[NPC Pack] Pretty Scary Bosses Pack V2.2.0 (Aftermath of New Years)

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DRACalgar Law
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[NPC Pack] Pretty Scary Bosses Pack V2.2.0 (Aftermath of New Years) Update

Postby DRACalgar Law » Wed Jan 01, 2025 1:24 am

Heya guys. Just wanted to give it a three-pack update for the new year of 2025. Right now this minor update adds an aggressive variant of Gigant Edge and another aggressive variant of Vicious Keeper and make some changes to some of the my new and old bosses.

Here is the changelog of this V2.2.0 update:
Spoiler: show
New Additions:
-Gigant Edge DX variant (additional changes are made to Gigant Edge normal variant)
-An aggressive version of Vicious Keeper, Vicious Keeper (EX) [No visual changes to the sprite however]

Changes:
-Bathin's jump state will now have him immediately choose an attack after landing
-Gremory's Dark Swarm attack have been adjusted in how much they spawn (since I just learned Routine.setFrameTimer thing)
-Adjusted Dark Lich's ORB attack, LIGHTNING attack, and EARTH attack to give them more in-depth such as having a triple lightning strike after showering SMW Lightning, adding falling boulders while shooting circulating rocks, and replacing the rinka projectiles with Count Dracula's shadow orb projectile edited
-Adjusted Priscilla the Peckish's projectile spawn position and how it needs to jump
Right now, I need to showcase a three-pack update anniversary video on my youtube channel and also showcase my upcoming work. As of my words, Happy New year!

DRACalgar Law
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Re: [NPC Pack] Pretty Scary Bosses Pack V2.2.0 (Aftermath of New Years)

Postby DRACalgar Law » Wed Jan 01, 2025 7:56 pm

Turns out that the Gremory has unwanted Respawn Rooms blocks in her folder, thanks to shoutouts to MegaDood for this. I'll be posting Gremory with the correct files in this dropbox download link: https://www.dropbox.com/scl/fi/ael04nyj ... ghgae&dl=0

Edited: There is also unwanted block files in the Dark Lich folder.

arthur4272
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Re: [NPC Pack] Pretty Scary Bosses Pack V2.2.0 (Aftermath of New Years)

Postby arthur4272 » Tue Mar 25, 2025 1:38 pm

Image
I'm having this problem with Dracula, how to fix it?

DRACalgar Law
Monty Mole
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Re: [NPC Pack] Pretty Scary Bosses Pack V2.2.0 (Aftermath of New Years)

Postby DRACalgar Law » Wed Mar 26, 2025 8:20 am

arthur4272 wrote:
Tue Mar 25, 2025 1:38 pm
Image
I'm having this problem with Dracula, how to fix it?
Have you placed down Dracula's teleport point BGOs across your arena? The issue in the image that you'd shown indicates something with his code regarding the access of BGOs

arthur4272
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Re: [NPC Pack] Pretty Scary Bosses Pack V2.2.0 (Aftermath of New Years)

Postby arthur4272 » Wed Mar 26, 2025 11:32 am

I not change the lua archive yet, I'm still not expert at luna.lua


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