cant even open world map

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Tetri
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cant even open world map

Postby Tetri » Sat Jul 01, 2023 6:59 am

when i wanted to test smth by opening my episode in normal smbx, not the editor, i get crash, just after clicking the name of episode in episode selector menu, and the crash says:

== Crash Summary ==
LunaLua Version: LUNALUA f2e4725
Exception Code: 0xc000008f (VB Error)
VB6 Error Code: 9 (Subscript out of range)

== Stack Trace ==
0: 5FB78546 (MSVBVM60): _vbaStrI4
1: n:\smbx\lunalua\lunadll\misc\runtimehookcomponents\runtimehookhooks.cpp (1680): RenderWorldHook
2: 008E0880 ((module-name not available)): (function-name not available)
3: 008C16F5 ((module-name not available)): (function-name not available)
4: 5FB70145 (MSVBVM60): EbLoadRunTime
5: 5FB6E4C8 (MSVBVM60): EbSetContextWorkerThread
6: 5FB60FA7 (MSVBVM60): EbLibraryLoad
7: 5FB6ADE6 (MSVBVM60): ThunRTMain
8: 5FB6ACEC (MSVBVM60): ThunRTMain
9: 0040BDE2 ((module-name not available)): (function-name not available)
10: 77E0B74B (ntdll): RtlInitializeExceptionChain
11: 77E0B6CF (ntdll): RtlClearBits

== Reporting ==
If you like to help us finding the error then please post this log at:
[censored sites due dont wanna get ban for advertising]

one of these sites is ofc smbx one (second mentioned), idk what to do bc idk if it is happening also in demo of my episode survival maps

Emral
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Re: cant even open world map

Postby Emral » Sat Jul 01, 2023 8:11 am

could you upload your world map? i would like to take a look at it. PM is fine, too, if you don't want to share it publically.

Tetri
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Re: cant even open world map

Postby Tetri » Sat Jul 01, 2023 10:09 am

Emral wrote:
Sat Jul 01, 2023 8:11 am
could you upload your world map? i would like to take a look at it. PM is fine, too, if you don't want to share it publically.
why couldnt i want to share it publically if everyone see it anyway when they download my project, no wait i forgot, cant even try to play the episode

Image

i though i cant put 2 levels near themselves but when i added path the result was the same (nothing)

Emral
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Re: cant even open world map

Postby Emral » Sun Jul 02, 2023 5:25 am

Tetri wrote:
Sat Jul 01, 2023 10:09 am
Emral wrote:
Sat Jul 01, 2023 8:11 am
could you upload your world map? i would like to take a look at it. PM is fine, too, if you don't want to share it publically.
why couldnt i want to share it publically if everyone see it anyway when they download my project, no wait i forgot, cant even try to play the episode
I wasn't aware this was for something already available for download. Usually, when people ask for help it's for something so-far private, and they are often quite protective of their progress. Hence my offer to share it privately.

I was able to resolve the error on my side by un-checking the "Game Start Point" checkbox on two of the 3 level files and re-saving. After checking "Always visible" for those, all 3 showed up no problem.

Tetri
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Re: cant even open world map

Postby Tetri » Sun Jul 02, 2023 5:52 am

Emral wrote:
Sun Jul 02, 2023 5:25 am
Tetri wrote:
Sat Jul 01, 2023 10:09 am
Emral wrote:
Sat Jul 01, 2023 8:11 am
could you upload your world map? i would like to take a look at it. PM is fine, too, if you don't want to share it publically.
why couldnt i want to share it publically if everyone see it anyway when they download my project, no wait i forgot, cant even try to play the episode
I wasn't aware this was for something already available for download. Usually, when people ask for help it's for something so-far private, and they are often quite protective of their progress. Hence my offer to share it privately.

I was able to resolve the error on my side by un-checking the "Game Start Point" checkbox on two of the 3 level files and re-saving. After checking "Always visible" for those, all 3 showed up no problem.
its still appearing, but it also was one of reasons

Emral
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Re: cant even open world map

Postby Emral » Sun Jul 02, 2023 6:10 am

I was able to load into the map fine after that. I don't know what else to suggest, so here are the contents of the file post-saving (always visible turned off still):

Code: Select all

64
"Map"
#FALSE#
#FALSE#
#FALSE#
#FALSE#
#FALSE#
""
#FALSE#
#FALSE#
0
""
""
""
""
""
"next"
"next"
"next"
320
448
1
""
"Select"
-1
-1
-1
-1
0
#FALSE#
#FALSE#
#TRUE#
-1
-1
#FALSE#
320
416
0
"Introduction.lvlx"
"Introduction"
-1
-1
-1
-1
0
#FALSE#
#FALSE#
#FALSE#
-1
-1
#FALSE#
352
448
2
""
""
-1
-1
-1
-1
0
#FALSE#
#FALSE#
#FALSE#
-1
-1
#FALSE#
"next"
320
448
2
"next"

Feel free to download it, compare with the current one, and replace it.


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