Review - Journey to the Castle
okay what's with the big waterfall
and why are there random sizable blocks coming out of the ground along with random smb3 hills
dear lord
well at least there's no clash. this level though, kinda boring, like everything looks the same
and then this

that placement is absolutely WRETCHED. WHYYYY
i also like how you have pirahna plant and lakitu "boss" battles with no way to kill them. not everyone will have a fire flower, not everyone will happen to throw the koopa shell up at the right moment. and leaving the player stuck is by no means a way to make it difficutl. most of this level is actually unbeatable without cheating in the editor, when you fix this level i will gladly re-review it
Atmosphere: it was bland, to say the least. i appreciate that you tried to add multiple different areas but it was just so bland 5/10
Gameplay: gameplay was bland and the unbeatable areas sucked 2/10
NPC Placement: there were barely any, again very bland. 3/10
Graphics: bland. even just a simple palette change or recoloring would've done this better. 4/10
Overall Score: 3.5/10 bland, unbeatable. what more could you want?