Alagirez' Level Pack (New addition: Negativa Bramblia)

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Alagirez
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Re: Alagirez' Level Pack (New addition: Corrosive Outback)

Postby Alagirez » Mon Dec 09, 2024 9:10 am

I made a new level after a while!!
This level supposed to be finished at Halloween, but I had no time, so yea.
I'll admit, I made too much ghost/scary/eerie-vibey level this year. Hope y'all still enjoy this one, though c:

Download the level at the OP.

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Re: Alagirez' Level Pack (New addition: Zero-Celcius Catastrophic Catacombs)

Postby Alagirez » Fri Dec 13, 2024 7:07 am

Woah, another new level!
Since it's December, I decided to release a snow/ice related themed level. It's a tricky one, so GLHF!
A little spoiler that the ending is a bit absurd, but I hope it's still enjoyable.

Download at the main post as usual, and feedback is appreciated.

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Re: Alagirez' Level Pack (New addition: Zero-Celcius Catastrophic Catacombs)

Postby Ness-Wednesday » Fri Dec 13, 2024 8:07 pm

Corrosive Outback

I like the unnerving atmosphere in this one. The dried colors alongside the Zombie Koopas and Bone Goombas add a lot. The No Turn-Back and the Gas Bubbles are good at keeping the player on their toes, but not much else happens platforming-wise. The level suddenly ends before it gets far with its ideas. The Zombie Koopas also have an oddly tall hitbox unlike what the graphic is indicating. Also, I noticed that when you stomp on them, the Beach Koopas will clip into the ground. It's not a real issue here since they'll inevitably die to the lava or go offscreen. It's a pretty standard level. Unfortunately, there's not a lot happening either.

Zero-Celcius Catastrophic Catacombs

Oooh, the slippery tiles make this level a lot more exciting. A rare example of slippery physics benefitting the level. The suspense that comes from the Donut Platforms can be felt in every setup. They all fantastically keep the player on their toes, without feeling too overwhelming. I especially adore the second half where the solid Donut Platforms force you to get clever with your jumps. The falling spikes were more of a visual gag for me. I never got hit by them no matter how many times I played the level. The pumpkin plants are also just there, but at least you can freeze them with the Ice Flower. I can't say the same for the bullet bills, which are awkward to time because they're placed right when you also need to jump upwards. An intense, but enjoyable journey from start to finish! Great job!

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Re: Alagirez' Level Pack (New addition: Zero-Celcius Catastrophic Catacombs)

Postby Alagirez » Fri Dec 13, 2024 9:05 pm

Ness-Wednesday wrote:
Fri Dec 13, 2024 8:07 pm
The reviews
Thank you for the reviews! I don't have any setup ideas for Corrosive Outback, so I ended the level just like that.
Might extend the level if I have time.
For the clipping koopas, I've modified the npc configs, but no changes were made sadly, If you have a solution for this, please let me know.

And glad you enjoyed the frozen fortress level c:

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Re: Alagirez' Level Pack (New addition: Pinky Propellia Peppermint)

Postby Alagirez » Wed Jan 01, 2025 10:33 am

Happy new year! Though it's kinda late haha

To celebrate it, I've released my first 2025 level. It's basically another sky level (I can't resist myself sorry). Imagine 2014 over-expanded level without switch blocks.

Hope you enjoyed this one!
Download at the main post as usual.

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Re: Alagirez' Level Pack (New addition: Haven Influx)

Postby Alagirez » Sat Jan 04, 2025 8:34 am

I've made another level!
This one is hard, though, so good luck.
Get it at the main post!

As usual, feedback are appreciated.

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New addition: Negativa Bramblia (Remaking old levels #1)

Postby Alagirez » Sun Jan 12, 2025 9:55 am

Few days ago, I decided to look back at my TTK's contest entries because of boredom (and my old contest entries). After playing these levels, I decided to remake some of them! Would be fun I think.
The levels will have the same vibe, but a lot of the other aspects will be twisted, mainly in gameplay and aesthetics.
---
The first level is "Negativa Bramblia", a remake of my TTKC1 entry that was hosted back in 2015 "Colorless Bramble Swampy".
The level has the same vibe with the original level, but it also offers some new twists.

Download at the main post, and feedbacks are appreciated as usual. <3

Edit:
v1: Adjusted some stuff to make the level fairer.


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