castlewars wrote:Mabel wrote:castlewars wrote:Mabel, I can't believe you failed to finish my level. The best bit of it was at the end.
Ice Physics + mother brain + bombs that take forever to spawn+ lots of dodging = haha im not doing this
really, the good part was the half up until the 8 coins bit.
Why didn't you like the launching of the player? It's a very original gimmick I came up with.
not gonna lie I though it was neat.
but the part with the saw felt useless, I could either tank a hit and run through it, or just stand there for a second and let it despawn, then proceed forward making that whole bottom section useless. you're better off deleting the top half and making the block unfreeze by taking the bottom section instead
the 8 red coin bit feels completely tacted on with its only annoyance being a bunch of homing koopas and taking 5 mins to go around the whole section to get the coins to move on.
the way the powerups are arranged is also an issue in terms of balance.