Christian07 wrote:Translate them to your language.
He means what's the differnece. I think he knows what words mean
Well...OK.
The only differance of height and GFXheight is that the first one is the height of the NPC in the game, and the second one is the height of the NPC in the IMAGE.
width= The NPCs hitbox width (in pixels)
height= The NPCs hitbox height (in pixels)
gfxheight= Only set if sprite height is different than Hit box height.
gfxwidth= Only set if sprite width is different than Hit box width.
Actually, with some NPCs, you do need to specify all four even if only one of them is changed, regardless of what the others are like. That aside, bossedit and Christian07 are correct.