Postby cato » Sun Jul 17, 2022 7:11 am
A pretty solid level centered on trick rooms and Boo Circle dodging. The trick rooms don't do much on themselves if the players don't enter them after the first time playing. Not to mention that those rooms only contain chase sequences or quick reaction timing. I can't justify them having different music specifically for them as well. The Boo Circles, on the other hand, does have nice setups with its positions and coherence with the others for platforming and dodging. Other than that, it looks unnatural for some of them to be there since it takes place outside, together with other enemies.
The graphic and design choice pairs well with what you are going for, except for the level name (Blackmagic Blazing I assume). A bit weird for the Big Boo enemy, which clashes with the Boo Circle enemy. I also suggest limiting your enemy choices. Aside from the Eeries, Boo Circles, and moving furniture, I also see that you have prepared the Ghost Rope (from DKC2). Just ensure you don't overwhelm the player, like at the end of the 2nd section.
A few nitpicks as well:
You should tell the players to backtrack after entering the door that takes you nowhere.
In the room right before the 3rd checkpoint, it is easy to jump right onto the Eeries after the trick sequence.
In your credit file, all I see are names. On the safe side, be specific on who makes what, including where the music comes from.
I can not open the level without changing the folder name. Please ensure your level/folder name doesn't contain weird characters.