Folowing twomps whiout LunaDLL?

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crepperator
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Folowing twomps whiout LunaDLL?

Postby crepperator » Tue Oct 28, 2014 4:49 pm

The title says all (again -_-)... this is possible to do folowing twomps whiout LunaDDL? If yes, say me how.
Last edited by crepperator on Wed Oct 29, 2014 7:00 pm, edited 1 time in total.

bossedit8
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Re: Folowing twomps whiout LunaDDL?

Postby bossedit8 » Tue Oct 28, 2014 4:52 pm

Hmm... I have only a little show for you but... something like this?



Original Link: http://www.youtube.com/watch?v=-qIAN9h5Tuc

You have to look arround a bit for your answer.

crepperator
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Re: Folowing twomps whiout LunaDDL?

Postby crepperator » Tue Oct 28, 2014 4:59 pm

Okay, but how to do this at 1:25 ?

Imaynotbehere4long
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Re: Folowing twomps whiout LunaDDL?

Postby Imaynotbehere4long » Tue Oct 28, 2014 8:20 pm

Simple: attach it to an invisible, friendly, nogravity=1 Bully NPC (npc-168).

crepperator
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Re: Folowing twomps whiout LunaDDL?

Postby crepperator » Wed Oct 29, 2014 7:04 am

Okay but how to attach an NPC to an aother ? And how to make the bully invisible ? And how to applic the command "Nogravity=1" ?

HeroLinik
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Re: Folowing twomps whiout LunaDDL?

Postby HeroLinik » Wed Oct 29, 2014 8:54 am

crepperator wrote:Okay but how to attach an NPC to an aother ? And how to make the bully invisible ? And how to applic the command "Nogravity=1" ?
To attach an NPC to a layer, first select the NPC that you want it to be attached to, and put it in a layer, which can be named whatever you want. Then pick another NPC, that you want to attach to the other NPC, then open the "Events" window, and where it says "Attach to Layer", pick the layer that you put the other NPC in. So, for instance, if you want Mother Brain to follow you around like a Lakitu, select the Mother Brain, and put it in its own layer. Then select the Lakitu, and open the Events window. Where it says "Attach to Layer", select the Mother Brain layer. Always put the stationary NPC in its own layer so the moving NPC can be attached to it. Never put the moving NPC in its layer and attach the stationary NPC to it otherwise it won't work.

Making an NPC invisible is simple. Select the NPC, and open Paint.NET (assuming you have it). Turn the entire thing black, and save it in the level folder. Then open the mask for the NPC (it has the same code as the graphic but with "m" at the end) and turn that white. Save that to the level folder, then save the level afterward. However, not all graphics will have masks, so you can only make certain graphics that have masks invisible.

And about nogravity=1? Just open a Notepad file and put "nogravity=1" into it. Then save it as the name of the NPC that you want to have nogravity=1 on. Then test the level. The NPC will be unaffected by gravity.

bossedit8
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Re: Folowing twomps whiout LunaDDL?

Postby bossedit8 » Wed Oct 29, 2014 10:23 am

I am giving you these graphics that was in Mario Classic here so you can use it on your own aswell too: http://www.sendspace.com/file/ioteys

Hope you can do it.

crepperator
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Re: Folowing twomps whiout LunaDDL?

Postby crepperator » Wed Oct 29, 2014 10:57 am

That works, thanks!

SUBJECT TO LOCK!

Veudekato
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Re: Folowing twomps whiout LunaDDL?

Postby Veudekato » Wed Oct 29, 2014 11:28 am

LunaDLL not LunaDDL . just note


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