Only re-gen when on death?

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Blck_Guy
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Only re-gen when on death?

Postby Blck_Guy » Tue Aug 19, 2014 6:51 am

How do you make some re-generate when one death?

I can't work it out.

Example:


Bowser fight, fire flower spawns every 15 seconds.
Once spawned, it does not spawn until the player picks it up. (death event?).
Then it starts spawning again.
Repeat.

Cheers!!

bossedit8
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Re: Only re-gen when on death?

Postby bossedit8 » Tue Aug 19, 2014 6:58 am

If a flower has been spawned into this room (Activate), the generator disappears and make a event that makes the generator reappear and after that make sure that the flower on a generator makes it reappear on "Death".

Blck_Guy
Guest

Re: Only re-gen when on death?

Postby Blck_Guy » Tue Aug 19, 2014 8:18 pm

bossedit8 wrote:If a flower has been spawned into this room (Activate), the generator disappears and make a event that makes the generator reappear and after that make sure that the flower on a generator makes it reappear on "Death".
I tried this before asking this post and the flower that was generated (on activate) it also disapeared

Chad
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Re: Only re-gen when on death?

Postby Chad » Tue Aug 19, 2014 9:05 pm

It sounds like the flower's being hidden before the generator can fully spawn it, as I've seen that happen a lot before.

Create an extra event that triggers the generator-hiding event in a short delay (like 1 second or something - it needs to be enough for the flower to fully spawn), then link the flower's Activate trigger to that.


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