Heya guys. Just wanted to give it a three-pack update for the new year of 2025. Right now this minor update adds an aggressive variant of Gigant Edge and another aggressive variant of Vicious Keeper and make some changes to some of the my new and old bosses.
Here is the changelog of this V2.2.0 update:
New Additions:
-Gigant Edge DX variant (additional changes are made to Gigant Edge normal variant)
-An aggressive version of Vicious Keeper, Vicious Keeper (EX) [No visual changes to the sprite however]
Changes:
-Bathin's jump state will now have him immediately choose an attack after landing
-Gremory's Dark Swarm attack have been adjusted in how much they spawn (since I just learned Routine.setFrameTimer thing)
-Adjusted Dark Lich's ORB attack, LIGHTNING attack, and EARTH attack to give them more in-depth such as having a triple lightning strike after showering SMW Lightning, adding falling boulders while shooting circulating rocks, and replacing the rinka projectiles with Count Dracula's shadow orb projectile edited
-Adjusted Priscilla the Peckish's projectile spawn position and how it needs to jump
Right now, I need to showcase a three-pack update anniversary video on my youtube channel and also showcase my upcoming work. As of my words, Happy New year!