Postby oliacym » Wed Oct 13, 2021 8:48 am
Hi all, first off, my apologies if this has been asked before, only I have been searching for a while and can't seem to work it out. I'm looking to replace the playable Mario's walk/run cycle with a slightly longer one, adding another frame. I can replace the sprites no problem, my issue is that I can not get the cycle to change in-game, only in the pge_calibrator.
Now, from what I can gather, the animations are defined in a lua file, whch needs to be updated before any change will stick. But here is where I seem to be stuck because I can not work out what files I should be editing. I'm hopeful if I know I'm working with the right file, I will be able to work out what I need to alter. Many thanks in advance.