Super Mario Castle Crisis (v1.2) [SMBX-38A 1.4.4] (COMPLETE)

Share your completed SMBX episodes or play and discuss others.

Did you enjoy the game?

Yes
27
84%
No
2
6%
A little bit
3
9%
 
Total votes: 32
Roach
Spiny
Spiny
Posts: 28
Joined: Fri Apr 29, 2016 2:58 pm

Re: Super Mario Castle Crisis (v1.2) [SMBX-38A 1.4.4] (Sept 6 UPDATE)

Postby Roach » Fri Jun 28, 2019 9:51 am

spider7577 wrote:
Fri Oct 13, 2017 10:00 pm
Hi, Roach. I have a problem with my game. When I go to open it, it works. But I am not able to control player 1 or use the arrow keys in the main menu in general. When I went to the control customization screen, it shows "Button 1", "Button 2", e.t.c for my run and jump controls. Do you know how to fix this?
This is more of a SMBX problem that I am unsure how to fix. For me, it works pretty well, I fix my keybinds and everything works.

Roach
Spiny
Spiny
Posts: 28
Joined: Fri Apr 29, 2016 2:58 pm

Re: Super Mario Castle Crisis (v1.2) [SMBX-38A 1.4.4] (COMPLETE)

Postby Roach » Wed Oct 21, 2020 11:50 am

Just wanted to thank everyone for playing this. It means a lot :)

Roach
Spiny
Spiny
Posts: 28
Joined: Fri Apr 29, 2016 2:58 pm

Re: Super Mario Castle Crisis (v1.2) [SMBX-38A 1.4.4] (COMPLETE)

Postby Roach » Sun Nov 27, 2022 5:48 pm

Just a reminder that this episode is still up for grabs :) a bit of a bump sure but it's been 2 years so just in case some new members have not seen this one.


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