General discussion about Super Mario Bros. X.
Moderator: Userbase Moderators
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Sat Sep 27, 2014 5:52 pm
Blck_Guy wrote:I just realized something, why is there two tick boxes? - One to make the next to it tickable?
There's two tickboxes because the one furthest to the right means it'll be written to the file. This is for the purpose of the animator or if you're modifying a bunch of values and you just don't want them to write to the file. If you did, each file would probably contain every single line for every single code and this could either
A. Screw up SMBX
B. Be a mess
or C. Screw with some NPC's
Oh! Also I found and error:
Also tried to do it on a standard GFX, one that came with SMBX:
Ah, the editor isn't finding an NPC text file in the same directory as your graphics and that's why its giving you that error. I'd just go about editing your values or saving a blank dummy file with the custom graphic, then you can use the browse to open it.
As for standard SMBX graphics, if you've already told the editor what your SMBX directory just go ahead and use the new file dialog and select the NPC you want to edit and it'll find that graphic for you.
Lol..and in testing this I found a bug...I'll fix that
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Astronaut
- Swooper

- Posts: 77
- Joined: Wed Aug 13, 2014 10:47 am
Postby Astronaut » Thu Oct 02, 2014 4:48 am
And here we have a icon.

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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Thu Oct 02, 2014 5:26 pm
Interesting!
Anyway I'm just reminding you guys that I'm going to leave the contest runniing for a week, then the voting process will begin!
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GameClip477
- Blooper

- Posts: 159
- Joined: Fri Jul 04, 2014 2:48 pm
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Contact:
Postby GameClip477 » Mon Oct 06, 2014 9:30 pm
Wow, this Npc Code Editor comes really handy if you don't know any of the npc codes ( Like I do ). Don't see any problems with it at all. It really easy too use and I highly recommend this to all SMBX level designers who want to edit their Npcs. 
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Sun Oct 12, 2014 12:15 pm
GameClip477, thank you very much
And for everyone else, voting has started! See the first post for details and vote in the poll! It will run for 14 days from today
Bumpity: if you guys want to give me some feedback on the NPC Editor, I'm testing out Google Forms. Submit some feedback to me! http://goo.gl/forms/THjr0LDs5x
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Blck_Guy
- Guest
Postby Blck_Guy » Mon Oct 13, 2014 8:47 pm
But I like this one more than any of the others:
But it's not an option :/
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Wed Oct 15, 2014 4:27 pm
Blck_Guy wrote:But I like this one more than any of the others:
But it's not an option :/
ah okay fine! for nostalgia's sake
EDIT: i guess the poll resets when you add options lmao
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Blck_Guy
- Guest
Postby Blck_Guy » Thu Oct 16, 2014 12:34 am
Luigifan2010 wrote:Blck_Guy wrote:But I like this one more than any of the others:
But it's not an option :/
ah okay fine! for nostalgia's sake
EDIT: i guess the poll resets when you add options lmao
Ahh!! Cheers!
For whomes sake?
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Thu Oct 16, 2014 5:36 pm
for example: metallica's a nostalgic band for me as it brings back memories. it probably works out better with really old stuff but I'm using the term loosely here
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Thu Oct 23, 2014 5:30 pm
Congratulations to everyone who voted/participated! As you can see we have a tie, sometime within today and next week I will setup the final tiebreaker vote!
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Blck_Guy
- Guest
Postby Blck_Guy » Thu Oct 23, 2014 8:25 pm
Luigifan2010 wrote:
Congratulations to everyone who voted/participated! As you can see we have a tie, sometime within today and next week I will setup the final tiebreaker vote!
'
Yes. YES! - Thanks to me, it may stay the same!!!! YAAAAHOOOOOOO!!!!!
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Veudekato
- Guest
Postby Veudekato » Tue Feb 03, 2015 3:17 pm
oh why i cant vote. If i could vote, i choose wohlstands
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Mon Feb 09, 2015 6:43 pm
u likey da ribbon or naw?
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Kevsoft
- Ripper II

- Posts: 375
- Joined: Sun Jul 27, 2014 8:03 am
Postby Kevsoft » Tue Feb 10, 2015 1:06 am
Well in my opinion, it does not fit quite well for this editor.
Btw, welcome back Luigifan2010!
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UnknownPlayer1068
- Guest
Postby UnknownPlayer1068 » Sun Feb 15, 2015 5:30 am
I can't choose any coin npcs in the New Npc Configuration menu
It gave me an error:
如需叫用 Just-In-Time (JIT) 偵錯的詳細資料,
請參閱本訊息結尾處 (而非這個對話方塊) 的資訊。
************** 例外狀況文字 **************
System.ArgumentOutOfRangeException: '32' 不是 'Value' 的有效值。'Value' 應該介於 'Minimum' 與 'Maximum' 之間。
參數名稱: Value
於 System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
於 visualNPCEditor.Main.loadFromWohl(String npcid, NewConfig nc)
於 visualNPCEditor.Main.whichNPC(NewConfig _NewConfig)
於 visualNPCEditor.Main.menuItem7_Click(Object sender, EventArgs e)
於 System.Windows.Forms.MenuItem.OnClick(EventArgs e)
於 System.Windows.Forms.MenuItem.MenuItemData.Execute()
於 System.Windows.Forms.Command.Invoke()
於 System.Windows.Forms.Command.DispatchID(Int32 id)
於 System.Windows.Forms.Control.WmCommand(Message& m)
於 System.Windows.Forms.Control.WndProc(Message& m)
於 System.Windows.Forms.ScrollableControl.WndProc(Message& m)
於 System.Windows.Forms.Form.WndProc(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
於 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** 已載入的組件 **************
mscorlib
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
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SMBX NPC Editor
組件版本: 1.4.2.2
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
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System.Windows.Forms
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
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System.Drawing
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
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System
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
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System.Configuration
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
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System.Xml
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34234 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
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System.Windows.Forms.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/System.Windows.Forms.resources.dll
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Setting
組件版本: 1.0.0.0
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
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Microsoft.VisualBasic
組件版本: 10.0.0.0
Win32 版本: 12.0.51209.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
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System.Core
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
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System.Management
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
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mscorlib.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/mscorlib.resources.dll
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************** JIT 偵錯 **************
若要啟用 Just-In-Time (JIT) 偵錯功能,則必須在
此應用程式或電腦的 .config 檔案中,設定
system.windows.forms 區段內的 jitDebugging 值。
且該應用程式也必須在啟用偵錯的狀態下進行
編譯。
例如:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
當 JIT 偵錯功能啟用後,會將所有未處理的例外狀況
傳送給電腦上已註冊的 JIT 偵錯工具進行處
理,而不是使用這個對話方塊來處理。
so how can i avoid it or fix it?
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Axiom
- Phanto

- Posts: 1471
- Joined: Tue Dec 24, 2013 2:23 pm
Postby Axiom » Mon Feb 16, 2015 11:06 am
I'm quite confused myself by this. Have you tried other NPC's or coins? Specifically which coin are you attempting to pick?
UnknownPlayer1068 wrote:I can't choose any coin npcs in the New Npc Configuration menu
It gave me an error:
如需叫用 Just-In-Time (JIT) 偵錯的詳細資料,
請參閱本訊息結尾處 (而非這個對話方塊) 的資訊。
************** 例外狀況文字 **************
System.ArgumentOutOfRangeException: '32' 不是 'Value' 的有效值。'Value' 應該介於 'Minimum' 與 'Maximum' 之間。
參數名稱: Value
於 System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
於 visualNPCEditor.Main.loadFromWohl(String npcid, NewConfig nc)
於 visualNPCEditor.Main.whichNPC(NewConfig _NewConfig)
於 visualNPCEditor.Main.menuItem7_Click(Object sender, EventArgs e)
於 System.Windows.Forms.MenuItem.OnClick(EventArgs e)
於 System.Windows.Forms.MenuItem.MenuItemData.Execute()
於 System.Windows.Forms.Command.Invoke()
於 System.Windows.Forms.Command.DispatchID(Int32 id)
於 System.Windows.Forms.Control.WmCommand(Message& m)
於 System.Windows.Forms.Control.WndProc(Message& m)
於 System.Windows.Forms.ScrollableControl.WndProc(Message& m)
於 System.Windows.Forms.Form.WndProc(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
於 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** 已載入的組件 **************
mscorlib
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
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SMBX NPC Editor
組件版本: 1.4.2.2
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
----------------------------------------
System.Windows.Forms
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34234 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
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System.Windows.Forms.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Setting
組件版本: 1.0.0.0
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
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Microsoft.VisualBasic
組件版本: 10.0.0.0
Win32 版本: 12.0.51209.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
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System.Core
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Management
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
mscorlib.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/mscorlib.resources.dll
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************** JIT 偵錯 **************
若要啟用 Just-In-Time (JIT) 偵錯功能,則必須在
此應用程式或電腦的 .config 檔案中,設定
system.windows.forms 區段內的 jitDebugging 值。
且該應用程式也必須在啟用偵錯的狀態下進行
編譯。
例如:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
當 JIT 偵錯功能啟用後,會將所有未處理的例外狀況
傳送給電腦上已註冊的 JIT 偵錯工具進行處
理,而不是使用這個對話方塊來處理。
so how can i avoid it or fix it?
EDIT: oooh nevermind i screwed up. i'll fix this
EDIT 2: I fixed this, check the first post. You can re-download just the exe or the whole zip if you like
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UnknownPlayer1068
- Guest
Postby UnknownPlayer1068 » Fri Feb 20, 2015 10:01 am
thanks
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Ghostly_Guy
- Bot

- Posts: 55
- Joined: Thu Jun 11, 2015 10:46 pm
Postby Ghostly_Guy » Thu Jul 23, 2015 4:24 pm
You made this! It's such a useful program!
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PixelPest
- Link

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
-
Contact:
Postby PixelPest » Sun Sep 20, 2015 10:02 pm
I've been looking at this for quite a while, but haven't used it until today. Even though NPC coding isn't overly challenging, even for less experienced users, this tool is very helpful. One question however, does the "name" code have any in game functions or is it just an organizational feature for the .txt editor if you have many files going at a time? Thanks.
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