Darkonius Mavakar wrote:3-3 Dripping Drainways (Name suggested by Sakke)
the bg is cut because Wohlstand's editor.
the red goomba on the top left is looking on the left instead to right because Wohlstand.
this "cut" is a horizontal repeat with color filling of the not-drew space (color taking from a 0x0 pixel of a top background image).
I made this for correctly display "single-line" backgrounds, like this:
(some background in the SMBX have glitches: when you flying higher background image height, you will see traces of your character.)
But backgrounds like thit, must be repeated vertical too (tiled)
How I see, a lot of users creating the custom backgrounds which can correctly displayed only in the tiled mode. I made configuration of background type for staff BGs in the INI file. Also I made INI-flag "tiled in the editor" (inside game will not repeat vertical) for something backgrounds. I can make the image export flag like "Display tiled background", and background will be tiled.
the red goomba on the top left is looking on the left instead to right because Wohlstand.
Quick question: Did you set the "frame style" value to 1 by its NPC.txt config? Default frame style for goombas is 0. I.e. single image for both sides. Framestyle 1 allowing to made the sprite for a left and right directions.

After edit and save config, you must reload level for apply your edits to a level. [tools -> reload current file] (F5 key)
