[SMBX2] The Invasion 2: Ultimate Edition - W8 DEMO (v1.0.3)

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Maximum
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Re: [SMBX2] The Invasion 2: Ultimate Edition - W8 DEMO (v1.0.3)

Postby Maximum » Sat Aug 23, 2025 2:25 am

ShineBlaster wrote:
Fri Aug 22, 2025 5:54 am
This is awesome :D , my friend! Nothing has changed since I helped design this stage. By the way, I’m really looking forward to the full release :) .

Also, I encountered a small issue in World 3 (I forgot which stage exactly). With the Mouser boss, the SMB2 exit is already visible , while normally it should only appear after defeating him. Just wanted to let you know. Keep going, brother :) !
I know what you're talking about. I'm gonna fix that in the next update, so don't worry.

Maximum
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Re: UPDATE

Postby Maximum » Tue Sep 02, 2025 2:39 pm

-Ok, I know development has been... a little slow, but I promise, I'm still working on stuff.

-So for now, here is yet another preview of one of the World 9 levels:

Alagirez
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Re: [SMBX2] The Invasion 2: Ultimate Edition - W8 DEMO (v1.0.3)

Postby Alagirez » Tue Sep 02, 2025 8:33 pm

I would recolor the beanstalk & white cloud to anything that close to the nighttime color. For now it honestly looks cluttered; the background mixes with the foreground, which hinders the clarity.

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Re: [SMBX2] The Invasion 2: Ultimate Edition - W8 DEMO (v1.0.3)

Postby PizzaNoob » Tue Sep 02, 2025 9:40 pm

I like how the Propeller suit is used in the level and the overall look. Keep it up!


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