Greetings gamers! With the conclusion of the No Soup Contest, I’m happy to announce the second contest in this new series of Seasonal Contests.
Remember when there was no such thing as Luna Lua or any other external programs that could enhance the level-making experience? Remember the days when it was nearly mandatory to use Layers and Events? Well, with this new contest, we will be taking all of that away! We’re forcing every participant to treat Beta 5 like it was SMBX 1.3.
General Rules
Note: Most, if not all, of the info below is identical to the Chocolate Contest 2024 Rules. I asked for and received permission from SSX to follow the same ruleset.
- You may participate alone or in a team of 2 people.
- Every participant may only submit one level in total.
- Levels must be compatible with SMBX2 Beta 5
- Rules regarding exits and collectibles:
- Levels may only have 1 exit.
- Levels cannot end with a Palace Switch or with the Game End event.
- You may opt to include 1 SMW Star in your level.
- You're allowed to include up to 5 Star Coins in your level.
- A level may be disqualified if:
- Two or more judges are unable to play it; if one judge is unable to play it, that judge will merely grant a score of 0.
- The judges unanimously agree that it was designed in bad faith (e.g. deliberately unfun levels).
- It has previously been released, or is stolen.
- The content of the level violates the forum rules.
- The creator(s) (either one) become(s) banned after submission or are caught ban evading.
- Your submission includes AI generated content that is not trained on your own work (you must provide proof of your training if you include AI generated work in your submission).
- Everything that was in SMBX 1.3 is fair game:
- BGOs 1-190
- Background2 1-58
- Blocks 1-638
- NPC 1-292
- The lone exception for NPCs would be star coins for the sake of consistency for the potential episode.
- Only the base characters from 1.3 are allowed: Luigi, Toad, Peach, Link, and that Mario guy.
- Custom graphics, music, and txt files are allowed, but you cannot alter using lunalua.
- This is not the Vanilla Contest, so you can have some customization to make your levels unique
- No screen effects or other X2 section settings.
- The ability to change default sfx is allowed.
- .lvlx is fine to use in place of .lvl as long as the above are followed still (so no X2 features still)
- While using the X2 program is allowed (with all of the above limitations), you are also encouraged to make these levels in 1.3 for a little extra credit (see the rubric below).
Other Info:
- We encourage you to ask friends to test the level
- Please do not showcase your entries anywhere outside the dedicated platforms. The primary purpose of this is to avoid spoilers for the judges.
- While custom characters are allowed, be careful when using them, because their use is known to backfire if handled poorly!
- Wrong start points, music paths and other oversights will not be corrected before sending levels to the judges. Test thoroughly!
- Judges may cheat if they find themselves unable to beat a level legitimately. Frustration can be a reason for a judge to give fewer points in the "concept" and "execution" categories. Please keep in mind that, as the creator, you are the most skilled player of your level. Ask others to test your level blind for valuable feedback on fun and difficulty.
This contest is starring:
- The Thwomp King
- Ness_Wednesday
- MegaDood
- MECHDRAGON777
Rubric:
The judges will rate the levels based on these criteria:
- Structure /10 (40% weight)
- How well was the level laid out and executed.
- Aesthetics /10 (20% weight)
- The level’s overall appearance, use of visuals, and music.
- Creativity: /10 (25% weight)
- How much the level stands out as unique whether it be through novel ideas or executing certain themes in a more unique way.
- Replay Value: /10 (15% weight)
- The overall enjoyment of the level that encourages being played more than once.
- Extra credit [Up to +10% on final score]
- The level stood out to the judge as a favorite (limit up to 2 entries can receive extra credit per judge)
- Using 1.3 [Up to +5% on final score]
- The level was made in the original program this contest is based on.
- Stability (Up to -25% off final score)
- Points deduction for lag, error messages, visibility issues, softlocks or other technical problems with the level.
- Following Theme Format (Up to -25% off final score)
- Points deduction for not following the theme of the contest.
Judges will also be handing out medals to levels that stand out in particular ways. The "Overall Favorite" medal will be awarded by each judge to their favorite submission. Judges may also give medals for other standout points, be it "Best Story", or something silly like "Fanciest Goombas". Judges can each only give one medal per level (a single judge can’t give two or more medals to the same level).
Resources:
- SMBX2 Documentation
- Developer Resources
- Tips for starting a level
- Tips for ending a level
- Flick through this if you're struggling for ideas
- Invite Link to The Mushroom Republic (Currently with a thread discussing this contest)
- Invite Link to the SMBX Contest Discussion Hub (Haven't been active there, but maybe I will be?)
For details regarding the submission of your level, please head over to the submission thread. However, if you've got any questions, please ask them in this thread!
The Deadline:
July 21st [Monday] at 8pm EST
Otherwise good luck to all! I hope to see some good participation, and I'm looking forward to doing this all again! Take it easy everyone.