:I havee a suggestion please how about Fire Bowser over Birdo?
Sorry, but what do you mean by "Fire Bowser" ?
I only know the usual and giant Bowser, but no "Fire Bowser". Do you like to explain ?
zacharyz00 wrote:Sednaiur, you never fail to impress us.
Thank you :-).
I am happy to help (or even impress ^^).
Melting Terminal wrote:Oh my goodness this is impressive, and it might actually be incredibly useful for the episode I'm making.
Forget that, INCREDIBLY useful. The world map in particular, as I already have all the level tiles I need, but I was just using SMB3 tiles for the map until this point, and it looked kinda ugly.
Again, this is gonna be really useful, thanks!
This is cool to know. I made this pack just for such purposes :-D.
Hopefully it will be useful, also for the levels. Maybe I really should also build some levels with it, so I can see, if something more could be of use there.
Thank you very much for your words :-).
Astronaut wrote:Can I use this in my upcoming episode that is gonna break the forums?
Of course you can ^^. But please do, as Christian07 already have said, and give credit to me, if you use my graphics. Thank you.
BMatSantos wrote:Hey Sednaiur, I think you should upload this into MFGG.
Not in SMBX rip, the sheet itself.
Maybe you are right, but I don't know about any stuff for MFGG, so I would need to check the rules and the fileformat first. I cannot do that right now, as I am lacking in time, but I do not forget about this :-).
superhammerbros100 wrote:With another comentary, This made people like my project! BAIMK wasn't liked at all, Thanks Sednauir!
I am more than happy to help a bit, with my graphics ;-). Please have fun using them, and good luck for your project.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Sun Sep 07, 2014 11:53 am
The Bowser who doesn't throw hammers
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Sednaiur
- Volcano Lotus

- Posts: 580
- Joined: Fri Dec 20, 2013 2:16 pm
Postby Sednaiur » Sun Sep 07, 2014 11:58 am
FanofSMBX wrote:The Bowser who doesn't throw hammers
Ah, you mean the "easy" type Bowser then. I can see, if this is possible in SMBX ^^.
But I think it will look rather ugly, with Birdos default framestyle. I will see.
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Superiorstar
- Birdo

- Posts: 2149
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Sun Sep 07, 2014 12:11 pm
FanofSMBX wrote:The Bowser who doesn't throw hammers
Exactly what I mean.
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