Share and discuss custom SMBX graphics.
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Radiance
- 2025 Egg Hunter

- Posts: 1354
- Joined: Thu Dec 10, 2015 7:53 am
- Pronouns: he/him
Postby Radiance » Sun Apr 16, 2017 6:20 am
Snessy the duck wrote:Mr Briney wrote:I tried to use the sideways podoboo. At first, it's okay but after several tests, I noticed that the podoboo moves upward and sometimes downward while moving left to right (The movement is like a 4-block slope). I tried changing the speed but after several tests, it happens again. (Maybe a bug since it's happening randomly)
There is a sideways Podoboo included in SMBX 2.0 Beta 3, try using that instead.
Oh, thanks! I didn't know that.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Wed Apr 19, 2017 11:24 pm
Is this ever going to get an update?
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Radiance
- 2025 Egg Hunter

- Posts: 1354
- Joined: Thu Dec 10, 2015 7:53 am
- Pronouns: he/him
Postby Radiance » Thu Apr 20, 2017 4:41 am
Snessy the duck wrote:Mr Briney wrote:I tried to use the sideways podoboo. At first, it's okay but after several tests, I noticed that the podoboo moves upward and sometimes downward while moving left to right (The movement is like a 4-block slope). I tried changing the speed but after several tests, it happens again. (Maybe a bug since it's happening randomly)
There is a sideways Podoboo included in SMBX 2.0 Beta 3, try using that instead.
Snessy, I opened my laptop a while ago and I only see Diagonal Podoboo. Or there is a way to make this Podoboo bounce horizontally?
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gamercool11
- Goomba

- Posts: 4
- Joined: Sat Jan 21, 2017 12:15 pm
Postby gamercool11 » Sat Apr 22, 2017 6:10 pm
very good pack the best pack!
Last edited by Quill on Sun Apr 23, 2017 4:08 pm, edited 1 time in total.
Reason: User notified about the post not being constructive.
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Zakoji
- Shy Guy

- Posts: 5
- Joined: Sat Apr 22, 2017 12:39 am
Postby Zakoji » Sun Apr 23, 2017 6:32 am
Wow, this is really good, but are the 16-bit NSMB graphics super mario world ones? If not i need to remake my level.
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Valkyy
- Spiny

- Posts: 29
- Joined: Sun Apr 23, 2017 3:16 pm
Postby Valkyy » Thu Apr 27, 2017 8:03 am
Wow these are a ton of graphics! I am definitely using these.
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MisterZygarde64
- Bot

- Posts: 52
- Joined: Wed Jun 08, 2016 9:43 pm
Postby MisterZygarde64 » Thu May 11, 2017 11:35 pm
Hey, I was wishing to use the Porcupuffer for my episode but it's not in here.
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Amine Retro
- Purple Yoshi Egg

- Posts: 520
- Joined: Mon Oct 10, 2016 7:20 am
Postby Amine Retro » Mon Jul 03, 2017 7:04 am
God... Why is photobucket doing this again?
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TDK
- Phanto

- Posts: 1440
- Joined: Wed Nov 11, 2015 12:26 pm
- Flair: Retired
Postby TDK » Mon Jul 03, 2017 7:06 am
Amine Retro wrote:God... Why is photobucket doing this again?
Money.
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squp
- Snifit

- Posts: 211
- Joined: Sat Aug 12, 2017 10:10 pm
- Flair: worm
- Pronouns: she/it
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Contact:
Postby squp » Mon Oct 02, 2017 1:47 pm
How do i use the SM ridley graphic? 
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arcade999
- Boomerang Bro

- Posts: 1344
- Joined: Mon Aug 15, 2016 2:23 pm
Postby arcade999 » Mon Oct 02, 2017 2:39 pm
FlatKiwi wrote:How do i use the SM ridley graphic? 
you place it in the file you created for your level
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FireyPaperMario
- Toad

- Posts: 6206
- Joined: Sat Sep 27, 2014 1:39 pm
- Flair: 90's kid born in late 1993 ^_^"
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Postby FireyPaperMario » Mon Oct 02, 2017 5:04 pm
TheDinoKing wrote:Amine Retro wrote:God... Why is photobucket doing this again?
Money.
This is why I'm just gonna use only Imgur, because fuck photobucket!
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squp
- Snifit

- Posts: 211
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Postby squp » Tue Oct 03, 2017 2:28 am
arcade999 wrote:FlatKiwi wrote:How do i use the SM ridley graphic? 
you place it in the file you created for your level
I know that, but I mean as an enemy. It's just a red coin, a fireball, and a bunch of BGOs. I mean use it as an enemy, nott a static object.
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Radiance
- 2025 Egg Hunter

- Posts: 1354
- Joined: Thu Dec 10, 2015 7:53 am
- Pronouns: he/him
Postby Radiance » Tue Oct 03, 2017 5:00 am
FlatKiwi wrote:arcade999 wrote:FlatKiwi wrote:How do i use the SM ridley graphic? 
you place it in the file you created for your level
I know that, but I mean as an enemy. It's just a red coin, a fireball, and a bunch of BGOs. I mean use it as an enemy, nott a static object.
It seems you need to make some event and layers for that. And is there an instruction on how to use it?
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TheNightingale
- Van De Graf

- Posts: 1980
- Joined: Fri Apr 20, 2018 9:28 pm
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Postby TheNightingale » Sat Apr 21, 2018 5:19 pm
This is practically everything that SMBX lacks 
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teh_supar_hackr
- Swooper

- Posts: 64
- Joined: Tue Jun 07, 2016 4:38 pm
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Postby teh_supar_hackr » Sat Nov 03, 2018 11:34 pm
The greatest SMBX graphics pack I've seen yet.
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hoopster
- Goomba

- Posts: 3
- Joined: Sat Dec 01, 2018 8:43 am
Postby hoopster » Sat Dec 01, 2018 8:49 am
I'm literally amazed of how good/useful this graphic pack is. Great job Mr.val
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ACool Guy32
- Goomba

- Posts: 1
- Joined: Fri Nov 08, 2019 3:47 pm
Postby ACool Guy32 » Fri Nov 08, 2019 4:09 pm
Hi i'm new but i can use this GFX for my project?
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ElectriKong
- Bowser

- Posts: 4652
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Postby ElectriKong » Fri Nov 08, 2019 4:58 pm
ACool Guy32 wrote: ↑Fri Nov 08, 2019 4:09 pm
Hi i'm new but i can use this GFX for my project?
Yes.
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