Super Mario Bros. Spiced

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KJPopcorn
Cheep-Cheep
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Posts: 13
Joined: Wed Mar 20, 2024 8:14 pm
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Super Mario Bros. Spiced

Postby KJPopcorn » Sat Mar 23, 2024 7:12 pm

Hello. I am creating a remake of Super Mario Bros called "Super Mario Bros.: Spiced Edition". It will have additional enemies, levels, power-ups and elements from SMB1, SMB2, SMB3 and SMW. Can someone create the following (this is a lot of requests):

NPCs:
Fire Bro (SMB1 Style)
Color: Red
Throws fire instead of hammers.

Ice Bro (SMB1 Style)
Color: Cyan/Light Blue
Throws ice instead of hammers.

Boomerang Bro (SMB1)
Color: Blue/Navy Blue
Throws boomerangs instead of hammers.

Sledge Bro/Big Hammer Bro (SMB1)
Color: Green
Throws sledges instead of Hammers/Large version of Hammer Bro

Cannon (SMB3)
Cannons are used to fire cannons (hence the name) or Bob-ombs.

Panser (SMB3)
Color: Purple
Acts like Green Panser but walks.

Koopa Troopas (SMB1/SMW)
Color: Green/Red/Yellow/Blue
Acts like SMB1 Koopas but Naked/Beach Koopas jump out when jumped on. Eating one can make Yoshi:
1. Spit fireballs (Red)
2. Create earthquakkes (Yellow)
3. Fly (Blue)
4. Ground pound
5. Spit turnips
6. Spit ice cubes
7. Everything

Koopalings (SMB3)
Roy: Produces earthquakes when in his shell.
Ludwig: Produces stronger earthquakes when in his shell.

Koopa Paratroopas (SMB1/SMW)
Color: Green/Red/Yellow/Blue
Acts like SMB1 paratroopas. When hit once, it loses it's wings and acts like a regular koopa. When hit again, a naked/beach koopa comes out. Eating one can make Yoshi:
1. Spit fireballs (Red)
2. Create earthquakkes (Yellow)
3. Fly (Blue)
4. Ground pound
5. Spit turnips
6. Spit ice cubes
7. Everything

Lakitu Pipe (SMB1)
Throws spinies from pipes

Kuribo Shoe (Green/Red/Blue) (SMB1)

Micro Goomba/Brick Goomba (SMB1)

Para-Goomba (SMB1)

Galoomba (SMB1)

Goomba Tower (SMB1)

Big Koopa Troopa (Green/Red/Yellow/Blue)
Larger version of Koopas. Naked/Beach koopas do not jump out of the shell.

Big Paratroopa (Green/Red/Yellow/Blue)
Larger version of SMB1 paratroopas. When hit once, it loses it's wings and acts like a regular Big Koopa.

Big Shy Guy (Red/Blue) (SMB2)

Spike Top (SMB1)

Buzzy Beetle (SMB1)

Buzzy Beetle (upside-down) (SMB1)
When Mario goes near it it drops and retreats to it's shell.

Castle/Grey Spiny (SMB1)
Immune to fireballs

Fishin' Boo (SMB1)
Ghost version of Lakitu

Spiny Cheep Cheep (SMB1)
Color: Purple
Spiky version of cheep cheep

Eep Cheep
Color: Yellow
A version of Cheep Cheep that swims away from Mario.

Blue Podoboo (SMB1)
Purple Podoboo (SMB1)

Frog Suit (SMB1)
Penguin Suit (SMB1)
Blue Shell (SMB1)
Racoon Suit (SMB1)
Ice Flower (SMB1)
Tanooki Suit (SMB1)
Hammer Suit (SMB1)


Lava, Water and Poison:

Rising water (up and down, custom settings (speed, height))
Frozen water
Color: Cyan
Harms or kills players

Rising lava (up and down, custom settings (speed, height))
Blue Lava
Blue Lava (up and down, custom settings (speed, height))

Poison
Color: Purple

Rising Poison (up and down, custom settings (speed, height))







Also, can someone create a world map?

World 1: Goomba World
Theme: Grassland
6 levels, 1 fortress, 1 airship, 2nd level secret exit to a Yellow Switch Palace and World 2 secret level in water. 1 secret level to World 6 1/2.

World 2: Egypt World
Theme: Desert
6 levels, 1 fortress, 1 pyrimad, 1 airship

World 3: Artic World
Theme: Snow
10 levels, 1 ghost house, 2 castles, 1 airship, 6th level has secret level to World 4.

World 4: Gigantic Forest World
Theme: Forest
2nd Theme: Dark Forest
6 levels, 2 castles, 1 secret ghost house (exited from 2nd level), 1 airship

World 5: Seaside World
Theme: Beach
8 levels, 2 castles, 5th level secret exit to Blue Switch Palace, 1 airship) (1st castle is in the water

World 6: Mountainside Sky World (Mountain)
Theme: Mountain
3 levels, 1 castle, 1 spiral tower leading to World 6 1/2

World 6 1/2: Mountainside Sky World (Sky)
5 levels, 1 ghost house, 1 airship, 1 secret level from World 1. 3rd level has secret exit to the secret level from world 1.

World 7: Pipe World
Theme: SMB3 Pipes
6 levels, 2 castles, 1 airship. 2nd level has secret exit to 4th level, which has secret exit to world 8.

World 8: Bowser World
Theme: Volcano
2 tank levels, 5 levels, 1 castle, 1 final castle

- BONUS WORLDS -

World 9: Star World
Theme: Space
8 levels.

World 10: Mushroom World
Theme: Space
7 levels

World 11: Flower World
Theme: Space
10 levels, 1 boss rematch castle

World 12: Crown World
Theme: Space
1 level

My game will be about Bowser and the Koopalings stealing the Yoshis (execpt the green one), so can you also create a cutscene about that?

Like I said, this is a lot of requests so please do one at a time. Thanks.ase do one at a time. Thanks.

Ibaka
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Posts: 146
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Re: Super Mario Bros. Spiced

Postby Ibaka » Mon Mar 25, 2024 8:15 am

some of these things will use lunalua, so post them in lunalua help.
link: viewforum.php?f=102


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