Chuchu's pack of rips and GFX (Version 7 Update)

Share and discuss custom SMBX graphics.
Chuchu370
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Chuchu's pack of rips and GFX (Version 7 Update)

Postby Chuchu370 » Tue Oct 25, 2022 5:08 pm

I decided a while ago to Rip graphics from the beta leaks of SMW and YI, which I mainly used in personal projects. It moved to ripping sprites SMW rom hacks, such as Mario's Mystery Meat and Call of Cthulhu. These were mainly kept to myself, and I didn't really think of making a GFX pack.
After a while, I decided to release the graphics I ripped. It contains graphics from the SMW and YI Gigaleaks, A few SMW rom hacks, a few custom palettes, and a bunch of stuff I ripped and put into SMBX out of curiosity.
Version 2 Update:
Added more sprites to the current folders, added new custom palettes, and also added new folders with graphics from Terraria, Wario land 4, and even Bootleg GBA games.
Version 3 update:
Added a few more things to the YI beta stuff, and also some miscellaneous sprites.
Version 4 update:
Added a handful of graphics, featuring Cure Black and Cure White!.
Version 5 update:
Added even more beta YI Stuff, More Custom NPC Palettes, More Terraria enemies, a few rips from MFGG, and a load of background objects from Kirby Mass attack!
Version 6 update:
With beta 5 out, I've added graphics for the new piranha plants, spikes, and various other NPCs added in! Not only that, I've created a lot of custom background objects from Terraria!
Version 7 update:
Even more terraria, a few minecraft things, and a few additidions to the SMW/YI Betas!
Previews:
Spoiler: show
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Download Link:
https://drive.google.com/file/d/1OB-mEC ... sp=sharing
Last edited by Chuchu370 on Fri Sep 06, 2024 6:40 pm, edited 14 times in total.

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Re: Chuchu's pack of rips and GFX

Postby MegaDood » Tue Oct 25, 2022 8:14 pm

Really nice! I love all of the Mystery Meat stuff especially. Will definitely be checking this out!

Chuchu370
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Re: Chuchu's pack of rips and GFX

Postby Chuchu370 » Fri Nov 25, 2022 12:39 pm

Version 2 of the GFX Pack is out! I've added more graphics to the existing folders, as well as new folders with new graphics!

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Re: Chuchu's pack of rips and GFX (Version 2 Update)

Postby Alagirez » Sat Nov 26, 2022 8:53 am

Lots of cute stuff presents in this pack. Great job.
Might give this an use in the future.

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Re: Chuchu's pack of rips and GFX (Version 2 Update)

Postby Mal8rk » Sat Nov 26, 2022 11:30 am

The download link says I need access

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Re: Chuchu's pack of rips and GFX (Version 2 Update)

Postby Murphmario » Sat Nov 26, 2022 11:40 am

Mal8rk wrote:
Sat Nov 26, 2022 11:30 am
The download link says I need access
Same here, please fix this. This is a cool pack.

Chuchu370
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Re: Chuchu's pack of rips and GFX (Version 2 Update)

Postby Chuchu370 » Sat Nov 26, 2022 4:49 pm

I fixed the link, It should be fine now.

Chuchu370
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Re: Chuchu's pack of rips and GFX (Version 3 Update)

Postby Chuchu370 » Sun May 14, 2023 8:32 pm

Version 3 of the pack is now out! Added a few more things to it, not much else to say.

Chuchu370
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Re: Chuchu's pack of rips and GFX (Version 4 Update)

Postby Chuchu370 » Fri Oct 06, 2023 8:50 pm

After a few months, The pack gets yet another update! Version 4 is out!
Now with Pretty Cure!

Chuchu370
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Re: Chuchu's pack of rips and GFX (Version 5 Update)

Postby Chuchu370 » Sat Jan 13, 2024 9:49 pm

Version 5 of the pack is out!
Not much else to say other than there's a good amount of Kirby-related stuff added in!

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Re: Chuchu's pack of rips and GFX (Version 5 Update)

Postby Just_Thomas » Sun Jan 14, 2024 10:13 am

Whether I as a level designer could make use of it or not is one thing, but objectively speaking it looks remarkable.
I particularly like the SMW-style content in the first screenshot. It's really cool how you've managed to keep the SMW style on the one hand, but still developed it further (e.g. the leaves of the piranha plants).

The Dry Bones on the 2nd screenshot also has really cool graphics, as does the stone below it. Would be perfect for Castlevania-like levels.

Chuchu370
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Re: Chuchu's pack of rips and GFX (Version 6 Update)

Postby Chuchu370 » Thu Feb 15, 2024 9:13 am

Version 6 of the pack is out!
I've added a lot of terraria stuff this time around. Also, a few updates to graphics for beta 5!

Chuchu370
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Re: Chuchu's pack of rips and GFX (Version 7 Update)

Postby Chuchu370 » Fri Sep 13, 2024 8:48 am

I'm a little late to post an update to the thread, but Version 7 is out!

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Re: Chuchu's pack of rips and GFX (Version 7 Update)

Postby PixelatedFlower » Fri Sep 20, 2024 2:24 pm

is this compatible with SMBX 1.3?

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Re: Chuchu's pack of rips and GFX (Version 7 Update)

Postby Ice_Blazar » Sun Sep 22, 2024 9:19 am

the golden kibble recolor from one of your screenshots is missing.

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Re: Chuchu's pack of rips and GFX (Version 7 Update)

Postby Idunn » Sun Sep 22, 2024 4:33 pm

Leafgreen wrote:
Fri Sep 20, 2024 2:24 pm
is this compatible with SMBX 1.3?
A lot of the stuff in this is for X2 Npcs or completly new ones.
So whatever is based upon a 1.3 npc without any Lua/A simple recolor for example should work.


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