SMBX Tileset Compiler and Separator

Share and discuss custom SMBX graphics.
RudeGuy
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Re: SMBX Tileset Compiler and Separator

Postby RudeGuy » Tue Sep 01, 2020 6:53 am

can you post the images you're trying to edit? and the error log, too, please

FLOOFYBULL
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Re: SMBX Tileset Compiler and Separator

Postby FLOOFYBULL » Sun May 23, 2021 12:09 pm

Gameinsky wrote:
Sun Oct 04, 2015 8:35 am
No need for extra layers if you just use the global paintbucket tool :P
(Seriously, that's the main reason why your program is so useful, recolours in paint net only require a few seconds for the entire tileset, which is amazing)
ikr, all you have to do is select the object, go to adjustments and adjust hue, saturation, and viscosity, you can even change brightness and contrast, which is REALY useful

PopYoshi
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Re: SMBX Tileset Compiler and Separator

Postby PopYoshi » Fri Oct 01, 2021 7:48 pm

Huh, recently I tried to use it but no matter what I do, it won't generate the graphics in the output folder once edited, this didn't happen before so I'm really concerned

Marioman2007
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Re: SMBX Tileset Compiler and Separator

Postby Marioman2007 » Sat Oct 02, 2021 5:16 am

PopYoshi wrote:
Fri Oct 01, 2021 7:48 pm
Huh, recently I tried to use it but no matter what I do, it won't generate the graphics in the output folder once edited, this didn't happen before so I'm really concerned
using the new importer is a better idea.
viewtopic.php?f=31&t=27060

PopYoshi
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Re: SMBX Tileset Compiler and Separator

Postby PopYoshi » Sat Oct 02, 2021 5:23 pm

marioman2007 wrote:
Sat Oct 02, 2021 5:16 am
PopYoshi wrote:
Fri Oct 01, 2021 7:48 pm
Huh, recently I tried to use it but no matter what I do, it won't generate the graphics in the output folder once edited, this didn't happen before so I'm really concerned
using the new importer is a better idea.
viewtopic.php?f=31&t=27060
Woah thank you, I didn't know about this new one

RudeGuy
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Re: SMBX Tileset Compiler and Separator

Postby RudeGuy » Wed Nov 10, 2021 10:25 am

can't this topic just be unstickied please, there's not much point for this program anymore now that there's that much better one

AirShip
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Re: SMBX Tileset Compiler and Separator

Postby AirShip » Wed Nov 10, 2021 11:38 am

RudeGuy wrote:
Wed Nov 10, 2021 10:25 am
can't this topic just be unstickied please, there's not much point for this program anymore now that there's that much better one
Still a good program to make recolors, I use ever I need a fast recolor.

Murphmario
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Re: SMBX Tileset Compiler and Separator

Postby Murphmario » Mon Nov 15, 2021 12:10 pm

RudeGuy wrote:
Wed Nov 10, 2021 10:25 am
can't this topic just be unstickied please, there's not much point for this program anymore now that there's that much better one
I'd say the two programs have different functions. This is useful for recoloring/editing tilesets, the other's for importing them.

Jumper
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Re: SMBX Tileset Compiler and Separator

Postby Jumper » Tue Nov 16, 2021 1:46 am

RudeGuy wrote:
Wed Nov 10, 2021 10:25 am
can't this topic just be unstickied please, there's not much point for this program anymore now that there's that much better one
Unless Tileset Importer has the ability to combine multiple .png files into one for ease of use in recoloring, I don't think we should unsticky this topic, as it's still useful for simple recolors.


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