Page 6 of 8
Re: What smbx feature have you always wanted.
Posted: Thu Sep 28, 2017 4:33 pm
by Chaotic Gaming
The ability to have a classic level to level episode, like in Super Mario Bros where there is no map screen its just goes from one level to the next until end. I know this is possible by making each ending lead to a exit warp and using the hub world feature but this makes saving the game impossible.
Re: What smbx feature have you always wanted.
Posted: Thu Sep 28, 2017 6:05 pm
by Rixitic
CC_Comedic_Comentator wrote:The ability to have a classic level to level episode, like in Super Mario Bros where there is no map screen its just goes from one level to the next until end. I know this is possible by making each ending lead to a exit warp and using the hub world feature but this makes saving the game impossible.
It's possible to track the current level with lunalua, but that would be a nice feature for the editor. I'll make a note about extended game progression settings for when we finally have the plugin system finished.
Re: What smbx feature have you always wanted.
Posted: Fri Sep 29, 2017 3:47 pm
by Cedur
Oh man, I would also love to have SM63's wing cap (and the other caps too). Fast flying sequences were the best adrenaline shoots of the game.
Re: What smbx feature have you always wanted.
Posted: Mon May 14, 2018 8:07 pm
by TheNightingale
The posibility to add custom graphics without replacing nothing of them would be nice.
Re: What smbx feature have you always wanted.
Posted: Mon May 14, 2018 8:11 pm
by HenryRichard
surturBP__ wrote: ↑Mon May 14, 2018 8:07 pm
The posibility to add custom graphics without replacing nothing of them would be nice.
That's actually coming in SMBX2 - there are 250 block, BGO, and NPC slots reserved specifically for level and episode creators, as well as two custom player slots.
Re: What smbx feature have you always wanted.
Posted: Tue May 15, 2018 8:08 am
by FireyPaperMario
I always also wanted to see Ryu Hayabusa & Simon Belmont in SMBX2.
If this happens, I'll be one happy camper! ^^
Re: What smbx feature have you always wanted.
Posted: Fri May 18, 2018 11:33 am
by smoke40
Before 2.0, I wanted a starman, but it's now added so yay
I also wanted the penguin, frog and turtle suits.
Atm the only thing I really wish in the game is the original keyhole exit animation from SMW.
Re: What smbx feature have you always wanted.
Posted: Fri May 18, 2018 11:40 am
by Hoeloe
Dex wrote: ↑Fri May 18, 2018 11:33 am
Atm the only thing I really wish in the game is the original keyhole exit animation from SMW.
Which... is also in SMBX2.
Re: What smbx feature have you always wanted.
Posted: Fri May 18, 2018 11:44 am
by smoke40
Hoeloe wrote: ↑Fri May 18, 2018 11:40 am
Dex wrote: ↑Fri May 18, 2018 11:33 am
Atm the only thing I really wish in the game is the original keyhole exit animation from SMW.
Which... is also in SMBX2.
Oh really? Crap I haven't really noticed
Re: What smbx feature have you always wanted.
Posted: Fri May 18, 2018 11:50 am
by Archived
Archived
Re: What smbx feature have you always wanted.
Posted: Sat May 19, 2018 9:33 am
by Eri7
I have always wanted a playable classic Sonic in smbx and some other sonic characters.
Re: What smbx feature have you always wanted.
Posted: Sat May 19, 2018 6:26 pm
by FireyPaperMario
Eri7 wrote: ↑Sat May 19, 2018 9:33 am
I have always wanted a playable classic Sonic in smbx and some other sonic characters.
Dude, the
2.0 staff isn't gonna add more characters to more updates after beta 3. I tried that
Re: What smbx feature have you always wanted.
Posted: Sat May 19, 2018 7:14 pm
by Eri7
MarioRPGExpert93 wrote: ↑Sat May 19, 2018 6:26 pm
Eri7 wrote: ↑Sat May 19, 2018 9:33 am
I have always wanted a playable classic Sonic in smbx and some other sonic characters.
Dude, the
2.0 staff isn't gonna add more characters to more updates after beta 3. I tried that
Uhh what? This wasn't a suggestion about SMBX2 .... i just expressed my opinions , why would my opinions have anything to do with SMBX2's development , as you see i am a fan of 38A , not 2.0 so there isn't any reason for me to do a stupid suggestion on this topic about SMBX2 ...
Re: What smbx feature have you always wanted.
Posted: Tue May 22, 2018 9:22 pm
by DJFMHD
I would say power ups but it would be pretty cool for for a second but I would forget about them (if another power never gets added then I won't care). Im fine with the backgrounds and music and blocks, but what I really want is more enemys, especially more bosses. I'm pretty sure that section has not been tough in so many years. If 1.4 or 20 get an update that just focus on enemys and bosses I would not care if there was never a update to this game again.
(I'm using mobile so that's why it's written like crap)
Re: What smbx feature have you always wanted.
Posted: Tue May 22, 2018 9:35 pm
by smbx GaMERDoG
I always wanted to see Mega Man and the original keyhole exit animation from SMW in SMBX-38A.
Re: What smbx feature have you always wanted.
Posted: Tue May 22, 2018 9:40 pm
by Black Mamba
I would have liked to be able to drop a 1up into lava without lunalua
Re: What smbx feature have you always wanted.
Posted: Wed May 23, 2018 2:05 am
by Westretroman
The SMB3 koopaling cast for 2.0. Would provide less generic reskins of larry. Maybe later, the SMW versions too.
Re: What smbx feature have you always wanted.
Posted: Tue Jun 05, 2018 10:38 am
by XAtior - Noob
SMBX was always great!
It's just my opinion.

Re: What smbx feature have you always wanted.
Posted: Fri Nov 26, 2021 6:13 pm
by TheGameyFireBro105
Quantix wrote: ↑Wed Aug 16, 2017 6:32 pm
honestly just give me autotiling and i'll be set for life
Someone, anyone, PLEASE make this possible!
Re: What smbx feature have you always wanted.
Posted: Wed Jul 20, 2022 8:52 pm
by Yave Yu
GFX Expansion that SMBX-38A does, makes so much convenient.