TheGameyFireBro105 wrote: ↑Tue Mar 31, 2020 8:12 am
MrDoubleA wrote: ↑Mon Mar 30, 2020 6:13 pm
It'd be nearly impossible to create it in the same way it appears in the original game (creating solid waves) as SMBX's collision system doesn't naturally allow for complex shapes like that.
I'm talking about the ground-poundable variant. it could work like diggable sand, but instead, it curves down for awhile.
In that case, it'd be much easier. To get it working well, you'd probably need some system to find the best way to make the desired shapes using only square blocks and a bit of custom rendering, but that's still monumentally easier than the nightmare that the collision of the wavy goop would be.
Edit: I agree with what Enjl said, there are few, if not none, fun applications bar a five second room.