Z-offset for BGOs?

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Cat king
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Z-offset for BGOs?

Postby Cat king » Wed Apr 03, 2024 4:08 pm

When I change the z-offset it will work properly in the editor, but not in-game. Any idea how to fix this?

In-game:
Image


In-editor:
Image

mariobrigade2018
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Re: Z-offset for BGOs?

Postby mariobrigade2018 » Wed Apr 03, 2024 5:00 pm

The Z-offset is only available in TheXTech.

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Re: Z-offset for BGOs?

Postby Cat king » Thu Apr 04, 2024 4:02 pm

Ok, thanks! A little weird it's even in the editor if it doesn't work, but SMBX2 is still beta.

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Re: Z-offset for BGOs?

Postby Alagirez » Fri Apr 05, 2024 9:16 am

You can change the z-offset of the bgos through the BGO config. Use the render priority config.
Create a .txt file that has the same name with the bgo graphic (background-x), and insert "priority = -20" in the file.


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