hi, this is my first post on this forum, so please let me know if i did anything wrong.
I would like to present to you something that took me about a week to make:
Bowser's Fury inventory system
you have a limit of 10 mushrooms and 5 of every other powerup (you can change this in inventory.lua)
when you collect a powerup you already have, it will go into your inventory.
when you collect a new powerup, your old one will go into your inventory.
press the drop item button to open and close the inventory
press the jump button to select a powerup
and that's basically it.
screenshots
showcase of the system being used
note: i changed the cape feather to the super leaf before release, just want to reduce confusion
smol (closed) inventory
open inventory
changelog
1.2.0
- actually made it compatible with littledialogue, as well as any library involving isPausedByLua(). it will no longer break when you press the item drop button while the game is paused.
- fixed powerups going into your inventory when they "die" in any method other than collecting it
1.1.0
- made it so when you change the minimum amount of a powerup to 1 or higher, you can use that powerup infinitely.
- fixed the leaf icon when you dont have any leaves
- fixed the numbers centering when you have 10 or more of a powerup
- included a test level so you can try it out
downloads