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glitch4
- Banned
- Posts: 2577
- Joined: Tue Dec 31, 2013 3:43 pm
Postby glitch4 » Sun Oct 19, 2014 4:42 pm
Can I join as beta tester?
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Sun Oct 19, 2014 4:43 pm
GLD4 wrote:Can I join as beta tester?
Added you to my List.
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Mable
- Luigi

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sun Oct 19, 2014 7:12 pm
*raises hand* This is a smw episode and i must beta test this.
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Mon Oct 20, 2014 4:48 am
CaptainSyrup wrote:*raises hand* This is a smw episode and i must beta test this.
Alright,added you.
Btw, Rocky Desserts (W2) is now called Sakura Fields,and wont be a Desert World anymore.
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Radishl
- Guest
Postby Radishl » Mon Oct 20, 2014 7:39 am
DarkShadeX wrote:CaptainSyrup wrote:*raises hand* This is a smw episode and i must beta test this.
Alright,added you.
Btw, Rocky Desserts (W2) is now called Sakura Fields,and wont be a Desert World anymore.
:O, does this mean we will have a whole world dedicated to sakura? 
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Mon Oct 20, 2014 7:46 am
Radishl wrote:DarkShadeX wrote:CaptainSyrup wrote:*raises hand* This is a smw episode and i must beta test this.
Alright,added you.
Btw, Rocky Desserts (W2) is now called Sakura Fields,and wont be a Desert World anymore.
:O, does this mean we will have a whole world dedicated to sakura? 
Yeah,i kinda like the idea to have some kind of japan-ish world in the episode.
I kinda got the idea some time ago when i played Newer super mario bros.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Mon Oct 20, 2014 10:41 am
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Mon Oct 20, 2014 1:02 pm
Toad won't appear in the game.
Boss 1 Preview:
If you hit him...
He comes back!
It's a simple boss,you just have to hit him 3 times with a goombob and you killed him! (It's the first boss,watchu want?)
The Horinzontal Pipes Spawn Bullet Bills while the Vertical Pipe spawns a goombob after a few seconds.
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Radishl
- Guest
Postby Radishl » Mon Oct 20, 2014 10:35 pm
Last two screenshots before I finish my level for Danger in Dinosaur Land!
Screeny of cave section
Overworld
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Tue Oct 21, 2014 10:19 am
If everything goes alright and i fix the last bugs in the first world,then i will send the Beta to my Testers.
As soon as i get the review from them,i will release the demo.
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Wed Oct 22, 2014 7:13 am
A few Informations about the upcoming
Demo:
- The first world will be included.
- The SMW -DIDL- Launcher will be included.
- Even if you already Complete the Demo,at Halloween,a special level will be available for the whole day (After that,the level will be removed for ever.) And can be played in the Episode select screen!
The Demo will be available as soon Radishl finishes his level and i got all Reviews from the BTesters.
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Radishl
- Guest
Postby Radishl » Wed Oct 22, 2014 10:40 pm
Sent my level Shade, hope you like it!
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Thu Oct 23, 2014 2:08 pm
Alright,all of my Beta Testers got the Demo now.
As soon as i get their review,i will release the Demo!
Last edited by bossedit8 on Fri Oct 24, 2014 4:41 pm, edited 1 time in total.
Reason: Removed Signature
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Fri Oct 24, 2014 4:30 pm
Woo! Demo 1 is now ready to be downloaded!
Informations about this Demo:
- The first world is Playable (6 levels and a Castle.)
- The New launcher is available.
- You dont need to replace your original SMBX.Simply unpack the zip somewhere and Start the New launcher!
- A Halloween level is available at Halloween only.
The Demo is missing a clear card in level 6 btw.I will fix that later.
if you have any troubles with it or the launcher is not working.Check if your antivirus Tool doesnt block anything.Or disable it before playing.
Reviews would be nice.
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Mable
- Luigi

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Fri Oct 24, 2014 4:37 pm
Regarding Darko his review the tailswing from the leaf could be disabled maybe to prevent the shell thing.
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Fri Oct 24, 2014 4:45 pm
CaptainSyrup wrote:Regarding Darko his review the tailswing from the leaf could be disabled maybe to prevent the shell thing.
Yeah,i Plan to add that code later.
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Radishl
- Guest
Postby Radishl » Fri Oct 24, 2014 11:17 pm
*Clap* Clap* You've impressed me quite much, DarkShade. I have no idea how you could make that launcher and all the coding it must of taken for the extra things. I looove the Yoshi's double jump. It could be quite in handy at times. Now in regards to the gameplay... It was quite impressive! I had a fun time playing it and the level design was short but very explorative and it made me feel as if I was actually playing SMW. In regards to my level I submitted '' Forgotten plains '', I like the changes you made to it. Not too shabby at all. Although I had made some mistakes ( cutoff fog , hard to reach the moving yellow platforms). Just hit me up with the level file and i'll fix it up.
Also the level was called '' Forgotten plains 1 '' Does that mean I should make more Forgotten plain styled levels? Since it's a series of levels and all.
Anyways good work!
Also, could you add the smbx.exe in the files please? Because your launcher opens up a different smbx.exe that I cant seem to find. I need the exe in order to add it to the list of one of the files FFA is not compatable with. Basically I need it for blocking and unblocking certain things. Please that would be useful for me and other people with FFA problems.
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DarkShadeX
- Volcano Lotus

- Posts: 535
- Joined: Sat Jan 18, 2014 11:34 am
Postby DarkShadeX » Fri Oct 24, 2014 11:25 pm
Add the file (DIDL.launcher) to that FFA List.It shoulb be in the Main Directory.
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lighthouse64
- Charged Spiny

- Posts: 1804
- Joined: Sat Apr 26, 2014 6:28 am
Postby lighthouse64 » Sat Oct 25, 2014 12:57 am
I guess I'll check out the demo now and see how to code lua properly 
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DaSpongeBobMan
- Snifit

- Posts: 212
- Joined: Tue Apr 15, 2014 2:17 pm
Postby DaSpongeBobMan » Fri Nov 28, 2014 11:43 pm
You said the Starman is going to be in the demo. Where do I find it? And why did you put Yoshi in his house if he is already introduced in the first level? BTW, how did you get smart at this? 
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