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Re: The Star of Subcon
Posted: Tue Apr 07, 2015 10:21 am
by RudeGuy
101th post here wooo!1! and 11th page
By the way I'd like if you say more about this. After all, I know it's a bit interesting, there are more than 10 pages!
Whatever.
I finally finished this level. (and I know there's a lack of coins)
Re: The Star of Subcon
Posted: Mon May 04, 2015 9:31 am
by andregemeo23
Wow! This project is amazing !!
The graphics in SMB 2 style are sensational! And the level design is rich, very well done.
The level of detail and fidelity to the SMB2 style is awesome! Can't wait to play it! Good work!
Re: The Star of Subcon
Posted: Thu Jun 04, 2015 3:10 pm
by h2643
Any progress on this project, RudeGuy? Anyway if you can, please use my Snifit Suit (it replaces Hammer Suit) and additional effect-graphics, which you can find the level I sent you a few days ago.
Re: The Star of Subcon
Posted: Thu Jun 04, 2015 3:26 pm
by RudeGuy
h2643 wrote:Any progress on this project, RudeGuy?
For a month my laptop was broken, I got it only yesterday, this means i didnt do anything for a month
Expect to see a new thing tomorrow i guess
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 9:11 am
by RudeGuy
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 9:14 am
by lighthouse64
The spikes are unnecessary. And they look like they're in the wrong place.
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 9:15 am
by RudeGuy
lighthouse64 wrote:The spikes are unnecessary. And they look like they're in the wrong place.
how are they unnecessary?
and I've added them there for difficulty, since its world 6
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 9:50 am
by lighthouse64
RudeGuy07 wrote:lighthouse64 wrote:The spikes are unnecessary. And they look like they're in the wrong place.
how are they unnecessary?
and I've added them there for difficulty, since its world 6
NVM that. Maybe you could make the spikes more wood like.
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 12:05 pm
by Emral
lighthouse64 wrote:The spikes are unnecessary. And they look like they're in the wrong place.
I'm more concerned about the SMW platform circles and the mindbending floating vines. Also the severe lack of coins.
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 2:48 pm
by RudeGuy
Blue Hoopsters replaces the platform NPC, so I have to put the SMW platform things.
What's the problem about floating vines?
I'll fix the last problem.
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 3:43 pm
by Erik
I love the design. I'd like to see screenshots of the levels with non-SMB2 level types, keep up the good work!
Re: The Star of Subcon
Posted: Sat Jun 06, 2015 11:17 pm
by lighthouse64
Enjl wrote:lighthouse64 wrote:The spikes are unnecessary. And they look like they're in the wrong place.
I'm more concerned about the SMW platform circles and the mindbending floating vines. Also the severe lack of coins.
Smb2 doesnt have many coins.
Re: The Star of Subcon
Posted: Tue Jul 14, 2015 8:47 am
by Suckerman7 GM
I can be a beta-tester.
Re: The Star of Subcon
Posted: Tue Jul 14, 2015 4:20 pm
by RudeGuy
Suckerman7 GM wrote:I can be a beta-tester.
I appreciate that you want to help me but I think your review skills aren't good enough.
Re: The Star of Subcon
Posted: Wed Jul 15, 2015 2:22 am
by Suckerman7 GM
I understand.
Re: The Star of Subcon
Posted: Fri Jul 24, 2015 1:38 pm
by RudeGuy
I don't know why didn't I post this before, but I'll do it now:
It's a remake of the 1-1, and yes I know it lacks coins and herbs.
Re: The Star of Subcon
Posted: Mon Aug 03, 2015 3:01 pm
by RudeGuy
hi just to tell you I'm working on something about this:

Re: The Star of Subcon
Posted: Tue Aug 04, 2015 12:36 am
by Ace
Am I allowed to report somebody for making a section like this?
Re: The Star of Subcon
Posted: Tue Aug 04, 2015 2:47 pm
by RudeGuy
Ace wrote:Am I allowed to report somebody for making a section like this?
Just forget about that. The level's pretty old and I'm gonna remake it entirely because of bad design.
Re: The Star of Subcon
Posted: Tue Aug 04, 2015 3:26 pm
by Radishl
RudeGuy07 wrote:Ace wrote:Am I allowed to report somebody for making a section like this?
Just forget about that. The level's pretty old and I'm gonna remake it entirely because of bad design.
Its not bad design, it looks extremely fun and interesting.
Please keep it, atleast as a bonus level.
EDIT:
Focus on your own unique design and do not succumb to what the community wants.
I believe level's like this are fun and memorable, kinda like unique nintendo level design back in the day.
This is what sets an episode apart from the rest.
How unique it is