Postby Enchlore » Fri Sep 12, 2014 11:57 pm
How do you know if it's not working? The easiest way to tell if it really isn't working or if you're not appropriately using a code is to use the following code:
DebugPrint,0,0,0,0,0,0
That's the LunaDLL debug function. If you don't see text on the screen when testing the level that wouldn't be there in normal SMBX, then it really isn't working.