I HATE HATE HATE HATE HATE HATE HATE HATE
Venus Fire Traps with a passion! I ESPECIALLY hate it when they are placed on pipes with a pit below, and they ruin your land COMPLETELY!! And add another especially if you're Link in that same scenario!
Lunasa wrote:I HATE HATE HATE HATE HATE HATE HATE HATE
Venus Fire Traps with a passion! I ESPECIALLY hate it when they are placed on pipes with a pit below, and they ruin your land COMPLETELY!! And add another especially if you're Link in that same scenario!
Its worst when people (like me) put them near lava.
Rinkas have been getting more and more popular recently. A lot of bosses seem to deploy Rinkas, but most of the time not enough thought is placed into where they're placed, so a seemingly Mario-based boss can end up transpiring into what is actually a complex Touhou boss with Rinka spam everywhere.
Because you're just doing the same thing over and over. It's no harder or no easier after you've hit it once. It just takes too many hits. I know that Mother Brain is the only enemy possible for one of those typical stationary boss fights but it just has to many hits and I get bored after the 3rd one. Thank Luna.dll to fix that issue.
Those Sparkies and Spiketops enemies. The reason I dislike them isn't because they're hard enemies. It's because once there's 3 or 4 of them on my screen. My pc lags smbx so badly that the level I'm playing literally becomes impossible for me to beat because <1 frames per seconds is so fun to play. I can't play a touhou level called Yukari Yakumo because of the lag issues those enemies give me.
8flight wrote:
Because you're just doing the same thing over and over. It's no harder or no easier after you've hit it once. It just takes too many hits. I know that Mother Brain is the only enemy possible for one of those typical stationary boss fights but it just has to many hits and I get bored after the 3rd one. Thank Luna.dll to fix that issue.
You evidently haven't played very many good boss levels. I've seen much better bosses than you described, all without the use of LunaDLL. You can attach Mother Brain to an invisible Lakitu, with the battlefield getting much more dangerous as time goes on. You really need to try some better custom bosses.
8flight wrote:Those Sparkies and Spiketops enemies. The reason I dislike them isn't because they're hard enemies. It's because once there's 3 or 4 of them on my screen. My pc lags smbx so badly that the level I'm playing literally becomes impossible for me to beat because <1 frames per seconds is so fun to play. I can't play a touhou level called Yukari Yakumo because of the lag issues those enemies give me.
Use "Disable Frameskip" at the startup where you can choose "Game Start", "Level Editor" or "Exit" to prevent frameskipping certain places where it producing lag. It is very helpful because I use it all the time.
Roto Disks and Firebars are also annoying because not only they are rotating like on their original Games but they are a bit faster aswell. On certain places it can be a pain to get through once you use them well.
Custom enemies that, when activated, spawn an event where it plays a sound that is replaced with screaming and they fly at you in large numbers and they're attached to a layer with an invisible lava block that matches their hitbox (they're on the "friendly" setting with noblockcollision=1) and thus they instantly kill you.
Wart is a really pushover Boss to be honest because how to actually damage him you have to throw a Veggie while his Mouth is open (so you have to attack him while he is trying to attack you). Avoiding his Bubbles is pretty much random so you really have to watch to get very far away from him. If it isn't all that possible then you have to jump inbetween those gaps of bubbles, avoiding getting Damaged but that luck is randomized.
8flight wrote:Those Sparkies and Spiketops enemies. The reason I dislike them isn't because they're hard enemies. It's because once there's 3 or 4 of them on my screen. My pc lags smbx so badly that the level I'm playing literally becomes impossible for me to beat because <1 frames per seconds is so fun to play. I can't play a touhou level called Yukari Yakumo because of the lag issues those enemies give me.
Use "Disable Frameskip" at the startup where you can choose "Game Start", "Level Editor" or "Exit" to prevent frameskipping certain places where it producing lag. It is very helpful because I use it all the time.
Roto Disks and Firebars are also annoying because not only they are rotating like on their original Games but they are a bit faster aswell. On certain places it can be a pain to get through once you use them well.
Thanks for the advice. Now I can finally play this level.
Enemies with their abilities of shooting Projectiles do gain a Pain but it isn't completly hard to avoid especially if you deal with them. Hint: With your Hammer Suit, if you duck you are protected from Fireballs.
Volcano Lotus - They always shoot 4 fireballs. Is there something more annoying than that?
Rinkas - These Metroid spagettios will always target you, and are a pain in small areas, like Mother Brain's room in the Invasion 2.
Hammer Bros - Less annoying than in the official games, but still annoying.
Arm Bob-Ombs - Annoying when you use them to blow up walls. Most of the time they instead blow up in your face.
And the worst enemy of all award goes tooooooooooooooooooooo:
Rippers - YOU CANT JUMP ON THEM IN THE OFFICAL METROID GAMES SO WHY HERE!?
Nah, just kidding. The real painful enemy is:
Mother Brain - Overused, takes 10 hits, blablablablabla.
...if you have a Leaf or Tanooki Suit however and not be Link you can turn the Kamikaze Koopa upside down and use them very well againt Enemies and you can also ride on it. :3