cato wrote: ↑Wed Aug 03, 2022 8:56 am
Pretty chill level to be honest. Straightforward without overwhelming the player. If you are aiming for a short and standard level, everything should be in good shape (except for the underground music, it gave me a warning and unable to play). The underground section bears little relevance when you also added Metroid enemies (I assume) for no reason.
If you want to expand the level (or improve it, whatever), I have some nice ideas in terms of potential gimmicks/setups (probably may get complicated). You can also consider turning the background into a Parallex background so that you don't have to place the tree BGOs individually.
I get your point about the Metroid enemies, I ended up modifying the section to remove them. As for the underground theme, I added a section in the readme explaining the problems there, it's fixed now though.
As for the setups, I am not sure if I'm gonna work on the level that much more or not, but I'd be interested in hearing them.
Oh yeah, level's been updated by the way.