WIP Graphics Showcase

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Chip Potato
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Re: WIP Graphics Showcase

Postby Chip Potato » Sun Nov 09, 2014 5:30 pm

AirSeus wrote:
TurnipTheBoo wrote:I started to get back into the graphic making groove and I came up with this tileset inspired by those snowy mountain levels that we all just love to make.

It is entirely custom made and like everything else here it is a work in progress. I also tried to go a for a style that is similar to a cross between SMB3 and SMW so that it has a cartoony look to it, yet is colored in a way that it looks a bit more real.

Image
Yeh, so ficking fustrating to mak smow level, GOD!

That tile set reminds me of a dark world tile set more than a snowy tile set, but there is some good stuff here TurnipTheBoo!
It kind of as a night-time color scheme to it, in my opinion. Nevertheless, very nice sprite work.

Fuyu
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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 10, 2014 7:42 am

@TurnipTheBoo: The middle terrain tile looks sort of weird to me. I like the shading on the terrain but I don't like the fill. I know you were aiming for a SMW styled cartoonish look, but for me it just looks a bit bland.
Last edited by Fuyu on Mon Nov 10, 2014 1:02 pm, edited 1 time in total.

Shinbison-Kof
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Re: WIP Graphics Showcase

Postby Shinbison-Kof » Mon Nov 10, 2014 10:23 am

Well this is my beta tileset, i need fix the Bg (I need make this), Bgo, cut-offs and add more details! ( tileset 75% completed)!
Spoiler: show
Image

Fuyu
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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 10, 2014 1:01 pm

It looks nice, and I like the blood on the walls. The one above looks weird though.

I think the shading on the floor looks weird as well, I personally think it should be downwards. The stairs also look weird, like they are broken or something. Finally, I think you should stick with one perspective alone, because you're using two different perspectives on your tileset, one that allows you to see the wall and one that doesn't. Using both is rather confusing. I love the mist, the ripped walls and the windows the most.

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Re: WIP Graphics Showcase

Postby Magna » Mon Nov 10, 2014 1:14 pm

Natsu wrote:It looks nice, and I like the blood on the walls. The one above looks weird though.

I think the shading on the floor looks weird as well, I personally think it should be downwards. The stairs also look weird, like they are broken or something. Finally, I think you should stick with one perspective alone, because you're using two different perspectives on your tileset, one that allows you to see the wall and one that doesn't. Using both is rather confusing. I love the mist, the ripped walls and the windows the most.
If you noticed Donkey Kong Country also used two different perspectives, too.

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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 10, 2014 1:55 pm

I don't remember there being any. Could you post a screenshot proving so?

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Re: WIP Graphics Showcase

Postby Magna » Mon Nov 10, 2014 2:18 pm

Look at Fear Factory levels.

Chip Potato
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Re: WIP Graphics Showcase

Postby Chip Potato » Mon Nov 10, 2014 4:12 pm

Shinbison-Kof wrote:Well this is my beta tileset, i need fix the Bg (I need make this), Bgo, cut-offs and add more details! ( tileset 75% completed)!
Spoiler: show
Image
Ooh, that looks really nice! Kinda reminds me of Clock Tower on the SNES, actually.

Turnip
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Re: WIP Graphics Showcase

Postby Turnip » Mon Nov 10, 2014 6:35 pm

Tileset Update!
Spoiler: show
Image
Also, @Natsu: I did take a critical look at my work and I do agree that there is not a lot of verity to the sheet. In the next update I am planning on adding in some more blocks for the middle terrain tile, similar to that of the SMB2 Mushroom Gorge tileset with cracks and gems that you can place through out the tileset to hopefully accomplish gaining that verity.

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Re: WIP Graphics Showcase

Postby Shinbison-Kof » Mon Nov 10, 2014 7:58 pm

@fireflowerhour: Thanks! yes, this remind because the level is creepy :)

@Natsu: Well the stairs I tried make better, but i can't found the tile and bgo that fit, because was disproportionate. I chose the 2 perspectives because is more easy make the level with tileset of this form. I not understand that you says about shading on the floors! Thanks! :)

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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 10, 2014 9:04 pm

You made the lower part of the floor bright and the upper part of the floor dark. It should be the opposite.

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Re: WIP Graphics Showcase

Postby Fuyu » Tue Nov 11, 2014 7:28 am

An attempt of spriting myself.
Image

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Re: WIP Graphics Showcase

Postby Turnip » Sat Nov 15, 2014 8:33 pm

This is essentially the final version of the tileset, in all of it's glory. I plan to port this into SMBX soon, but before I do I want to get some criticism on the work that I do.
Spoiler: show
Image

Fuyu
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Re: WIP Graphics Showcase

Postby Fuyu » Sat Nov 15, 2014 9:16 pm

Looks really nice, and really full too. I love the BGOs you made. What is that on the lower-right corner though?

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Re: WIP Graphics Showcase

Postby Turnip » Sat Nov 15, 2014 9:56 pm

Natsu wrote:Looks really nice, and really full too. I love the BGOs you made. What is that on the lower-right corner though?
Thanks Natsu! And the lower-right corner thing is a small snow pile. Just something small for an extra little effect. Similar to that of the small grass used on the SMW Sign Graphic.

TLtimelord
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Re: WIP Graphics Showcase

Postby TLtimelord » Sat Nov 15, 2014 11:18 pm

That tileset is absolutely fantastic! What do you have for ceiling tiles besides what is there right now?

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Re: WIP Graphics Showcase

Postby Fuyu » Sun Nov 16, 2014 8:26 am

No, I meant the one to the left, I pretty much guessed what that was. I mean that thing that has the same texture as the trees's leaves and the bushes.

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Re: WIP Graphics Showcase

Postby Turnip » Sun Nov 16, 2014 12:03 pm

Natsu wrote:No, I meant the one to the left, I pretty much guessed what that was. I mean that thing that has the same texture as the trees's leaves and the bushes.
Oh, that one. That Background Object was my attempt at making something similar to that of those big bushes seen in Super Mario World. I was doing a bit of experimenting when making the graphic for it, but frankly I thought that the leaves on the tree's flipped was the best looking ones because of their cartoony look and realistic feel. Plus, they look similar to the hill BGO's in SMB3
Layla wrote:That tileset is absolutely fantastic! What do you have for ceiling tiles besides what is there right now?
As of now, on my computer I have 2 other alternate versions of those ceiling tile sets. One of them where the snow is replaced with rocks and boulders of sorts like the SMW cave tileset. And the other one is like the above ground tileset, but flipped around, similar to that of the forest tileset in the mushroom forest level of "Super Mario Star Expedition" - https://www.youtube.com/watch?v=OyC99mBp7ps <-- that one.

Chip Potato
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Re: WIP Graphics Showcase

Postby Chip Potato » Wed Nov 19, 2014 8:30 pm

Spoiler: show
Image
I'm finished with the regular-colored tiles for this set. Right now I'm just working on recoloring them to other colors, like the underwater rocks.

vitellaryjr
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Re: WIP Graphics Showcase

Postby vitellaryjr » Sun Nov 23, 2014 12:48 pm

This isn't exactly a WIP, I stopped working on it a while ago, but I might get back to it some day.

Image

Who can guess what it is?


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