Postby Magician » Fri Feb 14, 2014 4:01 am
I never use the level - start event. It never works as it should.
Find an NPC that gets activated in an area that is not the same screen as where you start the level, but in an area that you must pass through in order to get to whatever moving layers need to be activated before you reach them. On that NPC go to "Events" and then click "Activate" and then click "Level - Start" and that should fix it by ensuring that even if the level start event wasn't triggered, something else will trigger it.
Another way to do it that might be foolproof:
Move Mario to another spot temporarily,
Make a layer called levelstart,
Click the axe in the NPC window,
Click Events in the NPC window,
Click Death on the pop-up window and then click "Level - Start",
Place the axe on that layer where Mario should be,
Hide the layer,
Place Mario on that spot,
Show the layer.
If that doesn't work for some reason, I'd suggest making a new event instead of using Level-Start.