Mafia Revival: Mafia 34: Player Analysis

Off-topic discussion.
PersonNamedUser
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Re: Mafia Revival: Mafia 16: Player Analysis

Postby PersonNamedUser » Tue Jun 29, 2021 3:44 pm

I'm early this time, but...
M16 Action Logs
M16 Game Logs

Taycamgame, The Agent
- Was contributive in general to his team when it came to planning how to deceive the town, putting his ability to good use, etc.
- Fakeclaiming Sheriff contact was a good move given your ability.
- Did however get outplayed by TTK’s townsperson act.
- Pulling a M40 was risky and didn’t really pay off, however, wasn’t really a bad play to go for either.
- Eventually crossed paths with TTK’s targets, got silenced, and ultimately lynched, unfortunately for his team.

Kanye, The Fabricator
- Contributed quite a bit to his team where it counted and came up with pretty logical kill targets such as suggesting swiss where he did as well as going for Drifloon towards the end.

Ch1lly, the Illusionist
- While he did help his team out, I didn’t really seem him come up with too many of his own plans for the most part.
And when he was being voted off as well, the things he had said really didn’t convince the town to not do so either.
- He did however manage to trick the town into believing that he wasn’t mafia aligned, which likely set the town off guard in regards to how many mafia were left remaining.

Swiss, The Inspector
- Along with not using their ability a single time, a poor move given how important they’re ability was to a game like this, also barely contributed at all.
And while he wanted to sub out, it was a bit too late at that point as the TP killed him. For this very reason in fact.


Drifloon, The Merchant
- Was generally active when playing, his targets made sense, and in general made an effort to try to figure out the ins and outs of the game the best he could.
- Almost saved the game by figuring out Kanye towards the end, getting the town out of the lose-lose situation they would have inevitably been thrown into.

Mechdragon, The Dissector
- Died night 1 to rng unfortunately.
- This sucks especially given the fact that his role was easily the most important role in the game on not just the town side, but even on the mafia and TP side as well in figuring out a general idea on what the role list is, but given he was targeted, this wasn’t able to happen.


Inferno, A Freemason
- While his intentions were good in helping the town where he could, he made the decision of using his gun right when he recieved it and shot the miller.
And not only shot the miller, but assumed with %100 certainity there were mafia, not considering the possibility at all that for one, they could have been the miller, and second, that his gun could have been fake as well.
- And when he had first claimed mason after his teammate had died, he got a bit too heated about it, which hurt his credibility quite a bit as well.
- He did however have slight suspicion on ttk, which was good in that regard as most other people didn’t, but yeah.
- Overall wasn’t awful, but there’s a lot of places to improve.


Sastar, A Freemason
- Overall his plays when he was alive made sense, he was active in both the mason chat and main town chat, and didn’t really make any awful plays. Was unfortunately a target of meta...like he tends to be a lot...


Cyro, A Townsperson
- For a new player to the game, he played pretty well, being active, being engaged in discussions, helping in role speculations when they came along, and was going to be helpful in regards to the alliance, sucks that TTK saw this and went for him in the end though.


Saltlord, A Townsperson
- With the information that he had to work with, he in general played fine. Analyzing how people behaved in the game, not throwing complete trust into anyone, and in general playing in a way one would expect a role like townsperson to play who doesn’t have alot to go off.
- Even at the end of the game, his vote on LGL made perfect sense given the context of everything that had happened up to that point, he just got outplayed.

Fyrenova, A Townsperson
- In general, like Saltlord, he contributed to the town where he could and generally made plays off of what made sense for the context.
He was even one of the few that suspected TTK, but unfortunately his targeting in the semi-final phase stopped him from acting on this.

Uranus, A Townsperson
- Died night 1, not a whole lot that i’m able to say on how they played.

Oshi, The Troublemaker
-While alive, really didn’t do too much at all to contribute to the town, and eventually was unfortunately shot on suspicion by inferno, and worse, everyone had the impression that he was actually mafia, when he had been the miller the whole time.

LGL, The Mystery Man
-Was notoriously inactive for the vast majority of the game, and as a result, didn’t contribute.
-And when the end of the game was closing in, made a lot of comments that looked highly suspicious and dug them deeper.
Dodging a lot of the questions that were asked to him by the remaining townspeople also hadn’t helped either.

TTK, The Basilisk
-In general, he played a more or less perfect game.
-When it came to being trustworthy to the town, he never really did anything that was out of the ordinary and in general went along with things in a way that a townsperson would be expected to.
-Getting inspected night 1 thanks to how green inspections worked also really helped him out in this regard, as if it weren’t for this, perhaps things would not have ended up working out as well for him as they did.
-Killed the correct people at the correct times, keeping Taycam alive when he realized he was a suspect was one of those correct moves, and killing Fyrenova late game also is basically the thing that saved the game for him given how he was one of the few people that actually suspected him.
Him killing Cyro when he realized Taycam would inspect him also really helped out as this meant Taycam was unable to speak on the phase he was lynched in.
-Towards the game’s end, he made the right moves with not rushing towards the final lynch, given this is something a scum would do. Especially helped in that though he was in a win-win situation at that point, he went through with it either why.


Best Plays Of The Game
Spoiler: show
Taycam fakeclaiming Sheriff: In a mystery game such as this one, where players have no knowledge on what any of the roles in the game are other than their own or their teammates’, this was a really smart move. He could not only find real inspections on player he inspected, but could fake the inspect results of his own teammates while also finding out extra information at the same time. If it weren’t for his random inspection on TTK night 1, like if he perhaps inspected TTK the very next night phase over instead, perhaps this could have went a very long way and maybe even won his team the game.

TTK throughout the entirety of the game: Given this is something that I’ve already talked about, I’ll avoid rephrasing it again, but TTK basically from when he got inspected night 1, gained the trust of not just the town, but even the mafia for the majority of the game, and by the time people started to realize something was up, at that point, it was already too late, as the game had practically more or less been set in motion for him to win once the final mafia died off.

Drifloon’s shot on Kanye: Drifloon doing this essentially gave the town one final chance to win the game, if he had chosen not to make this shot, or had decided on shooting LGL instead, the town would have been trapped in a lose-lose situation in the following day phase essentially consisting of just deciding on which team would win the game that wasn’t their own.
Each Team Overall
Mafia Overall
In general, the team worked with the roles that they had and planned around it quite well. Taycam faking a sheriff claim was a really good move as had already been previously stated above, and Kanye’s targets to give falsified items also were pretty well chosen too. It even got an extra townie killed for them given the target he chose. Ch1lly specifically did have ways in which he could have used his alternatively flipping colors better, but overall the mafia played a pretty solid game.


Town Overall
While no one in the town really excelled in their playing, only a small handful of them really played poorly at all. Losing both of their information gathering roles really early on was a massive blow to them as that was the only way anyone in the town would have really been capable of getting some kind of a grasp on just what it was that was going on in this game given the lack of knowledge on player’s roles. Even lacking this information however, most of the town’s actions had made sense, and perhaps if the TP hadn’t been so witty, they would have even pulled off a win.

Third Party Overall
As has already been said before, the TP practically played a perfect game, their green inspection came in clutch for them and set them up pretty well for what had been left for the game. They stayed out of suspicion very well, keeping a very low profile and not being seen as much of a threat to anyone. And while there had been people who had suspected them, most of them had not gotten the chance to act on it, good for them. And in the end, this was just enough for them to win the unlikely victory that is typical of playing a third party role.

My Personal Thoughts
For what it is that this game intended structuring wise, being that the town, mafia, and tp alike is meant to figure out just what is going on in the game from the information that could be gathered, from things like the game’s mechanics, things we knew were in the game, and the like, I feel that it went pretty well in regards to that being the intention.

However, the game also had several large problems that really set it back. The first one being the one practically everyone, myself included has brought up up to this point. Being that there was way too many new, previously unintroduced roles for a game like this. Given how in mystery games you don’t know what any of the game’s roles are other than your own, forcing the players to more or less guess on a lot of them, something that’s ideal to do is to mainly include roles the players are familiar with. Something that this game didn’t do. There was a grand total of seven new roles introduced in this game, far too many for when the rolelist wasn’t know either.

This especially wasn’t helped by the fact that perhaps the most important roles to the town’s success, the Dissector and The Inspector(Learns colors and items of targets) one was randomly targeted the first night; while the later was notoriously inactive, and died for it. Leaving the town with next to nothing to go off of in regards to figuring the game out.

Perhaps if for one, less new roles were used, the masons had been green rather than a unique color, or this game was played during the Minigame Plaza / SMBX era, it would have worked out alot better from a design perspective given the extra familiarity with roles in this game those places had and the like.

Or perhaps if not that, given players a bit more information, like for example, a role inspecting sheriff, or a backup dissector perhaps.

In general, this game went pretty well in regards to what it set out to do I feel, but it had several large design flaws that held it back from being of higher quality than it could have been.

Uranus
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Re: Mafia Revival: Mafia 17: Player Analysis

Postby Uranus » Sat Jul 24, 2021 7:29 pm

What is up? I'm Uranus and this is the game analysis for Mafia 17: Hacker Royale. First of all
ACTION SHEET (NOT COMPLETE) ROLE LIST: Anyways, on to the analysis machine:

MAFIA

Taycamgame
Spoiler: show
Until your death, you were confidently able to manage the mafia and kept things straight and "non sus". Not much to add here but nice game
Thehelmetguy1
Spoiler: show
Sorry man but even though you tried to pop in, you didnt contribute anything to the game except for a failed alert. Otherwise you did nothing
Kurble
Spoiler: show
You had surprisingly great gameplay in this game. After Tay died you managed to manage the mafia quite well and you were only defeated by elimination. Despite this you along with cryo stayed out of suspicions really greatly and this makes you one of the best players in the game
Mafia Overall
Spoiler: show
This was the Kurble show tbh with a bit of the others helping too. Still, the mafia were very close to winning, but just could not hit the mark]
TOWN

Jordan
Spoiler: show
You were able to start an alliance with sas and with him, was able to give guns to reliable people and was a great player overall. Sadly you didn't end the game early by shooting kurble so you could have hurt the game big time but otherwise good job
Cleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeedet
Spoiler: show
Heal targets made sense but sadly no successes. Imo you probably should have talked more but you did help late game, I guess, even tho you shot sas... which was actually good because it guarenteed a town win.
Mechdragon
Spoiler: show
I'm being nice here, nice job getting a kurble inspection, but you did not even try to inform anyone and start an alliance before your doom. I know colors and stuff but this was a big missed chance to win the game without any issues.
Suckerman
Spoiler: show
I'm once again trying to be nice and was gonna give you orange, but you really did not do anything in the game at all. And for a special who lived long enough you really did not contribute, please make more of an effort next time regardless of role.
Oshi
Spoiler: show
You didn't effect the game a ton but shame you died before knowing jordan's color and being part of the alliance between him and sas. But with your owl ability you did what you can, so nice job
SAStar
Spoiler: show
This is a dousy

You were threatened to get a red for almost fucking the town over. As you said earlier, your suspects felt a bit desperate and had little to help them. But with the help of jordan you turned a 180 on the town and shot cryo, giving town a massive advantage. This nets you a green but there were a lot more people that did better than you.
FyreNova
Spoiler: show
You and LGL were quite the team early game, but you felt like you wanted to do something, but never got anywhere. Until the late game, you really were not doing much. Your list as the first king was quite good, spreading out the mafia decently.
LGL
Spoiler: show
Compared to Fyre, your impact on the game was not really noticable, while this is an orange, this is barely an orange. I think your code idea was quite clever and neat but didn't too much, otherwise maybe if you did a bit more you would have done better but overall, orange.
Drifloon
Spoiler: show
Died n1 gang
YoshiSuperstar
Spoiler: show
You were lynched fairly early but didn't do anything at all to help yourself. Not much to add tbh.
Town Overall
Spoiler: show
Honestly, the town struggled hard during the early phases of the game and were being pecked off from their specials with speed and were destined to lose. However with the help of the remaining town, they pecked off the remaining threats to win. Final note, The town got really messed up with colors a bit so maybe be more wary in the future.
THIRD PARTIES

Cryo
Spoiler: show
You were doing very well for yourself and many people were rooting you on for the entire time that you were alive. However, it came down to elimination which knocked you out in a sad way since you were silenced. Honestly you helped with messing the game with the town which nets you one of the best players of the game ranking. Nice job
Techno
Spoiler: show
Dead N1 gang
Best/Worst plays of the game
Spoiler: show
- SAS shoots cryo to turn the tide
- cryo swaps taycam and fyre, leaving town very mislead for a while
- (Honorable Mention) Fyre and LGL's code language
------------------------------------------------------------------
- Mech not informing anyone of Kurble's inspection
- Jordan not shooting Kurble to end the game quicker
Overall thoughts
Spoiler: show
I think the game went very well. All sides had something in them to succeed and enough was happening. Town's win felt undeserved imo and was really determined by the cryo shot. Mafia weren't all that active and the specials dieing early left townies more to shine. Also, Fyre dying at endgame didn't help in passing the crown down and some questionable choices left no blues this game. My hosting was way better than M10 despite some issues with my hosting, mainly during the endgame. Overall, this was a good game. A lot of newcomers came in this time and more returned so hopefully mafia will get some comeback, hopefully. Overall this is an 8/10 game for me
Plot
Spoiler: show
After being resurrected by Mafo in M10, Mr Back Corner leads the M12 Back Corner into the Digiverse, where a group of rerollians have entered. He tells the town of the switcheroo and the puppets and warns them to beware. The town travels through the digiverse, given chase by the Back Corner, watched by the boss himself. Eventually, they make it to the wayback machine, travelling them back in time to various events. They are then cornered during the M41 signups and shoot the last of the threat. The Back Corner are eventually defeated by the dead rerollian spirits. But Mr Back Corner, now digitised reveals himself. Cleedet shoots him, killing him. They go to the Winner's Afterlife when Cleedet shoots SAS, his mission complete
Last edited by Uranus on Sun Feb 27, 2022 8:00 am, edited 1 time in total.

The Thwomp King
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Mafia Revival: Mafia 18: Player Analysis

Postby The Thwomp King » Mon Aug 02, 2021 2:43 pm

Mafia Actions
Role List and Game Info
M18 Logs

What's good everyone? Hope you guys aren't sick of me hosting games yet as I'm here for the analysis of M18's Triple Threat Trouble in Millersville! Enjoy:

Player Analysis

Town

Fyrenova - also known as Malcolm Miller - Detective Miller
Spoiler: show
- I was happy to see you finally get a non-townie role, and you did a fine job for a vast majority of the game. You had to reveal yourself early in Day 1 for being targeted, but this ultimately led to all 3 town specials being in contact with one another from then onwards with you getting protected for a while.
- From your reveal onwards you were the voice of reason for town and the main reason for preventing Taycam from getting lynched since you were among the first to conclude he was the jester. That being said there were a few holes in your gameplay at times. The shot on Tay in Night 2 definitely was a little overzealous since it was extremely likely at that point Tay was the Jester and couldn’t do much harm as long as he wasn’t lynched (heck he also was partially responsible for Kurble’s lynching in Day 2 which helped you guys out big time). Another example was your absence in Day 3 led to a hungry town quick to eat Robski alive, who cracked under pressure and threw himself up. Sharing your inspection on Inferno to Cryo sooner and maybe throwing some logic in town chat during Day 3 could’ve possibly lowered the tension that arose.
- Regardless you did get killed in Night 4, but your attempt to mess with Uranus to kill Salt made logical sense; you just got outplayed by Uranus here. Overall you were very much an effective sheriff and town lead for the majority of the game, and you did well with working with alliances and keeping the game entertaining. Good job man!
Cryo - also known as Michael Miller - Lieutenant Miller
Spoiler: show
- The ballsiest player in the game by far, responsible for some of the best and worst plays. From catching Taycam’s “mistake” in Night 1, you decide to use your special ability for 2 lynches to occur. Not only was this a mistake because 1 of the 2 could still be used for an abstain, but the logic behind this just didn’t make sense when Techno’s suspicion just flat out didn’t really mean much in the grand scheme of things. People do goofy stuff like pretending to be the bartender of a saloon, but I also highly doubt a scum would just go forward acting out their scum position to make themselves an obvious target. Doubling down on huge errors, you came forward to the town as the Lieutenant which was essentially an invitation for the interceptor to steal your votes for the entirety of the game (which in retrospect you actually had 0 votes every single day phase).
- So already that’s practically enough to warrant a red score had town lost, but as the game progressed you got much better and gradually redeemed yourself. For one you formed an alliance with both Fyre and Kurble to get a squad going, but quickly dropped Kurble which in turn helped set the stage for his lynching in Day 2. You also were responsible for making the alliance chat between you, Fyre, and Oshi after Fyre shared he was in contact with the real doctor in which you managed to be the biggest encyclopedia in regards to various scenarios to play out in the back end of the game. You also came clutch once Inferno was confirmed green and formed a last second alliance with Oshi and Inferno to keep all of the trustworthy people on the same page for lynching the final scum. Ultimately the plan to get the final scum lynched didn’t necessarily work as intended with you and Fyre’s plan, but you managed to get Uranus to give up by Day 4 and the town won.
- Overall your performance was very back and forth and maybe I’ll get some flack for not giving you an orange or red rating, but you played an overall risky game and in the long run it ended up paying off as the game progressed. Not enough players do risky moves, so you also did bring a lot of life into the game with your actions too.
Oshi - also known as Maximillion Miller - Doctor Miller
Spoiler: show
- There isn’t too much to say other than you were a vital factor in keeping Fyre alive for a majority of the game and you were a part of the town special alliance that ultimately led the town to victory in the end. You kept up with the go abouts of the town and were on the same page with your fellow town specials, so overall good job.
Techno - also known as Muk Miller - Lowerclass Miller
Spoiler: show
- You died extremely early in Day 1 for being 1 of the 2 lynches that day, but in the end your impact was minimal. I definitely think you could’ve actually defended yourself better by actually defending yourself in Day 1, but even then the whole logic behind your lynching was a little out there because you offered people drinks in the Night 1 chat. It’s such weak reasoning that I can’t really fault you for just talking and having fun in what’s typically one of the least eventful phases in the game, but for future note be more active and actually defend yourself when you’re at risk. Had this happened later in the game you could have very well cost town the win.
Suckerman7 GM - also known as Marcus Miller - Lowerclass Miller
Spoiler: show
- Unfortunately you were a night 1 kill, so you couldn’t do much and therefore stuck with an Orange rating. Sucks to see you have this early a sendoff in your second game, but please don't beat yourself up for it because the decision was strictly out of your hands.
Inferno - also known as Miles Miller - Lowerclass Miller
Spoiler: show
-You weren’t a major presence in the game, but overall I thought you played fine. The Techno bandwagon and the rush on Robski are certainly blemishes, but you also kept a relatively level head for the duration of the game and even had a hand in finalizing town’s win in Day 4. Overall there really wasn’t too much you could do when playing as a standard helpful townie vs being an alliance god, but again you played fine and eventually you contributed more later.
Drifloon - also known as Millie Miller - Lowerclass Miller
Spoiler: show
- Not too much to say other than you were relatively helpful during your time in the game. You were logical and gave valid reasoning for a handful of things, and then both remaining TPs determined they would shoot you in Night 2. So yeah you also pretty much played the standard helpful townie and in turn caused the scum to target you over a town special which I think is fine.
Robski - also known as Mario Miller - Lowerclass Miller
Spoiler: show
- Honestly this could be a red rating, but given your busy schedule and your lack of experience playing I think this just came down to you not being prepared for the game at hand. Mafia is very much a game that requires your attention for a good duration of the game. In a more active game such as this one it is very easy to get lost in discussion if you’re not paying attention to what people say and so on.
- Once suspicion got pegged on you, you very much over reacted negatively and borderline freaked out in the Day chat, giving up essentially because it just seemed you were so lost in how to play and what to do in your situation
- We as mods could have done a better job introducing you to the game, but it also doesn’t hurt to ask questions if you’re ever lost or confused on how things work. Every player does have their own private dms as well, so for future note don’t be afraid to reach out to whoever is hosting the game if you’re feeling confused on the rules. This is a game full of sharks, but we’re also a community that wants to have fun and bring out the best in each other. Hope you'll give this another shot man.
Davide - also known as Moses Miller - Lowerclass Millwright
Spoiler: show
- Caught on to Tay’s Jester act early on which was good and was overall another helpful townie. I mean it even came to a point where Uranus chose to kill you on Night 3, and in turn caused him to lose his color shield… being you. So good job in contributing and being active in discussions and so forth.
Saltlord - also known as McDonald Miller - Lowerclass Millman
Spoiler: show
- You made it through the entirety of the game, but you lacked the helpfulness that other townies did and therefore none of the TPs ever really targeted you for being helpful and in turn led to the town alliance pegging you as one of the possible remaining scum during Night 4. You did redeem yourself in the end a bit with the final lynch, even owning up to the fact that you didn’t really do much, and therefore the town went for Uranus over you.
Millersville Overall
Spoiler: show
- As a collective this is oddly enough one of the more effective towns. Almost everyone contributed in some way and there was a lot of interaction amongst each other. This is primarily carried by the town specials but even the townies that got killed off during the game were relatively helpful. There were some more quiet individuals whether it be through circumstance, lack of experience, or lack of luck, but I didn’t see anyone as a sore weak link either.
- The town overall had a lot of ups and downs, but in the end you guys did pull the victory and part of that can be summed up by the overall decent activity. There have been a decent amount of town victories carried by a small group of players in town in the past and also a handful of losses that could be attributed to lack of activity, but in victory or defeat I think this was a better town than usual.


Third Parties

Uranus - also known as Mandalorian Miller - Ivy the Interceptor
Spoiler: show
- Easily the best performing TP in the game. I will say a part of this was due to luck, but I can’t use this against you because you took advantage of situations that happened out of your control plus not all the luck was good luck.
- For starters the Lieutenant both used their ability to lynch two people day 1, Kurble’s votes causing the abstain to be nullified, and Cryo coming forward as the Lieutenant basically was a gold mine for your role both as the interceptor and objective to be last man standing. Additionally both of your rival TPs were consecutively lynched off in both Day 1 and Day 2 which in reality was both a good and bad thing. Good because you didn’t need to plot against the other TPs, but bad because this greatly enhanced the difficulty of not getting found out by the town that had 3 town specials in contact with one another for the better part of the game. Eventually your were victim to the process of elimination like during your run as TP in M14.
- Regardless though the town really didn’t suspect you for a vast majority of the game and you were extremely close to pulling the win as well. You did seem a little too jumpy with some of the lynch votes which could have caught the attention of some townsfolk, but your biggest hole in the game lied in not using your special ability in Night 4. You did smartly wise up to the bait between Fyre and Cryo to get you to shoot Saltlord and made the ballsy move to shoot Fyre himself in Night 4. You brought ambiguity to the town on who to lynch between Salt and yourself, but had you used your special ability in addition to intercepting Cryo’s votes, your lynch vote would’ve counted for 3 and your worst case scenario would’ve been a 3-3 kitb between yourself and whoever you wanted to vote. This wouldn’t have guaranteed the win for you with the doctor still around, but it definitely would’ve increased your odds.
- But yeah I do apologize if this analysis came off more negative, but I will say this was definitely one of your strongest games to date. You’re very rapidly becoming one of the biggest threats in the game, and both your performance in this game and M14 as a primary TP are very good. Being a TP is difficult and has a lot more elements to factor in compared to your average town or mafia role, so really don’t beat yourself up. I am admittedly a bit nitpicky, but you did well with the hand dealt, and unfortunately some stuff ended up being bad luck for you.
MECHDRAGON777 - also known as Mia Miller - Bill the Brewer
Spoiler: show
- Your score is pretty much based on the fact that your impact was minimal due to your unfairly early death. Unfortunately the Lieutenant used their special ability on Day 1 and this somehow consequently led to the town panicking and using meta logic to throw you under the bus. You were actively defending yourself whenever you were available, but regardless you tried and the meta used against was too strong. You have every right to be upset, and I’m sorry you went out the way it did. Here’s hoping the next game is more in your favor.
Kurble - also known as Maeve Miller - Carl Swapper
Spoiler: show
- Your performance was pretty average I’d say. The best move, whether intention or not, being the accidental vote on two players in Day 1. This essentially nullified the option to abstain and forced the town to blindly lynch 2 people which in turn got one of your TP rivals lynched. Unfortunately Taycam blindly reached you and guessed you were the Color Swapper, and the town had you on their sights shortly after Day 1. Part of your lynching could be argued as luck, but I think you could have hid yourself a bit better too in the early game.
Taycamgame - also known as Matthias Miller - Wacky William
Spoiler: show
- Within Night 1 you made a “slip up” to make yourself seem like scum, and you were fortunate the detective didn’t shoot you right away (though I think it’s smart Fyre didn’t do this anyways). This did in turn cause Cryo to use his double lynch ability on the first Night with the intent to bring you to justice. Then you kinda went a little too hard which in turn caused Fyre to conclude you were the Jester and shot you in Night 2.
- So the orange score is in the fact that you overplayed your moves a little too hard which led to you failing to achieve your goal in the first Day phase. Had you taken a different approach or maybe kept a little more quiet I think I’d be giving more praise with your score being a blue and you’d have likely performed the fastest Jester victory to date in the server.
- That being said you were a very entertaining presence in your short run in the game and a massive pot stirrer. Guess shotting Kurble as Color Swapper was a great moment and then just for the hell of it you set the stage for his lynching when he wouldn’t cooperate with you.
- So objectively, again your performance is an orange, but in entertainment you’d be a hard green.


Overall thoughts:
Spoiler: show
- In short I thought this was a very entertaining game with a large amount of good and questionable moments. I definitely don’t want to repeat my statements, but the important thing is nearly everyone came to play and nearly everyone had their moment to shine.
- I’m very much against the logic used against Techno’s lynching and even more against lynching Mechdragon for meta reasons as well, but I’m hopeful the lessons will be learned over time as this community continues to grow and more games are played.
- I appreciate you guys being cool with the mandatory nicknames for this game too. I'm sure it definitely made things more confusing, but everyone seemed to handle it fine and was a good sport. Perhaps I'll do this again in a future game I host.
- I had a lot of fun hosting this game and I hope you all had fun too because from my perspective, regardless of the actions done in the game, this was very entertaining to watch and good to see newer players and newer things being done.


Biggest Plays (Whether good or bad):
Spoiler: show
- Cryo’s special ability usage in Night 1
- Kurble forcing the Day 1 lynch to kill 2 people
- The meta lynch on Mech
- The illogical lynch on Techno
- Uranus feeding on Cryo’s votes for the entirety of the game
- Fyre preventing Tay’s lynch
- Tay stirring the pot and ultimately setting up Kurble’s lynch
- The fake lynch setup on Oshi to bait the last scum
- Uranus catching the bait from Fyre and Cryo, and killing Fyre in Night 4
- TTK nearly getting a heart attack 80 times after seeing the word reroll throughout the game
Take care everyone!

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Re: Mafia Revival: Mafia 18: Player Analysis

Postby SAStar777 » Tue Aug 10, 2021 8:33 pm

So, Inferno decided he wanted a review for his M11 performance. I went ahead and edited that post to have it now. Just thought I'd mention it here in case anyone wants to see it.

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Mafia Revival: Mafia 19: Player Analysis

Postby Sleepy Dee » Thu Aug 12, 2021 4:16 am

What is up everyone? I'm sorta back with a player analysis for Mafia 19: Terrors of the Forest, hosted by me and Drifloon. Anyway, this was an actual fun game, but I'll let the analysis itself do the talking.

The Back Corner (or the mafia)

Cryo - Bear Trapper
Spoiler: show
Lynched early sadly, but got lucky to pull off a silence. Also sad how you were bandwagoned because of Tay.
Oshi - Arsonist
Spoiler: show
What could've been the backbone of this mafia. And sadly got sussed out because of the brutal team alliance and Tay when he attempted to frame Jordan as the other orange. Which he was, but LGL saw past the lies and this lead to the investigatives peeping you out. Sorry you went out the way you did.
Taycamgame - Convict
Spoiler: show
The ultimatum of probably what costed the mafia this game. I don't know a nicer way to say it so I'm sorry. Day 1 you were too busy mememing in the chat, and caused a lot of alarms to be raised to you. Mainly by the Boyscout and Skepticalist. And your idea when you contacted LGL to frame Jordan as the arsonist backfired badly and ended up getting people to sus out Oshi and get got him lynched the day after. So word of advice, try to not meme next time, even though it seems like a good idea, it really isn't.
My general thoughts on the mafia:
Spoiler: show
Okay. To be frank, the roles could've been more better mainly around the Convict and Bear Trapper. We even had good players roll the roles. Except Taycamgame played some unfortunate plays that got Cryo lynched, and lead to Oshi's exposion as the Arsonist because he framed the Wilderness Survivor (Jordan) as it instead. So faults on a player and the host. Sorry guys.

Kamp Kong Campers (better known as the town)

Mech - Forest Ranger
Spoiler: show
Died night 1, sorry buddy.
Uranus - Medical Responder
Spoiler: show
Haha, you were pretty poggers as the medic. Your move to save Sucker night 2 helped secure the town win in my personal bias. Or Tay could've gotten away pretty easily if you hadn't healed the Boyscout. Fairly active too and kept suspicions off of you except for you almost becoming the night 2 target. Nice job planet man.
The Thwomp King - Skepticalist
Spoiler: show
The main heart of the alliance and the ballsiest player this game. You get this blue because of how friggin assertive you were and took well as leading the town to get the W. Thanks to LGL of course as well. Skepticalist was pretty weak in a sense, but you made it work in your favor and it got better once the alliance formed. Best damn special this game because of how planning and strategized you got. Despite all the risks you had in your path.
SAStar - Rock Lover
Spoiler: show
This was gonna be a blue, but Techno screwed that over sadly. You did super well at being the Rock Lover and showed the true power of what it was capable of. And you got in with the alliance too and helped them to victory. Good job my friend.
LGL - Camper
Spoiler: show
The most risk taking townie this game, but managed to get all the specials to reach you. Starting with TTK who ended up claiming his role which lead to the other folks reaching him, you and him were the reason why the badass town alliance got together. And you helped execute the plans in a good way, but you got way too cocky by gloating publically that you had contacted all specials. Good hustle though, and deserve the green.
GummyLeeches - Camper
Spoiler: show
Somewhat active on the chats and voted like, once. But other than that was pretty inactive. Nice job winning though on your first game back, and retribution after you had to sub in for Robski during pre-reroll considering how that turned out.
Saltlord - Camper
Spoiler: show
You were somewhat well at participating and helped out with lynching mainly with Cryo. Not much to say here except you dying night 3.
Cleeedet - Miller
Spoiler: show
As active as Salt, and managed to get to the end. At least you participated in the final phase.
Suckerman - Boyscout
Spoiler: show
Wow, nice job rolling Boyscout in the reroll and pre-reroll. And got the ranger too? Nice! You were a viable asset to the alliance since you managed to get Tay exposed and same with Oshi. And pitched in with the plans the alliance brain stormed despite how brutal and ballsy they seemed to execute them. Very swell job.
Thoughts on this town:
Spoiler: show
Lets briefly state that no town this game got a red on their analysis. Go frickin figure... And they put on such a wild show considering how LGL got TTK to help rally the meanest Town Alliance since M13. But there were a few players who were pretty insistent and what not like TTK being a little too ballsy considering he came forward as Skepticalist N2. And got lucky to not be the mafia's night kill target.

Third Party Campers (or known as the The Third Parties)

Techno - Wordplayer
Spoiler: show
Boy you got way too damn lucky this game. You meta-picked SAS and used the most common word possible relating to the game's theme. After that, you were silent as a mouse for the rest of the game. Only reason why you got an orange is because you got your win con.
Jordan - Wilderness Survivor
Spoiler: show
Barely active until the end of the game when LGL contacted you. You got pretty lucky considering you didn't have to use a protective vest though you were doused Night 2.
Third Party thoughts:
Spoiler: show
Nothing much to say here except they were both super damn inactive. But hey, you all won by doing absolutely nothing like Luigi!


Final thoughts on the game:
Spoiler: show
So the game execution could've went a bit better. And mafia should've been beefed up in some places. But overall, the town put up a nice show and both sides allowed the Third Party to literally get away smoothly. Also, bonus points to the town for taking the mafia down super quickly. Good show to all, and best of luck in the future games. This one was enjoyable to host.
Best plays:
Spoiler: show
Town Alliance with ALL the specials (except Mech) were rallied by Night 2.

Boog getting shot by Uranus and Suckerman

Taycamgame getting sussed out and inspected heavily as Convict thanks to Boyscout and Skepticalist.

Both third parties were incinerated thanks to the Mafia.

LGL's almost accidental town ending plan actually making them win the game.

Inferno for finally hosting a damn game properly

Hugh Neutron's reveal as Mr. Back Corner

Inferno the Commentator being banished to the shadow realm to never be seen again in the lore.

M19 "Terrors of the Forest" setting the record for most rerolls in NSMBX Mafia

SAStar777
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Re: Mafia Revival: Mafia 19: Player Analysis

Postby SAStar777 » Thu Aug 12, 2021 4:53 am

Inferno_Guy wrote:
Thu Aug 12, 2021 4:16 am
Taycamgame - Convict
Spoiler: show
The ultimatum of probably what costed the mafia this game. I don't know a nicer way to say it so I'm sorry. Day 1 you were too busy mememing in the chat, and caused a lot of alarms to be raised to you. Mainly by the Boyscout and Skepticalist. And your idea when you contacted LGL to frame Jordan as the arsonist backfired badly and ended up getting people to sus out Oshi and get got him lynched the day after. So word of advice, try to not meme next time, even though it seems like a good idea, it really isn't.

SAStar - Rock Lover
Spoiler: show
This was gonna be a blue, but Techno screwed that over sadly. You did super well at being the Rock Lover and showed the true power of what it was capable of. And you got in with the alliance too and helped them to victory. Good job my friend.

Techno - Wordplayer
Spoiler: show
Boy you got way too damn lucky this game. You meta-picked SAS and used the most common word possible relating to the game's theme. After that, you were silent as a mouse for the rest of the game. Only reason why you got an orange is because you got your win con.

Best plays:
Spoiler: show
Town Alliance with ALL the specials (except Mech) were rallied by Night 2.

Boog getting shot by Uranus and Suckerman

Taycamgame getting sussed out and inspected heavily as Convict thanks to Boyscout and Skepticalist.

Both third parties were incinerated thanks to the Mafia.

LGL's almost accidental town ending plan actually making them win the game.

Inferno for finally hosting a damn game properly

Hugh Neutron's reveal as Mr. Back Corner

Inferno the Commentator being banished to the shadow realm to never be seen again in the lore.

M19 "Terrors of the Forest" setting the record for most rerolls in NSMBX Mafia
...No mention of Taycam being the one to troll me into saying the word Techno set for me?

cryo
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Mafia Revival: Mafia 22: Player Analysis

Postby cryo » Sat Oct 02, 2021 6:17 pm

Hello, cryo here, host of Mafia 22: T.M.I. I'd say my first hosting went well, so I'm going to do one of those fancy analysis things now. Onward we go.

The Mafia

LGL - Chameleon
Spoiler: show
Got lynched very early due to an unlucky rally by MECH and push by Tay. Claiming Sheriff was a good idea on paper, but practically nullified by Cleeedet and Uranus' own claims implying that it was impossible for a third non-mafia player to claim Sheriff. So it ended up only hurting Cleeedet's credibility. Metakilling Sastar was devious and got a Blue out, which would have fared well for the mafia later in the game, but might have actually screwed you over due to flipping Not Green upon being rallied. Not a hard red rating honestly, but definitely some misplay involved.
Oshi - Uncanny Godfather
Spoiler: show
You opted to stay hidden for most of the game, offering a few plans to the mafia chat but never committing to them. Your decision to kill Tay was a very good one and might have set up something for the late game if you had a bit more leeway, unfortunately, the game was over before you could do much with it. Orange is a tentative rating, as I feel you should work on your teamwork in the early game. Nonetheless, you did fine all around and played very safely.
Cleeedet - Doubtful Consigliere
Spoiler: show
I'd like to preface this by saying that it was not entirely your fault that the mafia lost the game. Your early game was solid and you brought a few unique ideas to the mafia chat. However, your folly was committing to these ideas without getting feedback from LGL first. Claiming Sheriff left no room for LGL to claim, and with a mafia going down it was too risky. You were counterclaimed, and while you did cause great confusion to MECH for a good while, you were quickly outed and the two remaining Blues lead the lynch on you. Additionally, while not your direct fault, Kurble was able to use one of your messages to scumread Oshi. If you hadn't been lynched so quickly and confirmed as mafia, this message would have been a lot less suspicious. Overall, it wasn't a great game for you, but do not take it too harshly. Adjusting to mafia is not easy and definitely restricts the freedom that comes with being a town member, which is what caused a single poor plan to spiral apart so quickly. Playing more cautiously in the future may help to remedy this.
My general thoughts on the mafia:
Spoiler: show
Getting 3-dayed is not a great feeling. Your coordination was a little rough due to timezones and such, usually having actions only ready near the end of phase change. Still, I don't think you played horribly as a group by any means. Losing LGL day 1 was pure unluckiness, and the role list was somewhat biased. But I feel you all could have done better.

The Town

Sastar - Doublevoter
Spoiler: show
Well this is just feeding right into the conspiracy theory, isn't it? Sorry, this really was an unfortunate meta kill for you.
Uranus - Sheriff
Spoiler: show
You did quite well overall. Claiming to MECH early was a good idea, though being counterclaimed definitely hurt you early on. I think inspecting Cleeedet was a little bit pointless but you at least guaranteed he was the Consigliere. Otherwise, you helped narrow down the list of targets, doing your job as Sheriff quite well and you even planned on taking matters into your own hands when MECH's leadership skills were starting to falter. Trying out a new playstyle did draw a little bit of suspicion, but since you were blue it was nothing major. Nothing bad to note here.
Taycamgame - Doctor
Spoiler: show
It was a tossup between Green and Blue, but I think you played just well enough to warrant this rating. You formed a tight alliance with MECH early on, keeping tabs on the rest of the game through them. Seeing that the town was indecisive on the day 1 lynch target, you put pressure onto LGL which set the ball rolling for a huge snowball effect. You then pushed Cleeedet by fakeclaiming Collector, and were sadly taken out the next night because of it. My only issue with your play was that you took matters into your own hands very often and drew too much attention to yourself, which is how you died. However, you adequately gauged that having MECH doing the pushing wouldn't be the best, and you didn't want to draw attention to Uranus or Fyre either. So overall, I think you played very well and did a lot to benefit the town, being what I would call the backbone of the alliance before your death. You put risk on yourself each day, but made it pay off and your healing targets were also valid overall. Well played.
MECH - Rallier
Spoiler: show
It was a hard tossup between Orange and Green. On one hand, you used Rallier to an extremely high extent, being able to find the Chameleon, Collector, and Miller all in just three nights as well as becoming the alliance leader. However, your role as alliance leader itself was quite shaky and you continually mixed your faith in people, forcing them to use you as a link to communicate with each other for a long time, which hampered the communication of the town overall. I also feel, despite your seeming caution, you revealed a lot of information to everyone that you really shouldn't have, namely to Fyre. Telling Fyre that Suckerman flips Red would have caused Fyre to immediately eject the next night with win condition, leaving town with nothing but scumreads. Kurble mitigated this blow, but it could have been very bad if not. Overall, it was hard for me to ascertain whether your results were out of luck or analytical skill. Regardless, you were still pivotal to winning the game so early and thus I think you qualify for this rating. And be careful with your information, you are quite a leaky faucet.
Kurble - Townsperson
Spoiler: show
You were extremely active and analytical, which drew some negative attention to you early on. However, your input was insightful and your reads were solid, even though your early votes were strange. Scumreading Oshi off of a single message sent by Cleeedet was quite incredible, and you sealed off the game with a bang when things were starting to go downhill. Overall, you did well for a townie despite being in no alliances and showcased your scumreading abilities nicely.
Saltlord - Townsperson
Spoiler: show
You brought up LGL frequently, mentioning the oddity of the Sheriff claim situation. Beyond that, you were a townie who was there and did not draw anything positive or negative.
jordandiablo - Townsperson
Spoiler: show
You contributed very little beyond sheeping votes on day 1. Nothing positive, nothing negative.
Bee - Townsperson
Spoiler: show
Your voting choices and reasonings were quite strange throughout the game, but you did not cause anything terrible. You remained a possible suspect till the end of the game. Overall you did not harm the town.
Hockeyfan - Townsperson
Spoiler: show
You played similarly to Kurble in the early game, though your reads were quite off the mark due to not having any prior experience in the server. I think you stirred up town quite a lot with Kurble though, and got everyone active at the start, though a lot of people heavily suspected you and the Sheriff/Collector even used their inspections on you. On one hand that could be seen as bad, but since you were also suspect enough to get yourself killed by the mafia, you ended up benefitting the town more than you hurt them.
Suckerman - Miller
Spoiler: show
I'd honestly say you played very similar to Saltlord. Nothing positive or negative.
Thoughts on this town:
Spoiler: show
No town member got a Red rating, namely because town won. If town hadn't won, I would be rating a lot of these Oranges as Reds for being uncontributive. Unfortunately, beyond day 1, a lot of the town was inactive. I don't think that's entirely faultworthy, but social play was a key for this game so keeping people talking or gaining trust could have helped a bit. It ended up being another "special-carry" type situation, though I think a few townies definitely still pulled their weight.

The Collector

Fyre - Collector
Spoiler: show
Your late-game play was really good, but you really messed up your tempo going for Kurble on night 2 when you probably should have gone for Taycamgame, who implied he had contact with MECH in day 1 if you'd paid close enough attention. You would've had to play a perfect game to get your win condition, so I can't fault you too much and it really is unfortunate the game ended right before you had your win. Taking control of the MECH situation and getting them to spill Suckerman's Red color was smart and had you in position for a victory. Sadly, defeat is defeat. Definite Green if you had won though.
Third Party thoughts:
Spoiler: show
It's just Fyre isn't it? Perhaps I should have removed this segment entirely. Hi Fyre.


Final thoughts on the game:
Spoiler: show
Rallier was unexpectedly powerful and dominated most of the game. Collector also had very little motivation to side neutral/mafia and was effectively a town investigative with a harder win condition, which was not great. Balancing definitely needed some tweaks, but the early game was very fun to spectate and we got to see a lot of new playstyles at work. Sadly, it just reverted back into alliance-heavy gameplay after the first day. Overall I hope to see a similar concept executed better than this one was.
Best moments:
Spoiler: show
LGL meta-killing Sastar to perpetuate the curse.

Taycamgame healing MECH while MECH rallies the Chameleon on N1 despite not having contact.

Uranus and Fyre both inspecting Hockeyfan N1.

The sheer insane amount of activity on D1, everyone placing a vote and no abstains.

Taycamgame scumreading LGL based on MECH's results D1.

Cleeedet and Fyre both inspecting Kurble N2.

Fyre getting caught by MECH N2 but taking control of the situation regardless and plotting victory.

Kurble scumreading Oshi based on a single comment Cleeedet made on D1 with absolutely no other information.

All 3 of MECH's rallies flipped not Green.

The Thwomp King
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Mafia Revival: Mafia 20: Player Analysis

Postby The Thwomp King » Mon Dec 06, 2021 12:46 am

Mafia Actions
Role List and Game Info
M20 Logs

What's good everyone? Taycam has been extremely busy as of late, so I helped out with the analysis. I did try my very best to keep everything as objective as possible considering I played in this game, but a special thanks goes out to FyreNova for validating scores for this analysis as well as we both wanted to put the time in to make sure every game gets a fair analysis for all players. Anyways here's the long anticipated review and I hope you all enjoy despite circumstances:

Disclaimer: Not really sure how to word things when I'm involved in parts of the game, so I'm just gonna be referring to myself in Third Person when it comes to moves in the game and then of course my thoughts will be in First Person for simplicity. It's kinda awkward and uncomfortable as I type this, so sorry in advance.

Player Analysis

The Imposters

Yoshisuperstar - In-vent-or
Spoiler: show
- You were the last imposter standing and were well hidden for most of the game. You even protected yourself from the Drunk Gunman, but you were found out through process of elimination at which point the entirety of the town alliance was together to set up the lynch.
- You successfully protected Jordan in N3 from the Drunk Gunman as well, but unfortunately the town alliance instantly became suspicious of Jordan and got them lynched shortly after the heal.
- Overall you contributed in discussions with teammates (mainly Jordan) and were by far the most helpful of the Imposters, but you were unlucky with early deaths and screwed over from the lack of communication from others.
Jordan - Terminal
Spoiler: show
- You were relatively inactive throughout the game, but you at least did have your actions submitted regularly. You stayed well hidden which is a plus, but town alliance eventually found you out through Yoshi’s heal in addition to process of elimination.
- You weren't a negative impact, but you also could have put more effort into the role and with communicating.
Eclipse - Bomber
Spoiler: show
- A very aggressive playstyle was used, but unfortunately it backfired big time for your team. Considering you only posted a plan and then didn't wait for any of your teammates to give you input doesn't help at all when they could have course corrected and worked with you for better execution.
- The plan itself wasn't bad in theory, but in practice it couldn't have gone worse. There's next to no way you could have known anyone's roles to choose a valid target to bomb in N1, you could have waited to bomb someone when you or one of your teammates was in danger of being lynched or killed, and most importantly there was a third party that could redirect actions of players.
- You did choose to target TTK which according to mafia logs seem to have no reasoning to besides saying you don't want SAStar to die first (your teammates even claimed this was an extremely meta move which I shouldn't even have to say is frowned upon considering your experience), and to the last point the third party used their ability to redirect your bomb to choose who they perceived as a threat the most instead of you.
- Overall you went into the game swinging with minimal proper communication with your teammates, failed to hit your intended target, and overall were a huge negative impact to your team. Hopefully your next game redeems this one.
Saltlord - Guesser
Spoiler: show
- You were probably the only other teammate besides Yoshio that was willing to discuss strategies. Sadly with Eclipse having their own agenda and the Third Party killing you in N1, you really didn't get a chance to do anything for your team. I wish we got to see this role in play.
The Imposters Overall
Spoiler: show
- This was a mix of extremely bad luck with 2 deaths on night 1, but with better communication part of that could have been mitigated with Mafia standing a chance. Even with the 2 premature deaths there could have been potential between Jordan and Yoshi to win, but Jordan's lack of communication and Yoshi's lack of experience compounded with teammates that didn't do much for him the group was doomed.
- We do have to factor the fact that the town alliance started off strong, so despite the faltering the imposters did have a lot of bad luck stacked against them too.

The Crew

Computerfan - Analyst
Spoiler: show
- For the duration of the game, you were one of the last of the town specials to join the alliance. The reasoning for this was semi-fair but considering Kurble’s N1 logic and Sastar coming forward as a caller, there was more than enough reason to claim to Sastar earlier. 3 out of the 5 specials claimed to Sastar, and you could have jumped in. Compound this with you being silenced in D3 and the town alliance was starting to get slightly suspicious of you which only hurt the crew overall.
- Once you finally joined the alliance it was at a point where the alliance already had an iron grip on the game to where you weren't necessarily needed to seal the win which kinda stinks considering your role was a very helpful one on paper. That being said you did help with lynching the final imposter, so you at least were involved in the end.
- Ultimately you didn’t really do much other than helping with eliminating the last scum, and you could have been more active and vigilant in the early game to help the alliance dominate more easily.
Cryo - Checker
Spoiler: show
- Right off the bat you were initially deemed trustworthy by TTK in N1. This was during TTK’s panic attack from the Eclipse claim, but you were smart to not instantly trust him in return. You were reasonably suspicious of him until he claimed Electrician which in turn helped you with getting the alliance started with SAStar.
- Once the alliance began, you were one of the main people who saw through the "Yes Man" behavior expressed by Uranus during the early parts of the game which ultimately led them being analyzed and then shortly lynched after. From there Cleeed joined the alliance as a Drunk Gunman claim, and you alongside TTK ran the alliance deciding who Cleeed should and shouldn't shoot. Additionally you were a major part of figuring out the final remaining members of the imposters too.
- Overall you had the cleanest gameplay out of the town, were the most-level headed out of the alliance, and remained extremely proactive as one of the most vital factors in the crew's victory. Good job!
The Thwomp King - Electrician
Spoiler: show
- I'm expecting angry eyes to be on me for what seems like me giving myself a free blue score, but I will reiterate that I kept this as objective as I possibly could but with the analysis proofread this was the logical decision which I will follow this up with (yes I will be talking to myself in third person which feels cringey to me too). Again I don't like publishing my self evaluation like this, but I wanted the rest of you to get the analysis you all deserved to get.
- Starting off you were overzealous and paranoid in N1, panicking that Eclipse was lying about the kill target and was overthinking that Eclipse was targeting you instead. Oddly enough this assumption was accurate, but this was not through logical reasoning. This in turn led to you reaching Fyre and Cryo in N1. This which could have turned badly considering this is a little too risky to do, but in the long term this didn’t hurt them as both people contacted were also town specials so you got lucky there.
- After N1 you did turn your act around, keeping a level head with subtle communication with both Fyre and Cryo without feeding too much info. When you felt it necessary you did reveal to Cryo your role which in turn helped start the alliance alongside claiming to SAStar who revealed themselves as one of the callers.
- You were one of the main people who also saw through the "Yes Man" behavior Uranus was expressing, and with the third party out early you helped run the alliance alongside Cryo with decision making for Cleeed and eventually Computerfan too once they joined. You remained cautious of Fyre, keeping civil conversation while preventing your alliance from killing Fyre who eventually came forward as the doctor.
- Overall your start was borderline dangerous, but once you got your head in the game you helped control the alliance and more or less ran the imposters and amogus out as one of the most proactive town specials alongside Cryo. Not a perfect game by any means, but still a great job (I will not blame anyone if I see memes of me patting myself on the back after this...).
FyreNova - Doctor
Spoiler: show
- You played an overall safe game, but early on you were deemed trustworthy in N1 by a panicking TTK. You did keep your wits about you by not revealing too much, but you kept civil conversation with them throughout the majority of the game which was smart.
- During SAStar’s role claim you were one of the last of the town specials to claim to them as you weren’t fully trusting them. This in turned did almost set yourself as a potential scum target for Cleeed to shoot, but this was mitigated thanks to your contact with TTK. Despite the danger of you not claiming, some of your heals were influenced by the town alliance through TTK such as protecting SAStar in N3 which was a definite plus on your end.
- Once you joined the alliance around N4, you were extremely active in alliance discussion and even came through with a heal on Cryo that night.
- Overall you came through with some great heals in the mid-late game, but your overly safe gameplay early on was a liability to hurt the town since you didn't claim to SAStar. Regardless of that you still were a great positive factor to the town.
Cleeedet - Drunk Gunman
Spoiler: show
- You were among the first town specials to claim to SAStar, and this helped lead to a strong starting town alliance alongside TTK and Cryo. You were more of a follower to the town alliance for the most part, but you did pay attention and kept up with the discussions going on.
- Through process of elimination you managed to shoot both of the remaining mafia. Despite the fact that the targets were healed, this helped confirm them as imposters to the town which pretty much guaranteed the alliance who to vote for the following day phase.
- Overall you were an effective member for the town and with your reasonable kill choices you were a big factor in getting Jordan and Yoshi lynched.
Inferno/Davide - Caller
Spoiler: show
- From the start you were set as a backup Caller in case SAStar was killed. Unfortunately Inferno you were barely active and seldom did much, and by the time you were subbed out by Davide he got killed by the mafia. Davide for your brief stunt you at least verified SAStar as a caller to the town, but in the grand scheme of things you both didn't get to do much. Overall with a lack of communication with SAStar this ultimately led to less town utility when it could've been vital. Had things panned out differently (such as Eclipse successfully killing TTK or Fyre not protecting SAStar) this gameplay could have cost the town dearly.
SAStar - Caller
Spoiler: show
- After hearing Kurble’s discussion in N1, you came forward as one of the callers while keeping Inferno/Davide’s identity a secret for the time being. Thanks to Kurble your claim in turn led to TTK, Cleeed, and Cryo reaching out to join the alliance which in turn did start the overall dominance of town against the scum.
- You were helpful in most discussions with the alliance for a time and pitched good ideas for the town specials as they rolled over the TP and remaining mafia, but not having your partner caller helping out does hurt a bit too.
- Overall you were a major factor in town victory and took advantage of info dropped by Kurble, yet would have been even more invaluable given a functioning other half which is unfortunately out of your control there.
Mechdragon - Crewmate (First Chief)
Spoiler: show
- You didn't really do much at all in the grand scheme of things, but you made it to the end. You were inspected by the alliance as a victim of process of elimination towards the end. Cryo even wanted you in town alliance, but you were deemed not useful due to your inactivity.
- Overall neither hurtful nor helpful to town.
LGL - Crewmate
Spoiler: show
- Like Mech you were one of the townies that made it to the end, but you didn’t really contribute much.
- Overall neither hurtful nor helpful to town.
Oshi - Crewmate
Spoiler: show
- You talked a bit in town chat, but got killed early on to really do much for the town.
GummyLeeches - Crewmate
Spoiler: show
- You were one of the few townies to have a semi-positive impact as you were in close contact with the town alliance for some discussions which additionally did prevent them wasting a potential lynch or shot on you.
Kurble - Crewmate
Spoiler: show
- You died in N1, but you had an insanely great impact to the town in the long run.
- Essentially you were the reason SAStar came forward as the caller publicly which in turn was the catalyst to the town alliance forming in the first place. Your speech also caused Uranus to be threatened by you so when Eclipse announced themselves as a bomber about to bomb Cryo, they redirected Eclipse’s bombing onto you instead of TTK. In turn this pretty much strengthened town alliance further as TTK was one of the primary people leading the town alliance alongside Cryo.
- Your presence was ultimately a short-lived, but your impact in the game was an invaluable asset to town's victory considering your actions led to so much that came into effect later down the road. This might sound crazy or impossible to genuinely give a player with such a short life-span a blue rating, but it's very much warranted here.
Suckerman - Crewmate
Spoiler: show
- Was killed N1 and didn’t get to contribute much.
The Crew Overall
Spoiler: show
- There were a handful of town that didn’t contribute much, but even then this is among the strongest towns to date. By the very end of the game every single town special was still alive and in contact with one another with exception to one caller being dead. Even prior to that the majority of the game was ran by 3 town specials and a caller which was thanks to Kurble's analysis at the very start of the game.
- Overall solid communication in town alliance had knocked a scum in consecutive day phases after abstaining in D1, they kept a majority of the conversation in dms to further keep the scum in the dark from what was going on as well as those they didn't deem trustworthy, and they essentially controlled the game from N2 onwards. Great job town!

Third Party

Uranus - Amogus
Spoiler: show
- You used your abilities reasonably well while alive. You logically found Kurble as a huge threat, so when you saw Eclipse claim as bomber you made no hesitation to redirect Eclipse to get Kurble out of the game; they practically figured out a winning strategy for the town so you made the right move.
- Unfortunately for you, you were deemed suspicious by TTK and Cryo as the two read your behavior in town chat as being a “Yes Man” to the town as you were blindly following a lot of the suggestions the town was making while being deemed to be trying too hard to blend in as a helpful and agreeable townie.
- So with a mix of bad luck through the Kurble strategy and a newly formed alliance after SAStar's claims seeing through the holes of your gameplay early on, you were analyzed by Cryo and TTK and consequently lynched in D2.

Overall thoughts:
Spoiler: show
- I'll keep this short in case Taycam wants to throw his own thoughts in.
- As a player I can say this was extremely entertaining and stressful in the beginning, but I can imagine it was a bit boring from a host's perspective to see town steamroll all threats in consecutive phases.
- Fun concept with plenty of fun roles and still a relatively fun execution in my opinion. An entertaining finale to the 4th season.


Biggest Plays:
Spoiler: show
I feel more comfortable leaving this open for Taycam to put, but if you want to throw your own opinions below on biggest plays then I could add those here too.
- Sus
- Tay committing to naming this game "Tay's Sussy Boogaloo" lmao

Anyways I'm very exhausted from typing all of this, and I apologize on behalf of the staff for getting this review out so late but I hope I did a fine enough job with this analysis despite my role as a player in the game compared to Taycam as host. Anyways I hope everyone takes it easy!

The Thwomp King
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Mafia Revival: Mafia 23: Player Analysis

Postby The Thwomp King » Wed Feb 09, 2022 3:39 pm

Mafia Actions
Role List and Game Info
M23 Logs

What's good everyone? We apologize for being almost 2 months late, but LGL and I have the M23 analysis ready.

Player Analysis

The Enlightened

Uranus - Protector
Spoiler: show
- You were the main member of the enlightened, carrying the team for the most part. You were the most active in discussions and with plans, and more or less this was shown in the town chats as well as you tried to remain as active there.
- You also were deemed trustworthy immediately by Inferno who talked with you during the majority of the game until you decided he needed to go during N3 to help keep your enlightened presence under the radar.
- Eventually you claimed Guileful one when ⅔ town specials were dead. This was a very risky move, especially when Oshi claimed Inquisitous one during D3 as well, but it wasn’t suspicious enough for you to be lynched by the majority of the town as they opted for the inactive Cryo instead.
- Overall you definitely played very well and more or less controlled the game, but with some of your mistakes a more proactive town could have seen through this to have you lynched.
Kurble - Stealthy Spy
Spoiler: show
- You were active enough to contribute to conversations and followed all of the plans Uranus made. Not much to say other than you played your role in the game well and were a good teammate.
Cryo - Illustrious Lobbyist
Spoiler: show
- Was fairly inactive for a vast majority of the game.
- Didn’t even choose a color to flip in the beginning as Uranus chose for you
- At a bare minimum, your teammates took advantage of your abilities, but you didn’t even try defending yourself during D3 lynch.
- Had you guys lost this would be an easy red, but considering the victory and your teammates using your abilities for the benefit of the team this will remain orange.

The Enlightened Overall
Spoiler: show
- This trio seemed extremely dangerous, but ended up being kind of underwhelming. You 3 really had a relatively easy run for the duration of the game.
- Regardless the win is a win and ⅔ of you played well and took advantage of the weaker town. Even with Cryo lynched in Day 3, there was already enough damage done where the town and pleb had barely any room for error which pretty much sealed victory for you. Also all the team kill, spy, and intercepting choices were reasonable, and there was no meta used in decision making so that’s always good.

The Shameless

Oshi - Inquisitous One
Spoiler: show
- Your inspections made a lot of sense, but you barely did anything with the information given to you. With this being a somewhat weakened version of the typical sheriff, the vote counts were supposed to encourage you to reach out to others via Town Whispers (especially if you inspected a shameless like with Inferno) to get an alliance going.
- Overall very disappointing showing, and I encourage you to try taking risks and initiate alliances instead of waiting for others to reach you when you’re in this kind of role.
Cleeedet - Guileful One
Spoiler: show
- Your heal choices pretty much made sense throughout the game despite healing Uranus in N1 (they did do a good job seeming trustworthy from the start though). Choosing to heal Davide instead of Inferno also made sense in N3 since there was a good chance the Jester would have chosen to kill him.
- You also had a whispers chat with Inferno to possibly get an alliance going, but it was short lived as Inferno was in talks with Uranus and the enlightened already had a strong grip in the game. Good effort though.
Taycamgame - Corrupted One
Spoiler: show
- You really scared LGL and I when you said you were gonna request whisper dms with literally every living player by Night 2, but didn’t follow through. As painful as it would’ve been to log, part of me kinda wishes this came to fruition as it could’ve potentially tipped the scales of the game.
- It was interesting that you doubled Inferno votes as it seemed you deemed him trustworthy early on, but reaching out to him to discuss things (no role revealing) could’ve given you more info on whether to actually trust him or not.
- Otherwise you definitely could’ve contributed more to the shameless.
Inferno - Shameless
Spoiler: show
- Once again you were the main alliance maker, and it was nice seeing at least someone trying to communicate with others outside of town hub means. You managed to contact a town special in Cleeed and tried to work things out before their untimely demise.
- The biggest issue may have been your blind trust in each person you reached out to. For example you trusted Uranus prematurely, and that trust led to easy infiltration for the enlightened and for their interceptor to steal your votes for a good part of the game.
- I don’t want to discourage you from making town dms because it is an effective strategy, so my advice is to maybe wait to role reveal when you’re absolutely confident someone is trustworthy. Alternatively you could keep contact with someone you could potentially trust, but instead of role revealing you guys discuss certain happenings and share opinions without giving away identities or potential game changing strategies.
- So overall you tried to be a very helpful town, but your plans didn’t work out fully as desired and accidentally helped the enlightened.
MECHDRAGON777 - Shameless
Spoiler: show
- You were extremely inactive for a good part of the game, and therefore didn’t really contribute anything positive. Heck you left yourself wide open to potential lynching early had things ever gotten swung that way.
- By Day 3 you became more active in discussion, but it was far too late as town was pretty much doomed for various reasons. You were unceremoniously killed and that was it.
- Overall you definitely could’ve contributed more to the game for how long you lasted.
Davide - Shameless
Spoiler: show
- You were the only remaining shameless by the game’s end and was an active and helpful presence throughout. You also managed to knock out one of the 3 enlightened with Cryo getting lynched.
- Unfortunately you did fall to contact with Uranus, but at this point it was later in the game and you were stuck in a heavy losing situation.
Jordan - Shameless
Spoiler: show
- Died N1, and didn’t get to contribute anything.
SAStar777- Ruthless
Spoiler: show
- Died N2, but did try to help out town. Couldn’t do enough to be a huge influence to help the town though.
Saltlord - Merciless
Spoiler: show
- Died N1, and didn’t get to contribute anything.

The Shameless Overall
Spoiler: show
- From the start the odds were stacked against you, and perhaps the game was in favor of the enlightened and pleb a little bit. Had roles been changed up a tad bit more perhaps things could have been more evenly split amongst shameless and enlightened and pleb.
- That being said in a game that was supposed to encourage more active discussion and town whispers/alliance chats, hardly anyone initiated chats besides Inferno and Davide contributing. The Shameless were practically done for come D3.

Third Parties

Fyrenova- Repulsive Plebiscite
Spoiler: show
- Not gonna lie you kinda sorta maybe got cheated on this one, and I’ll take blame for it given the issues with balancing and the like along with the lack of clarity in the win cons.
- You played a very smooth game up until the end. Your kill targets all made sense and led you to almost killing an enlightened and killing the guileful one.
- Your lowkey strategy kept you around the entirety of the game, and barely anyone suspected of you anything nefarious as you weren’t on the chopping block of being lynched at all.
- That being said your biggest hole in the game came with you not going back to kill Kurble during N4, opting for Oshi instead. Odds were for you to not get cucked off of a Kurble murder a second time, and there’s a very high chance you win the game had you committed.
- Regardless it was a tad bit unfair for you to lose while not getting lynched after N4, so there always could have been a shot for you to come back and win in the end. Though we do have to also keep in mind had the game continued, Kurble had you inspected in N4 with him and Uranus getting confirmation that you were the Pleb. Best case you could have maybe convinced Davide to lynch one of Kurble or Uranus with you in D4, but considering you voted Davide in D3 the odds were truly stacked against you.
- Overall with a mix of issues and mistakes you did get screwed over from the win, but regardless you still did well as the TP again.
Taj - Jester
Spoiler: show
- You were semi-talkative and contentious with SAStar during the early phases to seem like a helpful yet suspicious town in order to get eyes on you. With SAStar getting killed in N2 you became a prime target for lynching.
- By having a relatively weak defense alongside minimal activity, you were lynched by D2 with victory at hand.
- Unlike other Jester victories in this server, you’re the first to successfully reach your win condition without aligning with a separate faction so you didn’t owe anyone any favors and killed Taycam by rng because you had no stakes in the game anymore. Compound that with your extremely early exit and you put on one of the best performances that could be put out by a jester.

Overall thoughts:
Spoiler: show
- Special thanks to LGL for a unique mix up of a fairly standard game with a heavy emphasis on voting as a fun gimmick with a fun take on being the main host as well.
- Like plenty of games this one was doomed by a lot of inactivity, but with what was given it was still fun to see unfold.
- Would love to see us do another vote centric game in the future as we could definitely take these concepts even further.

Biggest Plays:
Spoiler: show
Because of the delay I will not be posting biggest plays, but this segment will return someday!

Anyways stay tuned for the upcoming M24 analysis (it won't be published by me I promise!), and I hope everyone takes it easy!

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Re: Mafia Revival: Mafia 19: Player Analysis

Postby Uranus » Wed Feb 09, 2022 3:51 pm

first time since m12 where only one blue was handed.

Radiance
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Re: Mafia Revival: Mafia 24: Player Analysis

Postby Radiance » Wed Feb 09, 2022 9:06 pm

M24: I Scream for Ice Cream

Cleeeedet requested me to let him do the analysis and he also requested me to add comments on his analysis. Cleeedet's review is black while my comments are gray.

M24 Role List
M24 Logs (pending)
M24 Roles and Actions

Player Analysis

Mafia:

FyreNova - French Vanilla
Spoiler: show
  • Smart mafia who was able to set up a winning plan. Only to fall to being invested n1.
  • I mean, If you didn’t point it out. OR your mafia helped you tie the vote. You could of gone for something ballsy but you not doing that also lead to a silent takeover of the town. So Good on you.
  • Perhaps next time… just don't point out the fact you’ve been invested. Cuz I don't think anyone noticed until you pointed it out. lol
  • Yeah the town is pretty inattentive this game
Taycamgame - Dark Chocolate
Spoiler: show
  • Killing actives was smart if a tiny bit scum.
  • This is a valid strat but it makes the later phases a snoozefest. And as far as I know, games which killed the actives early on either goes to KitB or to scum winning. So it can backfire to the scums
  • Sheeping the town into people that have been muted. Not once were you questioned, the fact is. Killing/silencing the town that were actively asking questions. Lead to you not being questioned even when making these seemingly random votes.
  • Your kill on the miller should have cost you the game. However, you were able to use jordans vote last second to ensure a win.
Mafia Overall
Spoiler: show
You played an almost perfect game here. You had a mafia member sniped n1 and still took it together and killed it. Despite being in a pretty bad situation you were able to use your words and a last-second snipe vote to destroy the town. Great work you two. I will lastly note that if taycam was unable to make that play. Tay would of been role revealed and inferno would have come back (like he did at the end of the game) leading to a town win. So Tay great shit.

Town:

inferno - Mystical Strawberry
Spoiler: show
  • Please, Please, PLEASE be more active. Your special role literally thrives on dying and leaving a note. In fact, did you say ANYTHING after pre-game???
  • Came back last second. Unlucky.
  • Inactivity like this costed the game really
  • Before the inferno snipevote, I was laughing that you now win as town without doing anything because you won in M21 as mafia without doing anything. I was looking forward on you winning as killing TP in the future without doing anything but you were snipevoted so that sucks
MECHDRAGON777 - Wise Strawberry
Spoiler: show
  • Rnged into the first mafia.
  • You're so lucky on this game that you manage to get both mafiosos via RNG. But Taycamgame secured his victory by snipevoting so that sucks
  • You were late to check mafia n2 but this was also due to poor time on both of the host's part. Perhaps a server-wide time zone should be selected that everyone could agree on? I wouldn’t know well due to not doing the phase shifts. You STILL need to keep track of any time zone and submit your actions!
  • Being silent as a whistleblower is smart due to the mafia kill activity meta. You would have been able to get more out of it. If u didn't forgor
  • Yeah whistleblower changes the game completely by making the inspections public without making the whistleblower make risks and create town alliances
  • If only you didn’t make yourself a target for silencing on the final day…
Saltlord - Simple Pistachio
Spoiler: show
  • One of the only people who were active in chat. You got silenced and then decked
  • Only reason orange is because you forgot you could tie votes with tey allowing you to perhaps survive the lynch.
Oshi - Simple Pistachio
Spoiler: show
  • Activity got you killed night 1. This doesn't mean you shouldn’t be active. In fact, baiting a town kill rather than an important role is kinda smart. So I’d give you green
  • As for the N1 color death, I suggest gray because they're like phantom. They're killed without contributing anything. The green is deserved on this one though.
Uranus - Simple Pistachio
Spoiler: show
  • You are one of the amazing reasons town made it into a place where everyone had a unique role.
  • You were 2nd to join the vote but still those two votes basically made it a for sure lynch
  • Without the second vote, Fyre could have countervote and Salt could be lynched via KitB which could lead to town needing to lynch a mafia or else they'll lose.
  • You also sadly got targeted due to your activity. However because you were a town role, Again this was good, as it kept the specials alive.
jordandiablo - Suspicious Yogurt
Spoiler: show
  • Afk for most of the game
  • Voted with the heart rather than the with the town, costing the game.
Town Overall
Spoiler: show
The only two speakers of the town were killed under the noses of the rest of the town and Nobody seemed to do anything about it. Town generally was bogged down by people coming out with questions and info too late. I feel like the town would have won here if they just watched the votes and saw the clear outlier. Taycamgame who initiated on voting is pretty obvious ngl. But the only two towns that were alive besides mech at the time were dealing with irl stuff and were unable to look at all of the information with context and were unable to be filled in by mech about it. Also getting screwed over by a mafia filled with active players. It doesn't help that they have the power to eliminate active towns

Notable Mafia Plays
Spoiler: show
  • Dahrk Fyre tricking me (The fucking host) into thinking oshi was his 2nd in command and he was snitching for the lols before I broke out of my madness
  • Gamethrowing is now a strat lmao
  • Dahrk Fyre pointing out his own invest
  • Taycamgame handling two town actives in one day
  • Taycamgame sniping a vote from Jordandiablo turning a pretty unwinnable game into GG’s
  • I really thought mafia would lose because they lost to KitB. Props to Taycamgame who reacted at the perfect time which secured the mafia win.
Notable Town Plays
Spoiler: show
  • Mech rng sniping mafia d1
  • Town Killing Fyre letting Mech stay underground
  • Jordandiablo voting the AFK town letting mafia get a last-second victory

My general thounks

This game was really destroyed by the meta of “kill the actives” Alot of the inactivity on votes/roles was due to a messy time zone. Perhaps we should use a cleaner time zone? I didn’t do phase changes so I can only comment on this. I was scared of Daylight Savings Time so I used my local timezone which is 12 hours ahead to EST. But I just found out that DST ends at November so it's my fault for not searching

If you can't commit on playing a game, maybe don't sign up? Also if something happens irl, subbing out is an option. Don't sub out if you're being lynched though. It's unfair for the person who will be subbed in for you.

The Thwomp King
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Mafia Revival: Mafia 25: Player Analysis

Postby The Thwomp King » Tue Feb 22, 2022 9:47 pm

M25 Actions
M25 Role List and Game Info
M25 Logs

What's good everyone? We finally made it to the end of season 5, and with it I can safely say the first 5 seasons ended with a bang. There was a lot to say, and I'm not even sure I covered everything that went down, but here is the analysis for M25: Meta Mayhem:

Player Analysis


The Back Corner

Inferno - FyreNova (Deceiver) Effort
Spoiler: show
- I’m getting the mean stuff out of the way to prevent you from getting super cocky. Your overreacting and behavior during the events of Day 2 really could have cost you and your team the game. Despite Tay’s strategy being very off the wall and pretty much backfiring, your vulnerability and responsiveness there could have been seen as suspicious and get you killed early on. Had you not had the teammates you had there to keep you in check at that point, I’m not sure if the outcome of the game would be the same.
- Now aside from that, you played an extremely good game; this is most likely your best performance in general as I’m aware you really wanted redemption as a mafia. You started a little inactive prior to Day 2, but once you were reached out to and reached out to others, you really got people in your grip in the game. From Day 2 onwards you infiltrated so many alliances that barely anyone had any reason to deem you as suspicious.
- You fake claimed graverobber and that was a very smart gamble considering you knew vigilante was alive, a blue player died in Fyre, and there was Suckerman who died flipping Black. Compounding that with LGL claiming to be sheriff to Sas really gave you more information to fake claim that you grave robbed the doctor (who Fyre actually was). You were never counterclaimed thanks to Suckerman dying Night 1, and from there you plotted with your team to control the game.
- The strategy to use Helmet to blow up Cryo again could have been better, but faking silence during Day 3 was even more brilliant to further keep trust in you for the later end of the game. When half of your team was gone, you and Salt did a great job plotting together. While Salt got killed in Night 4, leaving you as the sole mafia remaining, you kept your composure and led to the Jordan lynched based of your team figuring out Jordan was the IT in the early game. By the game’s end you had the Vigilante shoot another Townie, preventing them from shooting the following night, got Oshi lynched in Day 5, and won the game for your team in what may be up there as one of the most clutch victories in the server (up there with games like Sas’ victory in M8, town in M14, and myself in M16 if I do say so myself lmao).
- So overall despite the stumbling in the beginning, I think you’ve really unlocked your potential as a player in this game and this performance certainly proves it. If you can continue down the path you went in this game I can see some future great performances from you. Just try not to be too boastful in those future victories too.
Sastar - Jordandiablo (Consigliere) Effort
Spoiler: show
- While Inferno really took hold of the game to seal the win, credit needs to be given to you for helping push victory early on. You were reached by Cryo and LGL, two of the most influential players to the town in the early game, and both had barely any suspicion of you. You really were the main strategist in the early game and kept a cool head while helping calm Inferno down during the events of Day 2.
- Your behavior in the early game instantly granted you knowledge on role reveals like LGL being sheriff and Cryo being the millwright, so you essentially weakened the town at some of the most crucial points.
- Aside from agreeing to the ideas of keeping Jordan around and losing Helmet to killing Cryo, you were insanely crucial in the early game to push Mafia on the path to victory. Also I appreciate your devotion to playing along with the concept as you were one of the few to throw around the roles as people’s names throughout your time in the game.
Thehelmetguy1 - Drifloon (Kamikaze) Effort
Spoiler: show
- Another positive factor to the team, and the by-the-books good support member. This sounds like a back-handed compliment, but it isn’t I swear. In a squad like this with two people running most of the plans, it’s important to have someone who’s there to be more supportive versus trying to lead.
- You kept your presence known, paid attention to the game, threw your insight out there, were never a liability to the team, and you were never sussed out to be lynched. The only downsides to your gameplay is you really didn’t get to do anything super stellar as far as clutch moves go, and you probably could have stuck around for a bit longer before blowing someone up. I’ll go into you blowing Cryo later in the overall mafia analysis.
- Overall though you were a great addition to the team, and it was nice seeing you make a grand return to the scene.
Saltlord - Oshi (Silencer) Effort
Spoiler: show
- Like Helmet you were more of a supporter than a leader in the mafia, but again it’s good this group wasn’t filled with chiefs. You were active in discussions, helped keep Inferno in check during his most volatile moments, and you did your part to help push the team to victory.
- The biggest flaw with your gameplay was unfortunately around your failure to get Jordan lynched in Day 3. Since Inferno was faking silence at this time, it was up to you to get the town to help you out. This also consequently set Jordan to hunt you down as his next victim in Night 4.
- Considering you were reached out by a handful of townsfolk, you definitely could have put more energy into gaining further trust with those people to rally a lynch on Jordan. However I understand why you didn’t do this since Sastar and Inferno had already put so much work into infiltrating that it may not have seemed necessary.
- Overall though you really did a great job helping the team, and you silenced the right individuals when needed to help push the team’s victory at some of the more crucial moments. I hope we get a game in the near future where you do become the leader of an alliance or the main character.
Back Corner Overall Effort
Spoiler: show
- Gotta say as a unit this is one of the most well-functioning mafia groups in a while. Everyone was relatively active and there was good cohesion amongst the group. I’m stumped between giving you guys a blue or green, but I’m sticking with green because of a couple of questionable decisions.
- To get the negatives out of the way, the biggest flaw was the combination of keeping Jordan alive and blowing up Cryo with Helmet. Ideally the goal as a mafia is to keep everyone around for as long as possible, and with a kamikaze you can use that player as a way to get rid of your biggest threats that might be starting to figure you guys out should you start being in a bad position.
- At the point in the game where Helmet blows up, everyone except for Helmet was in some sort of discussion whether it be a whisper or alliance and all of you were nowhere near being sussed out with exception to Taycam blindly aiming at Inferno, who no one believed anyways. Compound your team in full infiltration of town with the fact that you guys practically figured out Jordan was the TP basically gave the golden opportunity to lynch out Jordan in Day 2 and slowly tear apart the town piece by piece. Sparing Jordan almost caused you guys to lose considering he killed Sastar for appearing super helpful and killing Saltlord for actively trying to lynch him in Day 3 to no avail.
- Otherwise back to the positives, you all pretty much controlled the game from start to finish. Each of you made good discussions on strategy, kept one another in check if tensions started to rise, and managed to really come up with and execute good plans. Again with various townsfolk trusting you guys throughout the game really gave you all the power to manipulate the votes each phase when needed. Despite the stumbling here and there, the game more or less was won by you guys way early on which is solid. Good job to everyone in this squad.


Town

LGL - LGLMAKING (Sheriff) Effort
Spoiler: show
- You really did try your best to be an alliance maker and get something going, but right away you were just too naive and were too easily trusting throughout the game.
- Just on the first day you reached a handful of players for almost no reason besides the fact that Cryo flipped orange. The purpose of an early town whisper chat for town aligned players is just to share thoughts and opinions on the stuff happening in the town hub; if nothing is happening in town hub then you’re essentially increasing the risk that the player you reach won’t trust you, which especially crucial if you are a town special trying to gain trust. For example you reached FyreNova randomly with neither of you really having meaningful conversation, and both of you concluded separately that each of you was suspicious of the other.
- Your strategy to inspect Cryo twice to find out if they were the TP or not was really clever; compounded with Drifloon dying, this essentially confirmed Cryo was the millwright which could have left good ground work for an alliance to begin with Cryo as the sheriff’s voice. Unfortunately your approach to Cryo really made him suspicious of you for your entire duration in the game.
- What really gives you the red score though is the fact that you reached out to 3 of the 4 mafia members. You reached Saltlord and Sastar early on and with next to no context you instantly deemed them both trustworthy and confessed to Sastar that you were the sheriff after Day 2. Furthermore, you gained Inferno’s trust despite Inferno’s kinda erratic behavior in town hub (something everyone pretty much fell for except for Tay) in addition to his graverobber claim and just like that your fate was sealed as their kill target in night 3.
- Again I really like how you came to play. You made alliances, you made some clever plays as sheriff, and you were trying to scum read. Unfortunately your execution had plenty of holes in it and your judgment in character of various players based on minimal communication made you one of the greatest assets for the mafia to win against town.
- For future note, just because someone may seem trustworthy doesn’t mean you should instantly trust them; additionally, just because someone doesn’t share much information with you or doesn’t communicate much doesn’t mean you should instantly distrust them.
FyreNova - Uranus (Doctor) Effort
Spoiler: show
- You really didn’t do much in this game. Your heal on Sastar made logical sense in Night 1 given the history of people targeting him early on. You were reached by LGL and instantly thought they were suspicious which I don’t fully blame you since their strategy of reaching people as early as they did wasn’t the greatest thing in the world.
- Otherwise you really didn’t do anything, and the only reason you’re getting red instead of orange is the fact that you didn’t use your heal on Night 2. If you’ve chosen to heal yourself and been more proactive, there could’ve been a different turnout in the early game with you around.
- I’m only giving an orange for effort since I’m guessing something happened irl, so I hope you’ll be more active in the next game.
116taj - Taycamgame (Vigilante) Effort
Spoiler: show
- Out of the townspeople you were probably the hardest one to evaluate. Out of the active towns in the early game, I’d say you were the most helpful and cautious. You weren’t trigger happy right away like a lot of previous Vigis, weren’t blindly trusting Cryo when he approached you, and you killed Drifloon when you were informed they were the Jester to test Cryo’s trustworthiness. This in turn caused a light alliance to form between you and Cryo.
- From here you were still among the more cautious to role reveal and left Cryo to do some of the work and town discussion. Unfortunately Cryo was overthinking and in turn caused you to murder the sheriff in Night 3 versus solidifying a stronger alliance with the sheriff and millwright. After Cryo’s death you essentially took a lot of his baggage with you as he was in talks with Inferno, who was doing a splendid job as a fake graverobber.
- After this you were doing okay as a vigilante, but you almost killed Uranus as a TP suspect, killed another towner in Cleeed, and continued down the route alongside other townsfolk in believing Inferno.
- Overall a handful of things weren’t your fault as an active member of the town, but you were still the one to pull the trigger on a handful of missteps which prevents you from scoring higher than an orange. That being said, I look forward to seeing you in more games.
Suckerman - The Thwomp King (Graverobber) Effort
Spoiler: show
- I’m really disappointed you got killed in N1 again. Yes maybe part of that is because you got me as a role in this game, but more importantly you simply didn’t deserve to be targeted.
- Considering the number of times you’ve been killed early on for your short time being a part of the community, I really hope you get cut a break in games moving forward.
- Automatic orange for N1 death, and automatic blue for effort because I know you really wanted to play.
Krakin - Inferno (Mason) Effort
Spoiler: show
- For this being your first game on the server, I’m giving you the benefit of the doubt with effort since you were given an uncommon role in a relatively crazy game.
- For your first time you really didn’t play badly necessarily, but your silence for a good part of the game became a liability to the town. Day 2 at one point almost caused your partner to be lynched yet you didn’t say a single thing to defend them. Had Tay not goof up when they did, the lynch could have gone down to Uranus and Jordan instead. Saying you weren't a mason in the alliance chat Tay made hurt you more than just not saying anything at all or saying you prefer to keep that to yourself.
- Even later in the game when Uranus asked you to support his claim as mason, you were pretty absent for the most part and were unceremoniously killed by the mafia in Night 4. Overall there were definitely a few things you can do better, but I do hope we see you again in future games. Being a mason in your first game is a strange one, so hopefully you still learn from it too.
Uranus - Davide (Mason) Effort
Spoiler: show
- Your existence in this game really was all over the place. I mean at one point you were almost lynched in Day 2 and were actively thought to be the Identity Thief for a good majority of the game. The biggest reason you’re getting orange versus red though is a lot of this stuff wasn’t necessarily your own doing. Like with Day 2 you were cleverly silenced by the mafia and your partner wasn’t really doing much to save you.
- That being said, your performance overall leaves much to be desired. By the later half of the game you were another active townie that fell for Inferno’s schemes thanks to the work of other townsfolk, but more importantly you and Krakin both failed to really do much as masons besides spare each other from being lynched and giving the Back Corner more knowledge to seal their victory in the end.
- I will say at least you managed to get yourself out of suspicion from the vigilante and started to work with the town, but the above prevents you from getting anything higher than orange.
Oshi - Saltlord (Towner) Effort
Spoiler: show
- I do apologize for this rating, but I have to say it’s warranted. You were trying in the end to put an end to the tyrannical reign of the mafia, but you unfortunately buried yourself as the final step for Inferno to achieve victory to the town.
- Your activity wasn’t too astounding in the beginning, but by Day 3 you were actively trying to get Ch1lly lynched. This wouldn’t be the worst thing in the world except for the fact that you didn’t even vote for them. You gave valid reasoning as to why but considering it was at the end of the phase and votes weren’t changing, you essentially caused a towner lynch and effectively set yourself up to be the final lynch of the game.
- I will say that things were heavily stacked against town by the time you put more energy into the game, and I don’t fully blame you for briefly leaving the server because of how frustrating the game was. You did come back and accept the lynch, but in the end your impact was needed earlier on to help push town in the right direction.
- Your gameplay overall really wasn’t too bad, but those couple mistakes are what give you the red rating. I do hope we get more from you though. I like the idea of seeing a more aggressive Oshi in future games.
Cleeedet - Computerfan0 (Towner) Effort (Replaced Hand)
Spoiler: show
- To Hand. Thanks for joining the server, signing up for a game, and leaving without giving the game a chance.
- Now for you Cleeed, you gave a heads up about being involved with other stuff alongside this game so I’m a bit more lenient there. Unlike the others that gave the heads up, you were a bit more active to bring discussion to the table.
- Unfortunately your impact wasn’t too great, and the vigilante shot you as his final kill as you were deemed suspicious by the town in the end.
MECHDRAGON777 - Swiss (Towner) Effort
Spoiler: show
- You gave me a heads up on your activity, so I’m keeping the effort as an orange since you really couldn’t put much in with your busy schedule. Otherwise your impact in the game itself was once again minimal, and I wait for the day where you kick ass as a townie.
Taycam - Dawnfire (Towner) Effort
Spoiler: show
- Maybe this is cruel, but I’ll explain my reasoning. You weren’t too active in getting the ball rolling and mainly just saying Among Us jokes for the most part. Nothing really notable.
- By the time Day 2 rolled around you were put on the spotlight as a potential vote for weak reasoning (that being your Among Us jokes). From there you proceeded to reach Cryo and fabricated that you were in contact with the sheriff who inspected Inferno and confirmed him red. When asked who the sheriff was, you somehow guessed correctly and said it was LGL. Ultimately given other conversations Cryo was in, no one believed you and you were the lynch victim in Day 2.
- So you were absolutely right to be suspicious of Inferno for his erratic behavior of constant vote switching, but your way of going about it essentially pushed the town further into trusting the mafia. Unfortunately this was one of many factors that really put town in an awful position.
Ch1lly - Cryo (Towner) Effort
Spoiler: show
- You started off fairly inactive in the early part of the game, but things did pick up for you later on. Unfortunately your rise in activity came at a time where more eyes were set on you, making you seem more suspicious to be lynched in Day 3. Even when not many people were that certain of lynching you, votes were kept on and you failed to get anyone else lynched which in turn hurt the town further.
Cryo - MECHDRAGON777 (Millwright) Effort
Spoiler: show
- Like a handful of other townsfolk in this game, you really did put the effort into this game and really wanted to win. Also like a handful of others, you really got into your head and became your own worst enemy. This point is most applicable with you as you really put all your thoughts into your role dm chat (something I believe more players should start doing more often) which really gave me perspective on your stance in the game throughout as I saw your rise and decline.
- You reached a good number of players for communication, and the downfall truly began with your suspicion on LGL. On one end I can see why you were suspicious of LGL, but on the other end you were so uncertain of LGL that it prevented you from being suspicious of real threats like Sastar and Inferno. Given you were found to be the Millwright through LGL, I feel like the mafia would have tried to get rid of you sooner had LGL actually been with them. Figuring out you were Millwright in the first place should have really made it easy for you to be the voice for the town alliance in the early part of the game.
- On another note though you deduced that Taj was the vigilante based off your discussion with him about Drifloon and Drifloon dying immediately after. This small alliance could have been great, but again your lack of faith in LGL prevented a true powerhouse alliance from forming in the early game.
- Once you were found out as the Millwright by the mafia, you were deemed too trustworthy to keep around and Helmet blew you. This again was caused by you being more trusting of Inferno (who at the time was at his most vulnerable during Day 2 with the way he was acting after Tay called him out) and Sastar. I will say had Tay not been suspicious in the way he was trying to lynch Inferno, you probably could have caught Inferno eventually.
- Overall your game was a bit messy when it came to your scum reading and analyzing every single outcome possible. Even when you said you were thinking of every outcome possible, you closed yourself from other outcomes based on factors in the early game. I do hope you put this amount of effort into your next game, but try to keep a more level head and perhaps wait to read the room around you a bit more before going into action with your many dms.
Town Overall Effort
Spoiler: show
- This is hands down one of the most active towns I’ve seen in a long time; almost every single member of the town contributed to something here. Considering this is one of our largest games on the server, it’s really exciting we got to see so many players try new things and actively work to help the town get to victory.
- Unfortunately there were just so many different blunders and tragedies that have occured. On one end you have unlucky deaths of two town specials with Suckerman and Fyre being killed in the first 2 nights, and on the other end you have players that turned on each other with weak reasoning while also trusting mafia with relatively weak reasoning as well in the early game. Considering the town didn’t lynch a single mafia member, lynched the IT on a mafia member’s command, and proceeded to lynch 4 of their own members, there’s definitely room for improvement with scum reading. The benefit of the doubt I will give though is that this was a very strong mafia squad that you all had to face.
- I don’t want to repeat too many things I said in each player’s individual analysis, so I’ll say that I want to see more of this activity but with the hope that the town doesn’t tear themselves apart again.


Third Parties

Jordan - SAStar777 (Overzealous Identity Thief) Effort
Spoiler: show
- Just gonna start by saying your N1 kill decisions were cruel. Picking Hand (before they left), a new player, followed by picking Suckerman, a player notorious for getting killed early in almost every game they play in, were nothing short of rude decisions given the lack of info in the early game.
- Anyways you went with a classic TP strategy of just laying low and being inactive which could be helpful, but the mafia shot you in Night 1 and knew you were immune right away. Even though you were unaware of that info, by Day 2 you were an automatic lynch target for no reason, learned Cryo was the Millwright, and the mafia concluded you were the Identity Thief.
- If it weren’t for Taycam’s fake sheriff claim to Cryo in dms, you would’ve been lynched right away so consider yourself lucky there.
- Like Mech, you mentioned your activity would be rough at some point in the game, but even when you were active you kept with being under the radar and inactive in town hub. Considering mafia decided to keep you around and have Helmet bomb Cryo instead of you, this left you to take advantage and took out a couple of their players.
- In the end though you were eventually scoped out and lynched by the 4th day. Hopefully the next time you become the TP you’re able to put more into it. I want to see another game with you kicking butt soon.
Drifloon - Thehelmetguy1 (Jester) Effort
Spoiler: show
- You were really excited to get a TP role, and I was really excited to see what you would do to get yourself lynched.
- You tried a novel strategy in the server by siding with both the town and the mafia as a double agent. On paper this is an effective way of guaranteeing your victory, but the execution could have been much better. On one end you reached Cryo and Mech, trying to get something going with the town. You also reached Sastar, who revealed themselves as mafia to you, so the plan could have potentially worked.
- Unfortunately your conversations with Cryo were relayed to Taj and you were deemed too much of a liability to the town and got shot by Taj. Part of me believes this is just bad luck on your end with the Vigi shooting you, but your very active behavior in forming alliances may have also been a huge factor against you. At least the mafia were willing to cooperate with you funnily enough.


Overall thoughts:
Spoiler: show
- To get the mean stuff out of the way there were too many players that just dug their own graves throughout the game, and the fact that I had to make so many damn town whispers and alliance chats created an utter nightmare for me with logging this game. These chats are very useful to make, but try to have more reasons to make them in the future. There were a lot of people that requested chats with either weak reasoning or just to have them it seemed. I'm also gonna bash myself for the inconsistent phase changes and inactivity towards the back half of the game. I had a trip I was on, so I couldn't be on my computer that much so I do apologize there.
- That being said, the amount of activity in this game was just outright astonishing. I was very flattered to see sign ups for this game fill up so rapidly and having this active of a group throughout the game was very nice as well. Furthermore, I was really happy seeing the number of questions regarding the game and the role list; it really showed me that people were paying attention and trying to understand every facet of the game as well. I hope we can keep this momentum going into future games.
- Considering I was pretty harsh in a lot of your analyses, I wanted to mention that I added an additional rating for effort in this game analysis because so many of you really did come to play. Yes a lot of you did not play the best in the grand scheme of things, but the fact that a lot of you came out to try your best to win for your respective factions says a lot. The most important thing in this game is the strategy that is involved, so expecting everyone to play masterfully is just not possible.
- What I do expect moving forward is that each of you who made your mistakes learn from them, come back for future games, and put in the same amount of effort you put in for this game with more refined gameplay. Like I said before, I received a ton of questions regarding the role list so this is a solid step in the right direction.
- Otherwise I had a really fun time hosting this game, and I hope you all continue to enjoy my hosting for however many games I have left in me. Being a host and a co-host for a good chunk of the games on the server has been very fun, but I’m looking forward to a nice break. I hope to see some new blood putting their time in for the upcoming season.


Biggest Plays:
Spoiler: show
- LGL rolling themselves, Sas and Jordan getting each other’s roles, Drifloon and Helmet getting each other’s roles, and also Saltlord and Oshi getting each other’s roles.
- The entirety of Day 2 (Tay’s fake sheriff inspection, Uranus almost dying as a TP candidate, Jordan getting voted for minimal reasons besides mafia knowing his identity, Inferno fake claiming graverobber in public, etc).
- Inferno, Sas, and Saltlord getting constantly reached out to and confirmed trustworthy.
- The successful infiltration of the mafia throughout the game.
- Helmet’s undying loyalty to Luigi, up until the very end.
- Jordan’s inactivity saving him from getting lynched until Day 4 due to town shooting themselves in the foot throughout the game.
- Everyone making alliance chats, leaving me to log over 30 different conversations. DX
- Inferno controls the game to seal his victory as the sole surviving mafia in the end.

Otherwise thank you all for sticking around for the first 5 seasons, and we hope to keep this going! I hope to see you all in season 6, and I hope everyone takes it easy!

krakin
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Re: Mafia Revival: Mafia 25: Player Analysis

Postby krakin » Tue Feb 22, 2022 10:56 pm

The Thwomp King wrote:
Tue Feb 22, 2022 9:47 pm
Krakin - Inferno (Mason) Effort
Spoiler: show
- For this being your first game on the server, I’m giving you the benefit of the doubt with effort since you were given an uncommon role in a relatively crazy game.
- For your first time you really didn’t play badly necessarily, but your silence for a good part of the game became a liability to the town. Day 2 at one point almost caused your partner to be lynched yet you didn’t say a single thing to defend them. Had Tay not goof up when they did, the lynch could have gone down to Uranus and Jordan instead. Saying you weren't a mason in the alliance chat Tay made hurt you more than just not saying anything at all or saying you prefer to keep that to yourself.
- Even later in the game when Uranus asked you to support his claim as mason, you were pretty absent for the most part and were unceremoniously killed by the mafia in Night 4. Overall there were definitely a few things you can do better, but I do hope we see you again in future games. Being a mason in your first game is a strange one, so hopefully you still learn from it too.
Spoiler: show
Jokes aside, even though this was my first game on the server, this actually wasn't my first mafia game in general.
M39: Terror is Around Every Corner, M38 Take Two: The Mafia Returns
I played in these games from like 5 years ago, so I understand why I did so poorly since I had bad luck on my second game, and also because I've long forgotten how to play lol. I do have to say there was incredible luck on Inferno's side, but overall I think we're all MVP's, Great game everybody! I was daunted at first by how everyone seemingly had come up with a strategy of some sort, and I felt incredibly dumb for not having any suspicions and just going with the flow. I had almost questioned my decision to pick up playing mafia again, was understandably frustrated when I was offed on Night 4, and was even thinking about leaving the server at some point, but thankfully I didn't rage quit and lost gracefully. That being said, I actually enjoyed this game and Inferno coming in clutch. I'm looking forward to coming back next season.

Uranus
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Re: Mafia Revival: Mafia 26: Player Analysis

Postby Uranus » Thu May 19, 2022 6:22 pm

Heyo, it's your favorite Mafioso Planet, Uranus here with my version of the Mafia 26 analysis. If cryo wants to post his version he is free to do so. Without further ado, let's begin.

Third Party

116Taj
Spoiler: show
It's a massive damn shame as to how you died, as if you weren't sniped, cult would likely have survived way longer than it did. Still, you died early so orange
Oshi
Spoiler: show
Whilst I was initially going to give you red for your pretty major fuckups at the end, I eventually decided to go with the orange, as you were able to get some pretty nice kills in before your demise. It's pretty much on the line however.
Town

Drifloon
Spoiler: show
Hey, nice job giving your enemies heals, pretty sick move if I would say so. In all seriousness, it's close to green but ultimately I don't think your moves were enough to edge you to green and with a little bit of iffy gameplay at the end, although it was close
Saltlord
Spoiler: show
Similar to Drifloon in a way but instead I gave into the green. Your actions were well thought out and you didn't really crash into some of the discussions which was a good thing since it made things a bit less chaotic
Inferno
Spoiler: show
Pretty early death, not much to really add here tbh
Suckerman
Spoiler: show
Honestly here your gameplay was pretty flawed. The absolute biggest mistake was forgetting conversion actions, pretty much costing cult the entire game. Please remember to do actions please, especially in this role
syncc
Spoiler: show
Oh boy, whilst you tried your best to be a useful asset to the town, you ended up being a big liability as you nitpicked the shit out of chordcode and Noodlemire which highly disrupted gameplay after TTK had figured the scum out. If you had continued, cult may have gotten the chance to comeback. Sometimes you need to nitpick, but here it was a bit too aggressive.
Jordandiablo
Spoiler: show
you weren't really all that active, but you did come into play when needed to at least. The biggest flaw was of course the snipevote which could have caused further town divide but luckily RNG was in the town's favor ig
MECHDRAGON
Spoiler: show
We're no strangers to love
You know the rules and so do I (do I)
A full commitment's what I'm thinking of
You wouldn't get this from any other guy
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching, but you're too shy to say it (say it)
Inside, we both know what's been going on (going on)
We know the game and we're gonna play it
And if you ask me how I'm feeling
Don't tell me you're too blind to see
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching, but you're too shy to say it (to say it)
Inside, we both know what's been going on (going on)
We know the game and we're gonna play it
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
(Night 1 death)
Noodlemire
Spoiler: show
Whilst I do appreciate very involved gameplay, the biggest issue were the nitpicks. Not as bad as syncc and at least you backed down, but it's still a bit of an issue. I do think you can be a great player but possibly looking into more passive options would be more preferrable
SaStar
Spoiler: show
Entered p. late into the game and couldn't do much to save the cult.
GrandpaSchitzel
Spoiler: show
Man, can we please stop with the snipevoting. Whilst Taj was a cultist, you can't be going around snipevoting random people just because you can, It'll just waste time for everyone. Otherwise you were ok
Datgab
Spoiler: show
Why are we still here? Just to suffer? Every night, I can feel my leg... And my arm... even my fingers... The body I've lost... the comrades I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our past (Day 1 death)
chordcode
Spoiler: show
You didn't really do a lot but that's not really a major flaw tbh as you at least were active and only 1 person was yelped through the entire game
Fuyu
Spoiler: show
Died pretty early and couldn't really have any lasting effects on the game
TTK
Spoiler: show
Gotta say, you were pretty damn good. I can't put you in blue due to how the game went but you were insistent on getting the right scum compared to the rest of the town. So well done on that part. Also nice job on getting the alliance going
Overall
Spoiler: show
This game was honestly pretty meh. There wasn't a lot of activity and people were way too aggressive at times. Some good gameplay but overall there were some stinkers in there as well. I think cults are a cool concept and they could help spice thngs up a lot so I hope we can use em again

Suckerman7 GM
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Re: Mafia Revival: Mafia 27: Player Analysis

Postby Suckerman7 GM » Thu Jun 02, 2022 2:42 pm

https://docs.google.com/spreadsheets/d/ ... sp=sharing (Actions spreadsheet)
https://docs.google.com/document/d/16A6 ... sp=sharing (Rolelist & Game info)
https://drive.google.com/drive/folders/ ... sp=sharing (Logs, still WIP)

Hello people! You weren't expecting someone like me to post here, did you? Yes, I hosted M27 and the analysis are now up! So let's get to the analyses:

PLAYERS:

THE NIGHTBRINGERS: (AKA MAFIA)

Saltlord - Umbral Executioner (Assassin)
Spoiler: show
- You weren’t as active as Sas or Jordan was, but like Sas, you managed to keep a pretty low scum profile and gained the trust of the Town, taking them from inside out pretty easily.
- The fake silence from you early on allowed you to be trusted, and bringing crucial info from the Sheriff allowed the Mafia to bring a swift victory by taking out the specials one by one.
- Also using your superkill on Inferno was a great play that turned the tides in your favor.
Jordan - Bloodborne Abductor (Kidnapper)
Spoiler: show
- First, I gotta apologize that your role was a bit unbalanced, with the whole “lack of clarifying your cooldowns” thing, and also you had some personal issues, but you did play pretty well even under such dire hardships on your end.
- It’s a shame Inferno inspected you early on and got your color, maybe you could have even survived much later into the game, but it seems your way of playing caught the attention of Town earlier on and stamp you as the scum.
Sastar - Dark Maestro (Silencer)
Spoiler: show
- Not gonna lie, you indeed carried the Mafia with your back entirely, with your strategizing, your fake silence strat early on to pull away attention from yourself and other Mafia members and eventually silencing crucial members to halt Town in their tracks.
- You also kept a pretty low scum profile as well, with the Town trusting you for the majority of the game, thus managing to get enough info from Town’s plans to destroy them from inside out, like Salt. Pretty impressive.
- Although if you didn’t forget some slight plannings on the Mafia actions and if the game lasted longer enough for you all to strategize more carefully and precisely, you’d get a blue.
Mafia Overall
Spoiler: show
- It seems this Mafia group is quite a sturdy and well-balanced one I’ve seen in a while. The activity levels were quite high and 2 of the 3 members managing to get Town’s trust allowed you to easily take out the Town one by one.
- Although your speed on getting rid of the Town got reduced with the early slaughters by the late game, you managed to pull away the suspicions from yourself for the majority, scoring the victory in the process.


THE DAWNBRINGERS: (AKA TOWN)

Syncc - Stellar Shaman (Doctor)
Spoiler: show
- I’m afraid you weren’t as active as I expected you to be, knowing you had a crucial role and all, and I understand the lack of people trying to reach you also caused a fair share of deaths in Town, especially with the whole Taj-Drif breakout.
- But I can definitely see that you could strategize your heals better, even a crucial self-heal could protect you from the imminent death. But sadly, the Town was already in shambles by the time you perished, so you were destined to fall eventually.
FyreNova - Holy Knight (Simultan/Bodyguard/Priest)
Spoiler: show
- First of all, I apologize for announcing your silence late on Day 3, which could have easily ended you, if Sas wasn’t so merciful to give you another chance. But aside from that minor slip-up, I feel like you could have played even better.
- If you reached Inferno before he died, maybe the intended alliance between you, Helmet and LGL could have been formed much sooner so maybe you could have performed a well-done comeback.
- There is also the fact that you had a lack of trust in LGL, which kinda slowed down the potential comeback from the town… But I can understand that, so I won’t proceed any further with this.
- Also it was unfortunate that Salt used the superkill on Inferno, whom you also protected as well, but your later protections were pretty out in terms of the ones being targeted and taken out (going for Chord despite it laid a pretty low profile for example)
- But I know your motivation fell down after the accident on the silence announcement, so I won’t be harsh on your judgment.
Thehelmetguy1 - Dawn Cultist (Townie)
Spoiler: show
- I know you said that you didn’t play too well this game, but to be honest, you managed to survive for quite long, and managed to form a semi-solid alliance with Inferno, LGL and Fyre afterwards, but the Town imploding early on didn’t help anyone of you’s case, not gonna lie.
- I can definitely see you could have carried the town like LGL if it wasn’t for the early implosion with Taj and Drif, but alas, unfortunate things happened.
Drifloon - Dawn Cultist (Townie)
Spoiler: show
- It kinda sucks that Taj’s strat also burned you in the end, getting lynched afterwards. Maybe if you could defend yourself more efficiently against Taj’s claims on you, you could have easily lured the attention out of yourself.
- You also pretty much gave up after the whole Lynch, so you also lost motivation, but I know you could have done much better knowing your performance from past games.
LGL (Replaced Eclipsed) - Dawn Cultist (Townie)
Spoiler: show
- You joined quite later on with Eclipsed leaving, but you showed you could have been a more valuable asset to the town, with you contacting remaining survivors and eventually strategizing on who could be who.
- If the Town didn’t lose a lot of blood early on, maybe you could have even carried the game, especially if you managed to contact the other specials sooner. (I know you reached Inferno and Fyre later on but they died afterwards so, it’s sad)
116taj - Dawn Cultist (Townie)
Spoiler: show
- Even though your plan seemed pretty solid with the whole baiting strategy, it blew in your face the worst way possible, which also caused the death of a few other townies in the process whether via lynching or death from Mafia.
- Maybe if your plan was a bit more well-thought before you reached other people, it could have gone more efficiently. But alas.
Fuyu - Dawn Cultist (Townie)
Spoiler: show
- I feel sorry that you got killed on the first night. It was kind of fortunate, but this is the RNG being pretty cruel on ya.
- Maybe in another game, you can survive longer.
Oshi - Dawn Cultist (Townie)
Spoiler: show
- Alongside Fuyu, you were also killed very early on Night 1, so you’ll get an automatic orange.
- It’s a shame Mech’s RNG kill landed on you, maybe you could have had more potential otherwise.
Chordcode - Special Dawn Cultist (Miller)
Spoiler: show
- I don’t know if your reason to be really inactive was being busy or something else, but it’s impressive how you lasted this long with such low activity levels.
- But sadly, due to a lack of activity and also with RNG visits given most of the nights, you get a red.
Town Overall:
Spoiler: show
- This town was quite active without the inactivities from some members, and 2 unfortunate deaths on Night 1, but sadly, you guys fell down really hard with Taj’s claims burning out Inferno mentally and dying later on and Drifloon getting lynched afterwards in the end.
- Most of you also got managed to get infiltrated by Mafia pretty easily, as Sas and Salt got all the crucial info specials got to beat you, while you focused on Jordan, but didn’t lynch him until much later on when the 50% of the Town was already perished.
- Speaking of the inactive people, I know you could have done much better, I don’t know if it was the roles or your real life issues, but I expected more activity from the Town in the long run.
THE REVENANTS: (THIRD PARTIES)


Mechdragon777 - Soulbound Predator (Soul Salesman)
Spoiler: show
- I am very aware that you were really busy, and also with the factors that blues died pretty late and Amnesiac also died without snatching a role, so you couldn’t make use of your abilities until very late into the game.
- But you managed to lay low quite well and didn’t catch the suspicion of the Town nor the Mafia, allowing you to survive this long.
- If the Town also didn’t explode so soon and lost a lot of members in the process, you could have even won with the later strats of LGL and Helmet bringing down the other mafia members and you taking care of the remains. In that process, you would have deserved an easy blue as well.
Noodlemire - Voidborn Snatcher (Amnesiac)
Spoiler: show
- It’s really unfortunate that you died before being able to snatch a role. I understand you wanted to wait until a Town Special/Mafia died so you could take over their role, but it seems you were already targeted by the Mafia without them knowing you were Amnesiac, so I won’t be too harsh on your analysis.
- I can definitely see you getting a higher color if you survived longer and made use of your ability.
.



Overall Thoughts:
Spoiler: show
- Since this was my first game I ever hosted, I admit I made some mistakes on my end. (Also with TTK not being able to help me a lot due to his own personal stuff) But I’m glad I managed to make a fun and enjoyable game in the end, I hope.
- I spent quite some time on building the world the game takes place in, and also the story and the way to send off the deaths/lynches. But if I wasn’t so busy myself on the most crucial parts of the game (such as phase changes) and if I didn’t forget to check the final draft and notice the minor nitpicks on the unbalanced parts, maybe the game could have gone much smoother like I anticipated.
- I also enjoyed spectating other people playing while checking the actions of everyone else (not like a spectator after dying in a game or wanting to be a spectator myself) and most people trying their best to win also gave me enough inspiration to try harder and make a more balanced & better game next time. I’m glad I’m part of this community.


Most Notable Plays:
Spoiler: show
- Sas and Salt’s fake silences on the first two cycles.
- The almost solid alliance between LGL, Helmet and Fyre. (And Inferno earlier, if he didn’t burn out and then got targeted by Mafia)
- Inferno managed to reach out to almost everyone, then LGL took up his torch to do so. (Jesus, so many chats bloating my Discord lmao)
- Mafia managed to take out Town from inside out, with Sas and Salt gaining easy trust of the Town very early on.
- Taj’s impressive and massive plan. (But it caused Town’s downfall, could have been really good if it didn’t screw up)

cryo
Goomba
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Mafia Revival: Mafia 30: Player Analysis

Postby cryo » Tue Oct 04, 2022 8:08 pm

It’s me, cryo, host of Mafia 30: Two Sides of the Same Coin. It is yet again analysis time, so let’s see how you all fared.

The Mafia

inferno - Exorcist
Spoiler: show
Sigh… Already ready for the extreme controversy this rating is gonna bring. Yes, we’ll get the big issue out of the way; you did leave the game mid-way through which negatively impacted every player’s experience. That aside, you actually put a lot of effort into this game… possibly more than anyone else did. You played a great early game and your handling of mafia actions was on point. Even after being lynched, you managed to keep your cool and supported your mafia teammates in unconventional ways; through bussing Fyre. Even your “fatal mistake” wasn’t all that bad. You slipped up and it turned Day 3’s votes against you. But, with your role as Exorcist, you were actually not all that pivotal to mafia’s current key win condition- synccc was. Since synccc was the last surviving mafia, by throwing attention heavily onto yourself, Fyre, and Suckerman, you inadvertently pathed the way for a mafia victory. It’s honestly a bit upsetting to me that you left the way you did- because I would have surely rated you Blue otherwise. You need to have more confidence in yourself and recognize just how disruptive and present you are as a player. Your strengths lie not in deceiving and infiltrating- but rather in distracting and controlling the flow of the game… Well played, inferno. I hope to see more of that gameplay in the future if you decide to return… and with less mid-game ejecting.
synccc - Ghost
Spoiler: show
You played a solid, low-key game which left you out of the spotlight entirely. While not the most creative or technically difficult of strategies, and whether you intended it or not, it was well executed and led to the enabling of a living-realm Mafia victory. You could have been just a bit more engaged in the actual mafia discussion though. Nonetheless, I think you deserve a Green here for one play in particular; your initiative in lynching Saltlord, while very risky with the circumstances, was judged properly and due to inferno's shenanigans you were able to get away with it, probably as a surprise to yourself I would imagine. It was one of the key factors to the mafia win. Well done.
FyreNova - Poltergeist
Spoiler: show
Like synccc, you played a lowkey game, err, mostly due in part to you being completely missing for the first few phases, but I digress, lol. Once you did show up you became an active and relatively contributive member of the mafia. In particular, your initiative to lynch Suckerman, even at the risk it brought to yourself, was smart, and allowed inferno to execute his (whether intentional or not) plan from within the Netherworld, effectively giving the mafia control over both realms for a solid while and further enabling the win. Good stuff.
My general thoughts on the mafia:
Spoiler: show
Somehow, despite all the wackiness, the mafia played a really well-executed game, and I’m not even sure if it was due to strategy, luck, or a mix of both. Town’s general inactivity certainly fueled their success, but each member brought a unique and helpful aspect to the team, making this a proper group effort and a deserved win (but I’m sure some people will disagree). It’s only fitting that the game ended with each mafia in a different state of living (dead, exorcized, alive). Genuine props to you all.

The Town

KanyeBakingCupcakes - Kind Ghost
Spoiler: show
You kind of seemed to know exactly what was going on in a flippant sort of way, and you certainly utilized your role. That said, I don’t think you actually did all that much with it. Your messages definitely brought attention to certain factors of the game, but town’s lack of activity should have been a sign that you yourself may have been better off getting your hands dirty. I think playing a bit riskier and leaning into your crazy intuitions would suit you better, personally. Overall though, you put in a genuine amount of effort into the game and clearly paid attention to everything happening around you, so well done.
Turca - Paranormal Specialist
Spoiler: show
I think this is one of, if not your first games here, so I will be as lenient as possible, lol. You seemed interested in the game but your misconception over how abilities worked led to a major, major handicap to the town. You had perhaps the most important Town role of them all, but it boiled down to you nabbing Suckerman’s role, which did not actually help at all since the mafia had decided to take him out that day anyways. You also revealed yourself publicly for little to no reason and hinted at your role ahead of time, too, leading to you being immediately shot down by the mafia right after. The only time you’d really want to reveal yourself as an investigative role is when you have truly important information, and preferably in a game with a protective town role to help you out. Yes, most of this was just being new so I can’t fault you all that much. Going forward, try to ask the host more private questions when you have assumptions about the game, so that you don’t end up committing to a mistake. Hosts cannot tell you how to play, but you can decide how to play based on how they answer your questions. I hope you stick around and try out some more games though, you seem cool!
Noodlemire - Medium
Spoiler: show
...Sorry. You got RNG’d on the first night and then immediately exorcized, as the pool for Exorcist was just you and taj. There really isn’t anything you could have done. Better luck next time man!
Saltlord - Medium
Spoiler: show
I’m sorry, I wish I had something positive to say but I just don’t. Going forward, please only sign up to games when you can make the commitment of being active in them. In fact, your role was even well suited to ejecting from the game- you could have used your ability on someone you even guessed as being important and then decided to AFK, but no… you sort of just sat around all game and let synccc vote you out with absolutely no opposition, leading to the inevitable loss of town. I mean this with no harmful intent, either. Sometimes it just be like that.
116taj - Strong Spirit
Spoiler: show
I can’t for the life of me fathom why jordan snipevoted you. And then Azrael deciding to finish you off the literal next phase? Sheesh, talk about horrific luck. I’m honestly so incredibly sorry this happened to you.
jordandiablo - Strong Spirit
Spoiler: show
It was really not cool to snipevote taj like that, with absolutely no prompt and for effectively no reason. You should honestly be relieved it didn’t cause more harm than it did; if town had even somewhat paid attention they would have immediately started suspecting you as a mafia, OR Paranormal Specialist, both of which would have thrown the game entirely out of whack. Mafia exorcizing you was honestly a misplay, but since nobody really paid attention it had little effect on the game other than giving taj a really unfair game. To spin this in a constructive manner, I’m glad you asked me to clarify whether or not spirits could read town chats- I feel that misconception may have contributed somewhat to why you misplayed the way you did. Going forward, start asking those questions ahead of time and putting heavier thought into major decisions, such as those involving the killing of player(s). No hate to you man.
PurpleFlyingPigs - Spirit
Spoiler: show
I can’t fault you too much for doing little as a townie, but as you were the longest surviving townsperson, I definitely feel you could have done more for the game. You mentioned you suspected synccc but forgot to submit a vote; something like that is utterly crucial in a late-game scenario and could have literally spun the result of the game. Overall I just request a bit more focus and attention put into the game, and I’m sure you’d do just fine. Remember that your voice, thoughts, and votes are important as heck, even just as a townie.
Uranus - Spirit
Spoiler: show
Your catching of inferno’s slip-up and general activity throughout the game solidify you as one of the few true helping hands in the town… Heck, probably the literal backbone of the town due to how weak it was in comparison. One person can’t do everything on their own sadly, and the cards just weren’t in your favor in this game. I have no complaints with the way you played, so keep up the good work.
Thoughts on this town:
Spoiler: show
Honestly, the vast majority of this town was extremely inactive and unperceptive to the things happening around them, barring a few key players who couldn’t really pull much off on their own. I am disappointed with this as a whole; the role list had ample opportunity to be exciting but the mood throughout it all was one of deadpan, unenthusiasm and general confusion/lack of direction. Please everyone, remember we’re here to play a game and have fun. Try to engage yourselves a bit more and experience the game while it lasts, rather than just dredge through it, putting in the bare minimum. Otherwise, just don’t sign up… No one will blame you if you need a break. I hope to see you all enjoying these games more in the future. Sorry that this one was a bit complicated and scuffed.

Azrael

Suckerman7 - Azrael
Spoiler: show
I think you played fine. Getting blasted on Day 3 was painful, and you definitely gave up way too soon… That said, there really wasn’t much way for you to win from that point onward, so I can’t blame you. You gave it your best shot and you at least were active enough to squeeze your actions and messages in throughout the most important early phases.
Third Party thoughts:
Spoiler: show
Rather than discussing play here, I wanna discuss the role in general. Wow, this role is really punishing. Get caught by even a single action and you’re pretty much done. Also, the win condition is super rough… I wanna see better third party balancing in the future. Namely a purple Miller and some other night immune role, or protective role, would have really improved Azrael’s odds of success. Currently I don’t see this role ever realistically winning a Netherworld match. It only really exists to add unpredictability to each phase’s kills, and there were way better ways to do that than to screw over whichever unlucky player rolled this role.

Final thoughts on the game:
Spoiler: show
Other than the Azrael situation, everything else was surprisingly well balanced in this game, with a lot of potential for unique playstyles, strategies, and spicy discussions. It is a true shame none of that really ended up going down. I have more thoughts, but this post is getting really long and my brain is a bit too scattered to put them into words. I’m just kinda glad we gave it all a shot, even if it didn’t end up working out.
Best moments:
Spoiler: show
The bizarre Ghost & Kind Ghost posts.

The horrible tragedy that befell Suckerman on Night 3 / Day 3.

The CRAZY spike in activity in Netherworld Night 4, which then immediately dissipated.

Inferno’s play as a whole, other than… Gah, this is still so controversial.

Literally no whispers/alliance chats being made, since everyone who wanted to make them couldn’t due to being dead (yay, easy logging!).

Town chat quite literally becoming a ghost town.

Everyone being confused as heck for the entire game.

Yeah, these aren’t the greatest moments lol, but hey, I wanna stress that this game was a good experience despite all its flaws.

The Thwomp King
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Mafia Revival: Mafia 31: Player Analysis

Postby The Thwomp King » Thu Nov 03, 2022 10:25 pm

Mafia Actions
Role List and Game Info
M31 Logs

What's good everyone? I'm back once again with the server's first dual mafia game! Enjoy the analysis for Extra Extra!!! Read All About It!!!:

Player Analysis

Negative News Network (NNN)

Cryo - Powerful Producer (Artist):
Spoiler: show
- You were more of the leader in this game, and you pretty much outplayed all of your opponents. Even when turning on your true love, Uranus, you decided it was best to play with your mind and not your heart.
- Your infiltration was pretty seamless, and even with it partially being due to luck from the lack I see no trouble giving you blue for how calm and collected you were throughout.
- Throw in your decisions for using/not using abilities also panned out. Not often does an artist win the game using 1 of their only paintings because of how much control they have
- Overall excellent job conquering the game
FyreNova - Action Anchor (Captor):
Spoiler: show
- Pretty close to blue as well, but I do question some of the instances of not using your ability. Considering your role was the single most powerful role in the game it would’ve been nice to see it used more. Only downside was blocking the journalist was probably the one role you shouldn’t have captured in this game due to the events that happened.
- Still though you pretty much played a smooth game with not that much suspicion on you, and you blended in well with town. Your love for Uranus will not be matched anytime soon either as you had to strength to finally pull the trigger on him after so long.
- Another excellent performance
Negative News Network Overall
Spoiler: show
- While there was some luck involved to some extent such as two town specials dying N3 and Cleeedet getting lynched for fake claiming too late, part of that does come down to how you both outplayed your opponents.
- By the end you both pretty much had the game solved, and you both were key components in one another’s victories. Albeit it’s not a perfect game, but I certainly wouldn’t want to face either of you as mafias either.

Publicity Pack (PP)

Jordandiablo - Evil Editor (Dual Wielder - Agent/Color Swapper):
Spoiler: show
- I think your ability usages were fine, and you did contribute to your team at important moments.
- Only reason I’m giving you an orange versus green is due to the fact that you continue to play with your classic habits once you were alone and essentially failed to do much when put in the spotlight. I do hope to see some new tricks from you soon, and if you say you don’t know what to do just remember there’s a whole community to you that can offer ideas and strategies to you (also the Tricks and Tips thread in the forums in #resources).
Cleeedet - Station Saboteur (Dual Wielder - Butcher/Thug)
Spoiler: show
- Another solid performance, but you were simply outplayed by Cryo by fake claiming medic as well. I certainly don’t fault you too much for that as it was kinda unlucky. Still though you had good ideas, and had things gone differently you probably could’ve been in Cryo’s position.
Also sad to see you not use your abilities at all as a beheading could’ve helped out to some degree. Perhaps I should’ve added a silencer in the game too or replace beheading with poisoning.
Publicity Pack Overall
Spoiler: show
- By the early game you guys did pose as major threats to both NNN and P69, and for a bit I thought you two were gonna end up winning. Though once again you guys acted a little too late and the NNN took control of everything. Definitely enjoyed watching this team though.

Advocopolis’ Pog 69

Synccc - Paper Patrolman (Detective):
Spoiler: show
- You played fine overall and were relatively cautious with your abilities. Eventually you were just scoped out and that was the end of it.
Uranus - Paperboy (Journalist):
Spoiler: show
- You getting roleblocked first really was the catalyst to lead town to a winning game. Unfortunately due to a mix of bad luck and strong Cryo play you were victim to NNN manipulation. Mech and Drifloon not claiming also hurts a little, but Drifloon died too early to hurt or help the team while Mech caused you to put full faith in Cryo
- You had your wits about you and were cautious, but you did get a little overconfident with the alliance to the point where the NNN overcame their love for you to kill you off when it mattered most.
- Still though it’s pretty positive meta if you have the infiltrating mafia afraid of you, and you caught onto PP’s infiltration instantly to knock out one mafia squad.
MECHDRAGON777 - Media Medic (Doctor):
Spoiler: show
- I don’t enjoy constantly giving you bad ratings for the record, but this was another case of you could’ve done much more if you were active.
- The N1 decision to not heal is oddly your least offensive move, but even that was a bad call as even a simple rng heal (like you do later on) could do something. Even then it was essentially proven early on that Uranus was safe to claim to, and you choosing not to led to NNN taking easier control of the game.
- Throwing in your heals later on further proved how little attention you were giving the game as you should’ve figured out at the very least that Uranus was the perfect heal decision to keep town riding through. By the time you were lynched you barely had a defense and even the remaining town assumed you were mafia despite flipping blue.
- It’s disappointing ragging on you once again because I know at your best you’re a very strong player, and I do hope you don’t take this personally because I think you’re a great person too. It just sucks to see the potential of a more interesting fall through when important roles like yours are inactive.
Drifloon - Advertiser Analyst (Day-time Dissector):
Spoiler: show
- Another game where the dissector died too soon, but you were more or less unlucky for the most part. There’s not much leeway with inspecting and confirming PurpleFlyingPigs as townie since that’s kinda the obvious move, so I understand why you didn’t claim to Uranus D1.
- Had you not been targeted early on and could use your ability more, then I see you as a potential benefactor to a possible town victory. Sadly that just wasn’t the case.
Suckerman7 GM - Advocopolis Aficionado (Townie)
Spoiler: show
- To be honest you were one of the only townies trying to help, but everything you were involved in was pretty much just from a really strong performance by Cryo and Fyre. Had you actually been in a town alliance with all town then your rating is an easy green, but I give orange as you really were limited in knowledge that was fed to you by the mafia so I’ll spare you a red.
Lad - Advocopolis Aficionado (Townie)
Spoiler: show
- Sticking with red on this one only because you probably could’ve done more as a townie through and through and made it to the end with minimal impact. You did at least try to claim to Uranus, but it was too late.
PurpleFlyingPigs - Advocopolis Aficionado (Townie)
Spoiler: show
- You were tragically a N1 death and couldn’t do anything in the game. Hopefully in the next game you’ll at least live through a whole cycle.
116taj - Advocopolis Aficionado (Townie)
Spoiler: show
- The one time you don’t get that N1 or an intentional D1 lynch you decide to lynch yourself D1 instead anyways! I 100% get the intention for it, but I think this was the one instance where preventing a snipevote by killing yourself kinda hurt in the long run mainly because each mafia only had 2 people each and snipevoting would’ve been too much of a short term solution for either side.
- Still you were one of the few townies that tried something, so I’ll give you that.
Turca - Misinformed Man (Millwright)
Spoiler: show
- Same deal as Lad where you really had minimal contribution to the game as a townie that made it to the end. You had the strange situation of both mafias targeting you as a kill, but they more or less figured you were the Millwright due to your inactivity. You were unaware of this role which is fair, but you still could’ve done something in the game.
Pog 69 Overall
Spoiler: show
- I give orange because there was a lot of flexibility in how this game could’ve panned out for you guys. Had Mech been active, Uranus and Synccc didn’t die at the same time, and Drifloon didn’t die early, then there’s a game of strong town specials that could’ve ousted both mafias easily. Heck like with PP there was a point where you guys posed a major threat in D1. Unfortunately due to various factors things didn't pan out and you guys were controlled by NNN.

Overall thoughts:
Spoiler: show
- This game I sincerely believed was balanced as well as it possibly could be, but I think it’s just a matter of Dual Mafia games being simply meant to be played with a larger pool of people. I can’t force people to play my games, but I think the lack of interest, my own schedule, and the overall dwindling enthusiasm for the server as a whole took a toll on my enthusiasm.
- I will also say my hosting was probably my worst it’s been as I just had too much going on during the weekends. I actually had so much planned out to keep this game fun like I’ve done in the past with games like M8, M13, M18, and M25, but to be frank it seems my style of hosting has become a bit outdated and for the first time I began to truly feel like I shouldn’t be hosting anymore. I’ll try to do a better job in the future, but at the very least my undefeated streak of no rerolls continues.
- Regardless I do think the game peaked fairly early on with good activity, and I see a ton of different outcomes with how things would pan out as well. It was just another case of one side dominating at the end and pretty much the winner was decided a couple days ahead of time. Only other major disappointment was the execution with the propaganda and lack of ability usages from both mafia.
- I hope this game can encourage people to make their own Dual Mafia games as the server could always have more variety. Also despite the minimal usage, I hope introducing roles like Captor and Butcher can increase options and ideas for players as well.

Best Plays:
Spoiler: show
- Uranus finding a loophole in the role list to claim in order to get an alliance going, and scaring the shit out of Fyre and Cryo with his dashing good looks and intimidation.
- Cryo and Fyre infiltrating the town with ease, and dictating the game once their biggest threats were out of the picture.
- Cryo and Fyre’s decision not to kill N4 to prevent a potential heal in order to guarantee no counterclaims could be made with proof.
- Taj bombing himself once again to prevent snipevotes from being a staple in the server
- #EverybodyLovesUranus, the sequel to #EverybodyLovesSas from everyone creating Town Whispers with Uranus

Take it easy everybody!

Uranus
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Re: Mafia Revival: Mafia 32: Player Analysis

Postby Uranus » Mon Dec 26, 2022 4:33 pm

Hi all, welcome to the Mafia 32 analysis! This is my first full game in a while and oh boy... this is a game alright. Let's get onto the analysis

Mafia

116Taj
Spoiler: show
Despite being the main man of the mafia trio and the best mafia member imho. The reason why you are orange is the dreadful endgame strat that honestly nearly cost Mafia the game if it went through. Your execution of it was quite mediocre and you were eventually found out by Oshi and Radiance. I can't give you any lower though, but please refrain from making these reckless moves even in comfortable spots
Elink
Spoiler: show
For your first game, you ended up doing ok. You did end up being quite awkward in spots, allowing for TDK to suspect you, but for the most part this was an ok performance. Being more active in public would defo help though
lad
Spoiler: show
You were mostly inactive for a good bit of the game, but actually picked up around the end. The town nearly voted you out but your teammates saved you. Despite this, I was considering red for the poor activity at the start but since you won it's an orange
Mafia overall
Spoiler: show
Taj carried the group tbh, but this trio would have been wiped out pretty early due to general suspicion and inactivity. However, as we'll get to later, the Town is quite a dousy and they pretty much handed you the win. But eh, good job
Town

Oshi
Spoiler: show
Oh look, a special that ACTUALLY USED THEIR FUCKING ROLE! Granted you also did an ok job overall. You nearly had something with Radiance but then the game ended. I'm also gonna have to dock you points for two things. the TDK vote and not reaching out to Rad and Sucker. Overall you did eh, but please try and follow on when others die.
Radiance
Spoiler: show
Oh boy. OHHHHH BOY. I know it sounds controversial when you did roughly the same as Oshi, but the difference is that you had a role... and you DID NOTHING WITH IT! All you did was give yourself ballots and at several crucial points in the game, you never used them. I'm probably being too harsh tbh since you did try to turn things around at the end and I appreciated that. But overall it was too late and didn't have much effect on the game. I could give you orange based on figuring Taj out, but that didn't really have any effect either. You acted too late upon TTK's death as well as Oshi too. I really think you should have actually used the ability to your advantage, but the fact you didn't and you really could have weighs you down hugely. So that's why it's a red compared to Oshi.
cryo/jordan
Spoiler: show
You had a crucial role in the baker and all you did was give your one cupcake and never used it. Added with afk and that's a red for you
TDK
Spoiler: show
Whilst you were pretty decently active, you just randomly voted Fyre for no reason at all. This move pretty much killed you and allowed Mafia to win, because Elink would certainly have been voted if you didn't do that random ass vote for no reason.
Suckerman
Spoiler: show
I feel bad giving this red because it was mainly the games fault. But you were semi-afk and had little impact in dms and convos. I feel like you could have done better in a bigger more active game, but for now. It is what it is.
FyreNova, Kurble and syncc
Spoiler: show
Died too early gang
TheThwompKing
Spoiler: show
The only player in the game who did good. Some did decent but you were actually good. You reached out to several people and if you hadn't died, you would have helped town to win the game. Sadly it's a one man band and they don't last long. But good job on reaching out and doing what you can in these times
Town overall
Spoiler: show
Oh my god

There were several times in the game where town had it won. Town had 2/3rds of the mafia pinned down and they were doing well. But they let a silly suspicion mess things up and they were too ignorant or afk to counter it. I can get by the Fyre vote but the TDK vote was super obvious and Town really should have voted Elink instead. Overall one of the worst towns I've seen, pretty let down.
Overall game
Spoiler: show
I know I was very harsh in the analysis and maybe a bit overboard, but this game was just rough from top to bottom. Inactivity, bad decisions and just several crucial mistakes. As for me, I'm happy to have a stressless game but I was a bit sloppy as well, with me not doing proper group dms for individual players and a couple of late phase changes. Overall this is a game we should not forget, but rather improve on. The next game, the season finale will also be hosted by me and I hope it runs more smoothly.
Highlights
NOTHING

Plot summary
Spoiler: show
A group of rebels land on Acid Island, after their toruguide is killed by a monkey named Rafiki, they travel to a campsite. They then reach their location, River's Edge. They stay there for a while whilst the corrupt mayor Lemmings puts on some games for the village. Ultimatley, the rebels are found out and executed. Suddenly, Dimentio returns, escaping from his damnation. He sucks in Taj and Lad, but Elink escapes and informs his boss of Dimentio's return. Just as Dimentio is about to suck Elink, Father Peter returns, vowing to defeat Dimentio with the help of the chaos emerald. Elink retreats and Dimentio invites Peter to a good ol fight.

Uranus
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Re: Mafia Revival: Mafia 33: Player Analysis

Postby Uranus » Wed Apr 26, 2023 3:34 pm

Welcome to the Mafia 33 analysis. The season 6 finale cooked up a lot here so let's get into it

ACTION LOG: https://docs.google.com/spreadsheets/d/ ... edit#gid=0

MAFIA

Kurble
Spoiler: show
You were the main organiser of the mafia and you played your role pretty well. Despite this it's a light green for the pretty bad effort at defending yourself when confronted by town. Otherwise you played well, but stronger efforts at defence and possibly more riskier plays can increase this rating
FyreNova
Spoiler: show
If you had been a little more ballsy, I would have buffed this rating up. You did take Kurble's mantle after his death, but the one big blunder this game was killing lad. I just never got the logic for the decision and it didn't do any damage to the town at all. You were kind of screwed at the end and you did what you could, but there's not much else you could have done
Elink
Spoiler: show
Fairly inactive with only a few pop ups. Was pretty much a non-threat to the town and others did your actions for you.
Mafia Overall
Spoiler: show
I can't really say much here. The town had a big advantage early on and they were able to gang up together to take the mafia down. Some more ballsy plays could have made the alliance turn on each other which is probably the big issue I have here. Most of the kills were very safe and ignored many factors of the game. More ballsy plays could have helped.
TOWN

jordan
Spoiler: show
Usually this is orange for dying too early but as a special you really do need to be active and contributing a lot, especially when you had a free claim on TDK that could have hugely helped. It wasn't that important but you really should have stepped up more.
syncc
Spoiler: show
A great performance. You didn't really use your role much but when you did, it hugely mattered and you were responsible for 2 of the mafia's deaths. You were also a main player in the alliance and you kept things in control and focused. Really great stuff from you here.
Suckerman
Spoiler: show
Your heal on TDK really set the stage for the whole game even if it was rng. You and syncc were the main voices of reason in the town and during syncc's silence you were able to keep the town from not going overkill and you made good decisions on your actions. Great stuff here as well
Oshi/SaStar
Spoiler: show
Both players were unable to do a lot as syncc and sucker mainly led the alliance, but despite a near mislynch and surrender you contributed enough to the alliance to be a useful asset to them. Good stuff.
116Taj
Spoiler: show
Not hugely active but you did have enough to say to warrant the orange rating. More engagement could buff this rating up, along with a longer playtime.
TDK
Spoiler: show
One of the most useless plays I've seen. You were healed and connected the alliance together but remained a fairly clueless and inactive player throughout the game. This was a big opportunity to do a lot more but you didn't exactly capitalise.
Helmet
Spoiler: show
Basically like the other townies. Granted it's nice to see you playing again and I hope you play more. You had a few good moments like Taj but it's understandable why you didn't need to go all the way.
Noodlemire
Spoiler: show
Best townie performance as you were engaging towards lategame and gave many insightful opinions on what to do next. You did pretty well, although there wasn't much else to do to improve the rating so keep up the good work.
lad
Spoiler: show
like the other townies but even more inactive then any of them. Generic inactivity red.
Town performance
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The game was over when syncc visited suckerman and found fyre out. Good town play and nice to see the engagement from everyone involved, even some of the townies who didn't do much gave in their thoughts. A good standing for the future.
Taycamgame
Spoiler: show
Well that happened
TP Overall
Spoiler: show
What a sussy performance.
Game Overall
After a long streak of inactivity, it's good to see a game which was fairly active and had many good plays and moments. I personally hated hosting this time around as there were many rerolls and balancing errors in this game. Of course this is a lesson for the future to improve. Otherwise, a good game and hopeful for the future of SMBX Mafia.

The Thwomp King
Rip Van Fish
Rip Van Fish
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Mafia Revival: Mafia 34: Player Analysis

Postby The Thwomp King » Wed Jan 24, 2024 6:38 pm

Mafia Actions
Role List and Game Info
M34 Logs

After a longer hiatus, I'm back once again with the first game in Season 7! Enjoy the analysis for A Wonderful Return to Form:

Player Analysis

The Koopa Kingdom

Saltlord - Lord Bowser (Nightrider):
Spoiler: show
- You did well as the voice of reason and leader for the Koopa Kingdom, leading discussion and influencing the decisions of your teammates… while they were alive. After that you were essentially done with very little to keep you going for the win, but you relented the best you could until you were basically singled out as suspicious alongside Kurble.
- You let dms come to you as you were deemed trustworthy for a while too which prolonged your death. My only real critique was that you could’ve tried to infiltrate the alliance as that would be your only real chance to get a win without luck involved. Nonetheless this was an unlucky game, and I’m giving a blue rating because you did really well despite the cards stacked against you.
Elink - Bowser Jr. (Disguiser):
Spoiler: show
- Sucks to see you die N1 when your ability was crucial for infiltrating the alliance. You followed orders and contributed to discussion, but not enough of an impact in one phase to go above an orange.
Suckerman - Kamek (Interceptor):
Spoiler: show
- Seeing you play mafia was pretty interesting as I could tell you were overthinking a lot to see how to get yourself out of trouble. Considering both you and Elink died N1 and N2 from Kurble is just really unfortunate. If you had the chance to influence the game in Day 2 with your intercepting then you’d be a green at least.
Koopa Kingdom Overall
Spoiler: show
- Maybe this is generous, but as a whole this had potential to be a good team. You all communicated well and were sharing ideas, but you guys just got scoped out by Kurble who wasn’t even suspicious of you guys being Mafia. It was bad luck at the end of the day, and based on what I saw this was a fine group that did put up a fight up until Day 4.

Allies of the Flower Kingdom

116taj - Mario (Detective):
Spoiler: show
- You had two very solid inspections, but paired with Deceiver dying Night 1 you could argue it was lucky as the death guaranteed that SetaYoshi could be trusted. Even with Dawnfire you gave an opportunity for him to come forward as a blue role.
- You and Seta were a powerful duo as you skated by with no one really believing you were a special, and all of your inspections made sense throughout the game. You formed an alliance for 3 specials and 2 trusted townies, you had a mislynch with LGL (but your reasoning had validity to it), but at the end of they day you guys prevailed with the two remaining scum cornered. Good job!
notdawnfire - Luigi (Vigilante):
Spoiler: show
- I wish you were a bit more active, but your decisions throughout the game made some sense. You were found out by Taj early on as a blue role, but you held on to the townie claim regardless to keep your cards close to your chest. I do believe you claiming Luigi to Taj would have accelerated the Town victory and spared you from the early death, but you can also only do so much. Hope to see you in the next game though!
SetaYoshi - Peach (Doctor):
Spoiler: show
- As a whole you played your role well, and you were a key member of the alliance up until your death. You talked things over with Taj as you both had great plans in the works, and serving as the fake sheriff for a while before you could trust more people was a benefit. Your heal choices throughout all made sense even if none of the heals were actually used.
- The only questionable action was healing SAStar over Taj; this didn’t matter in the end as only you died, but town could have been in a much worse position had Salt and Kurble killed both you and Taj that night. Still though this was a good first game, and I hope to see you in the next one!
FyreNova - Daisy (Double Voter):
Spoiler: show
- Your attention to detail in Day 1 was greatly appreciated as you explained to town that Deceiver was the one that flipped Orange. You were consistently analytical and cautious of every decision you made with your only real mistakes being your involvement in the Dawnfire lynch and the LGL lynch. Still though you were a valuable member of the alliance as you came in clutch with the Saltlord lynch to help corner Kurble in the end, and you keeping “trust” with Kurble in your own private dms was very beneficial. Another good game from you.
MarioChallengerX2 - Poplin (Townie)
Spoiler: show
- This was your first game, and I could tell you were very confused with how things worked from the start as you kept pretending to roleplay with people before realizing this was a social deduction game. Luckily this confusion didn’t lead to a mislynch on the town’s end, and hopefully you got to learn more about how the game worked. Sadly I can’t give you anything higher than an Orange as you didn’t really do much with helping the town succeed. I hope you play another game though!
Jordandiablo - Poplin (Townie)
Spoiler: show
- You were a N1 death and really didn’t have a chance to contribute anything.
LGL - Poplin (Townie)
Spoiler: show
- You were fairly passive, but wanted to contribute throughout the game. You kept track of your personal suspicions, and when reached out by the alliance you were able to supply them with your line of thinking. Unfortunately this led to a misunderstanding as this led to you being lynched instead. I’d say your play was fine, and it was more on the alliance for lynching you.
synccc - Poplin (Townie)
Spoiler: show
- The suggestion to randomly lynch someone on Day 1 was very bold to kick off the game in Night 1, but it got glossed over so no big deal. You had pretty good reads throughout your short stint in the game and made a good call reaching out to SAStar to form a town whispers. You were deemed a reasonable enough target for mafia on N2, so you inadvertently prevented a Town Special from being targeted. Overall you were a good Poplin.
SAStar777 - Poplin (Townie)
Spoiler: show
- A proactive Townie that tried to find clues to see who would be deemed suspicious. You sharing logs of your short-lived whispers with Synccc led to Uranus trusting you too which is a plus as you try to figure out if the town specials are active or not; this eventually led into your inspection and addition to the town alliance as you served as an active contributor throughout. You had suspicions on Kurble that ultimately led to his demise though I would have pushed a little harder to get him lynched instead of LGL in Day 3. Still though this was a solid game.
C.A.K.B. - Nabbit (Millwright)
Spoiler: show
- Voting for LGL Day 1 before I allowed you to retract led to some distrust in the town as Uranus and Sas began to suspect you in Day 2, and your trollish behavior could have led to worse outcomes had you not been a new player. After that you didn’t contribute anything to the game, so I have to leave you with this score. Still though hopefully you have free time to join another game and get to take it more seriously.
Uranus - Yoshi (Enigma)
Spoiler: show
- Super proactive throughout as you paid attention to every conversation in town chat which led to town whispers with 7 different players. This was a little overkill, but you were doing a great job analyzing everything that you set up a very solid foundation with SAStar and came up with logical conclusions for scum reading.
- It was clear you were set to be a huge part of the alliance, but you were scoped out by Kurble. The biggest reason you’re getting a blue rating though is it was very clear your loss had an impact on town as they began to fumble shortly afterwards. Had you been around longer, I’m confident the town would have won this game sooner.
Flower Kingdom Overall
Spoiler: show
- There’s no denying that the game was made substantially easier for town as 2 mafia members died in Nights 1 and 2, leaving for more room for error. That being said there were a handful of opportunities for this group to win earlier in the game as there were suspicions on the remaining scum early on. Honestly there was a point in the game where I was starting to believe the TP or Mafia could pull the upset, but you guys got your heads together and managed to seal the win. Good job everyone!

Resident of Light Switch Mansion

Kurble - King Boo (Soul Salesman):
Spoiler: show
- Crazy luck how you targeted both the Deceiver and the Interceptor on nights 1 and 2 to vastly weaken the Koopa Kingdom. The downside being you had two very good abilities expended very early in the game when they could have came in clutch later down the road.
- Regardless you made very solid reads despite the blunders in kills, and your involvement throughout the game helped keep you around for longer up until it was a lost cause around night 4 through night 5. Still though this was a solid performance, and hopefully luck is on your side a bit more should you get a third party role in the near future.

Overall thoughts:
Spoiler: show
- I’m happy with how this game played out. It was tragic that the mafia were in a brutal position early on, but luck is a genuine factor in this game. Regardless I felt that every faction involved came to play, and there was barely ever a low point in activity up until the game was pretty much figured out. I had a lot of fun hosting this one, and I really hope we can keep momentum going into the season as we move forward. Good job everybody, and I look forward to playing in M35!

Best Plays:
Spoiler: show
- Kurble’s persuasiveness when put in the spotlight for lynching
- Salt’s resilience to stay alive as the game dragged on
- All of the scum reading lists from various players trying to figure out
- Uranus’ thoroughness with his town whispers and scum reading
- Fyre getting town to realize Deceiver died immediately which led to the Taj and Seta alliance being legitimized quickly
- Sas and Uranus’ suspicion on Kurble followed by Fyre stringing Kurble along
- Seta and Taj setting up proper heals and inspections
- List more of your favorite plays in the comments below!!!
Take it easy everybody!


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