A Normal and Ridiculous 8-bit Level

This is the place to post levels that are made just for fun.
Destiny
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A Normal and Ridiculous 8-bit Level

Postby Destiny » Sat May 24, 2014 11:26 pm

WARNING: This level is old.

I made this before the 1.3 version, just for test my player habilities. I decided to post here, this is no much hard.

Download

Screens:
Spoiler: show
Image
Image
Image
Hints: (Sorry, but the hints are only in portuguese)
Spoiler: show
-Há um cano no início da fase, que se você entrar, sairá direto em um buraco
-O primeiro bloco ? irá pro espaço se você tentar bater nele (há o único cogumelo verdadeiro da fase nele)
-Entre o 2º e 3º cano, há um bloco que se você bater nele o chão desce
-Os clássicos e clichês blocos invisíveis no primeiro buraco
-O quarto cano dá pra entrar (Duh!)
-Na fase há tijolos azuis que caem se você se aproximar (Thwomps) Dá pra você matá-los com cascos e passar por cima deles.
-Cogumelos na verdade são Poison Mushrooms.
Last edited by Destiny on Tue May 27, 2014 11:37 pm, edited 1 time in total.

SMBXxer
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Re: A Normal Hard 8-bit Level

Postby SMBXxer » Sun May 25, 2014 1:24 am

JOKE LEVEL ALERT!
Looks kinda fun and jokey.
I'll review it later.
EDIT: Hints in English:
Spoiler: show
-There is a pipe in the early stage that if you enter, exit right into a hole
-The first block? will pro space if you try to hit him (there is one true mushroom phase one)
-Between the 2nd and 3rd barrel, there is a block that you hit the ground it falls
-The classic clichés and invisible blocks on the first hole
The room-pipe gives to login (Duh!)
In phase-there blue bricks falling if you approach (Thwomps) Can you you kill them with hooves and step over them.
-Mushrooms are actually Poison Mushrooms.

Destiny
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Re: A Normal Hard 8-bit Level

Postby Destiny » Sun May 25, 2014 10:30 am

SMBXxer wrote:JOKE LEVEL ALERT!
Looks kinda fun and jokey.
I'll review it later.
EDIT: Hints in English:
Spoiler: show
-There is a pipe in the early stage that if you enter, exit right into a hole
-The first block? will pro space if you try to hit him (there is one true mushroom phase one)
-Between the 2nd and 3rd barrel, there is a block that you hit the ground it falls
-The classic clichés and invisible blocks on the first hole
The room-pipe gives to login (Duh!)
In phase-there blue bricks falling if you approach (Thwomps) Can you you kill them with hooves and step over them.
-Mushrooms are actually Poison Mushrooms.
No, this is not a joke level, is a troll level.

glitch4
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Re: A Normal Hard 8-bit Level

Postby glitch4 » Sun May 25, 2014 3:22 pm

I'll do a first unofficial review here now.

This level is REALLY WEIRD , because it uses Syobon Action reference. I'm not kidding, every time you start, some obstacles try to kill you can't seem them. It isn't great how you made a pipe which leads to bonus and can't get out of there so you have to die and probably a invisible warp , leading to death. A lot of goombas falling to the death is bad idea. The two blocks between other blocks killing them causes a half-graphic Thwomp to appear. And another issue, if you're in underground section , enter the first pipe again and you'll finish this level. And mushrooms isn't a Poison Mushrooms, they just dissapears if you collect them.

Overall: 1.5/10. This was bad, actually. Next time please make more ''obstacle fail'' levels more level.

It's created for not being a famous troll

Destiny
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Re: A Normal Hard 8-bit Level

Postby Destiny » Sun May 25, 2014 4:04 pm

LitDude wrote:I'll do a first unofficial review here now.

This level is REALLY WEIRD , because it uses Syobon Action reference. I'm not kidding, every time you start, some obstacles try to kill you can't seem them. It isn't great how you made a pipe which leads to bonus and can't get out of there so you have to die and probably a invisible warp , leading to death. A lot of goombas falling to the death is bad idea. The two blocks between other blocks killing them causes a half-graphic Thwomp to appear. And another issue, if you're in underground section , enter the first pipe again and you'll finish this level. And mushrooms isn't a Poison Mushrooms, they just dissapears if you collect them.

Overall: 1.5/10. This was bad, actually. Next time please make more ''obstacle fail'' levels more level.

It's created for not being a famous troll

Repeating: This level is old. I don't changed anything of the level.
My level design is completely different in comparison of this.

glitch4
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Re: A Normal Hard 8-bit Level

Postby glitch4 » Sun May 25, 2014 4:27 pm

And what? It doesn't mean that old levels neet to be reviewed higher.

SMBXxer
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Re: A Normal Hard 8-bit Level

Postby SMBXxer » Wed Jun 25, 2014 10:56 pm

My review of A Normal Hard 8-bit Level by MrRadioactiveEX
This level is a troll level, you have to go around trying not to die from surprise giant hammers, random lava walls, goomba spam and being trapped in the start when hitting a power-up box. I didn't even beat the level it was so hard.
Alright, on to the review.

Gamplay
Gameplay, gameplay... this level's gameplay is really bad. You have to jump over every goomba, you have to think too much to even get past the first 20 seconds of this level.
That area with the hammer, I had to cheat on that one because it's almost impossible to pass. The lava wall, I had to cheat on that too; As it being to hard.
There is a secret bonus in the level that loops around and around until you get smart and hit and invisible block, getting a propeller block, having to fly over to the other side of the room just to get out. At the "End" the floor turns to lava: making the level impossible to beat.
Other than that stuff, this plays out like a normal 8-bit platformer.
OVERALL GAMEPLAY SCORE 1.0
Sorry man, this level is just to much of a troll.

NPC Placement
One word: BAD. REALLY BAD. There is no other enemies but goombas, they are placed side-by-side and in mass quantities.
There is nothing else to cover here
OVERALL NPC PLACEMENT SCORE 0.0
The NPC Placement is just really bad, sorry.

Replay Value
No. Just no, there is no replay value here. This level is just way to screwy and bad.
OVERALL REPLAY VALUE SCORE 0.0
Sorry, no replay value here.

OVERALL LEVEL SCORE 1.0
It's just a really bad level.

Additional thoughts: None, I have let out all of my thoughts here.

~~~SMBXxer~~~

Sorry, wrong level.

Raster
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Re: A Normal and Ridiculous 8-bit Level

Postby Raster » Thu Jun 26, 2014 8:02 pm

I thought the level was pretty cool. The traps are actually intelligent (except the generator one) and beating this level feels satisfying. Pretty nice work, keep it up!


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