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aero
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby aero » Wed Oct 22, 2014 3:35 pm

Blck_Guy wrote:No it's not it in the Top 6, but nevertheless Malwarebytes also quarteens VSMBX
It's a false positive. Ask Natsu or Luigifan, they both have the source code and can confirm there's nothing malicious in it.

Blck_Guy
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Blck_Guy » Wed Oct 22, 2014 5:27 pm

GhostHawk wrote:
Blck_Guy wrote:No it's not it in the Top 6, but nevertheless Malwarebytes also quarteens VSMBX
It's a false positive. Ask Natsu or Luigifan, they both have the source code and can confirm there's nothing malicious in it.


Cool!
Well actually now if I came to think of it. It was only Malwarebytes who quateened it On the other hand, Norton, did show it as a Virus, it came up as an untrusted Program/app. It doesn't mean it is a Virus, it just said that it was a fairly new program, saying it was only 1 week old, (from yesterday. 22/10/2014).



Image




XerX wrote:
Blck_Guy wrote: Yeah...Um so what?! - GAL would you? Why can't I use my own AV and you can use yours?
Nien wrote:And norton is probably the worst antivirus out there, it's kind of like the Mac of antiviruses
No it's not it in the Top 6, but nevertheless Malwarebytes also quarteens VSMBX
I'm offended. Also Norton is really a terrible antivirus. I've owned Norton and the thing nearly killed my computer.

No, you nearly killed your own computer. As in, you did know how to use Norton, or you didn't know what Norton was doing because you did know how to use it.

XerX
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby XerX » Wed Oct 22, 2014 5:30 pm

No, I do know how to use Norton, and I didn't almost kill my own computer. I was doing an update to Norton and it literally froze my entire computer. You cannot blame that shit on me.

Blck_Guy
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Blck_Guy » Wed Oct 22, 2014 5:33 pm

XerX wrote:No, I do know how to use Norton, and I didn't almost kill my own computer. I was doing an update to Norton and it literally froze my entire computer. You cannot blame that shit on me.

Yes I can. I bet you didn't close all your open Programs before you did it. And Besides, I can update Norton quite fine with open or closed Programs.
So maybe your Pc is shitty and have to go buy a new one??

XerX
Phanto
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby XerX » Wed Oct 22, 2014 5:46 pm

Blck_Guy wrote:
XerX wrote:No, I do know how to use Norton, and I didn't almost kill my own computer. I was doing an update to Norton and it literally froze my entire computer. You cannot blame that shit on me.

Yes I can. I bet you didn't close all your open Programs before you did it. And Besides, I can update Norton quite fine with open or closed Programs.
So maybe your Pc is shitty and have to go buy a new one??
This is a pretty damn new computer. Also I was prompted to update it when I started up my computer. Plus, you shouldn't have to close everything you are doing to do an update. A lot of other people online have had this problem with Norton too.

Lnik3500
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Wed Oct 22, 2014 6:25 pm

GhostHawk wrote:SMBX 1.0.1.0

Download 1 (Installer): https://www.sendspace.com/file/gxnx6z
Where is the changelog? thanks fo posting it

MistakesWereMade
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby MistakesWereMade » Wed Oct 22, 2014 6:44 pm

Blck_Guy wrote:
XerX wrote:No, I do know how to use Norton, and I didn't almost kill my own computer. I was doing an update to Norton and it literally froze my entire computer. You cannot blame that shit on me.

Yes I can. I bet you didn't close all your open Programs before you did it. And Besides, I can update Norton quite fine with open or closed Programs.
So maybe your Pc is shitty and have to go buy a new one??
http://www.angryharry.com/Norton-Intern ... oblems.htm

Blck_Guy
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Blck_Guy » Wed Oct 22, 2014 7:00 pm

Nien wrote:
Blck_Guy wrote:
XerX wrote:No, I do know how to use Norton, and I didn't almost kill my own computer. I was doing an update to Norton and it literally froze my entire computer. You cannot blame that shit on me.

Yes I can. I bet you didn't close all your open Programs before you did it. And Besides, I can update Norton quite fine with open or closed Programs.
So maybe your Pc is shitty and have to go buy a new one??
http://www.angryharry.com/Norton-Intern ... oblems.htm

http://www.angryharry.com/Norton-Internet-Security-Problems.htm wrote: 1) Norton disconnected my WIFI connection treating it as a threat. I NO LONGER HAVE WIFI AND CAN'T RE-ESTABLISH IT WITHOUT REMOVING NIS, which I am doing.

2) IT INACTIVATED MY CANON CAMERA SOFTWARE stored on my computer's hard drive.

3) It affected another driver, which one I am not sure...I am now receiving Windows messages asking me if Windows should try to restore a disabled driver.

4) IT HAS SIGNIFICANTLY SLOWED DOWN THE LOADING OF WEBSITES.

5) When I try to run a full scan using NIS, it stalls for at least a minute before the actual scan begins.

6) MY COMPUTER COMES TO A STAND STILL or becomes sluggish when NIS is running some updates. ...
I can see this happening BULLSHIT!

1) Norton, or any other AV wouldn't do such a thing

2) Norton by Default, does not Automatically scan any DVD Roms or Drives when plug-in.

3) Same as above. But, Norton would not affected another driver anyway.

4) I not sure of the reason why, but I know some of my friends that have Norton saying, it does slow SOME WEBSITES. - I think/told them, it could depends what Domain it's from.

5) Malwarebytes can a also do this too. But it can also be the lack of CPU Usage is available.

6) Like I said to xerx, or they have slow internet and/or have also have lack of available CPU Usage/RAM



THere can be a lot of liers and shitcunks on the internet. I can belive some, but I cannot believe all of them!

Lnik3500
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Wed Oct 22, 2014 7:22 pm

I think this is off-topic. Am I right?

Blck_Guy
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Blck_Guy » Wed Oct 22, 2014 7:27 pm

Lnik3500 wrote:I think this is off-topic. Am I right?

Yeah it is, but xerx and Nien can't keep there mouth shut, and keep there opinions to themselves. :(

XerX
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby XerX » Wed Oct 22, 2014 7:34 pm

Blck_Guy wrote:
Lnik3500 wrote:I think this is off-topic. Am I right?

Yeah it is, but xerx and Nien can't keep there mouth shut, and keep there opinions to themselves. :(
How is what I'm saying an opinion? Sure, "Norton Sucks" is an opinion (And truth), but what has happened to my computer when using it is true. Also you replying to these posts doesn't help either. Can't pin the blame on me and Nien.

aero
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby aero » Wed Oct 22, 2014 7:40 pm

Norton is terrible. Norton is off topic. Get back on topic.

Lnik3500
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Wed Oct 22, 2014 8:10 pm

What is the changelog for the update and plz guys dont bitch each others because of a off-topic subject

aero
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby aero » Wed Oct 22, 2014 11:40 pm

Lnik3500 wrote:What is the changelog for the update and plz guys dont bitch each others because of a off-topic subject
The Changelog should be included with the download, in case for some odd reason it isn't here is is:

1.0.1.0
* Fixed NPC placement to be even with other objects.
* Fixed player placement to be even with other objects.
* Fixed block placement to be even with other objects.
* SMB3 Dungeon tileset is now hidden when the SMB3 wood tileset is selected.
* Graphics are now properly drawn at mouse.
* SMB3 Boo can now be placed correctly with left and right directions.
* Animation algorithm has been updated and improved.
* PNG Images with transparency have replaced image masking.
* Objects can now be placed when level window is resized.
* Fixed level file filter when using Ctrl + O to open levels.
* Fixed path to level showing up in the Save Window, and text showing up in the Open Window.
+ Added ducking.
+ Implemented Mario's falling frame.
+ Implemented startup, selected object, erased block, erased bgo, and erased npc sound effects.
+ Implemented Running.
+ Implemented Jumping. (BUGGY)
+ Implemented changing of player controls under Test Settings. (WIP)

Lnik3500
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Thu Oct 23, 2014 6:05 am

GhostHawk wrote:
Lnik3500 wrote:What is the changelog for the update and plz guys dont bitch each others because of a off-topic subject
The Changelog should be included with the download, in case for some odd reason it isn't here is is:

1.0.1.0
* Fixed NPC placement to be even with other objects.
* Fixed player placement to be even with other objects.
* Fixed block placement to be even with other objects.
* SMB3 Dungeon tileset is now hidden when the SMB3 wood tileset is selected.
* Graphics are now properly drawn at mouse.
* SMB3 Boo can now be placed correctly with left and right directions.
* Animation algorithm has been updated and improved.
* PNG Images with transparency have replaced image masking.
* Objects can now be placed when level window is resized.
* Fixed level file filter when using Ctrl + O to open levels.
* Fixed path to level showing up in the Save Window, and text showing up in the Open Window.
+ Added ducking.
+ Implemented Mario's falling frame.
+ Implemented startup, selected object, erased block, erased bgo, and erased npc sound effects.
+ Implemented Running.
+ Implemented Jumping. (BUGGY)
+ Implemented changing of player controls under Test Settings. (WIP)
thanks

Lnik3500
Guest

Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Fri Oct 24, 2014 5:46 pm

I'm not sure if it's a bug or something but you can't navigate in your level with the arrow keys and the backgrounds do not stretch like for the up and down. And by the way you should remove the ability to move while you crounch and restore the arrows to stretch the level, thanks! (sorry fo my english)

xtremegamer51
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby xtremegamer51 » Fri Oct 24, 2014 5:53 pm

This is coming out pretty noice!Amazing job as always Ghosthawk!

Lnik3500
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Tue Oct 28, 2014 4:59 pm

I have an idea. A new event: it's an option to alow for example, you want a cutscene during the level. So when the event is activated, the player who did not activate the event wil teleport near the other player so both of them will move next to the other (if you are using forced controls for example) or make individual forced controls if it's more simple.

Blck_Guy
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Blck_Guy » Tue Oct 28, 2014 5:15 pm

In the future are you/we going to have time limit? Plus -/+ Time Clocks to go with?

Lnik3500
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Re: Visual Super Mario Bros. X (VSMBX) Thread

Postby Lnik3500 » Tue Oct 28, 2014 6:13 pm

Blck_Guy wrote:In the future are you/we going to have time limit? Plus -/+ Time Clocks to go with?
GhostHawk said that it is really difficult because of the online feature but yeah that would be awesome.


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