A custom graphic I made because I felt bored....
A koopa troopa thats been set on fire. Of course you cant jump on him,grab his shell,and other crap. He also has an optional luna code to make yoshi spit a fire ball when he eats him; but its rather.....unstable..... for smbx2 only.
npc: save as npc-163.png

npc text code
Code: Select all
gfxwidth=43
gfxheight=61
width=43
height=58
jumphurt=1
speed=2
nofireball=1
noiceball=1
framestyle=1
effect: save as effect 85.png
heres the luna.lua script. use at your own risk.
Code: Select all
function onNPCKill(eventObj,killedNPC,killReason)
if killedNPC.id == 163 then
local fire = NPC.spawn(108,player.x+16+(player.direction*16),player.y,player.section)
fire.speedX = player.direction * 7
fire.speedY = 0
SFX.play(42)
end
end
do whatever you want with this koopa, seriously.