Postby Mew » Fri Oct 24, 2014 7:08 pm
I've just tested it out after re-installing and using the base program without LunaDLL. The freeze issue has vanished. Now I'm going to see if the LunaDLL still crash the game...
EDIT: ... the base editor now crashes because of the opposite issue. If I set the music to something like Beach Bowl or New SMB and then try to set it to None, the editor lock up forever while the music keep playing on an endless loop.