Broken, doesn't do anything except give me this error if I touch it: https://i.imgur.com/341sOMX.png
Not sure why it's giving me this error. Is my LunaLua outdated? Changing the code to match the old version causes "bettereffects" to error, though the moon subtracts 3 lives normally in that case.
Also, it still appears as a 3-down moon even if I set it to 3-up, and the 3-down direction appears as "left" in the editor, though I fixed it very easily.
Broken, doesn't do anything except give me this error if I touch it: https://i.imgur.com/341sOMX.png
Not sure why it's giving me this error. Is my LunaLua outdated? Changing the code to match the old version causes "bettereffects" to error, though the moon subtracts 3 lives normally in that case.
Also, it still appears as a 3-down moon even if I set it to 3-up, and the 3-down direction appears as "left" in the editor, though I fixed it very easily.
I made a typo in the ini file that I did not notice since I had them placed prior. (I actually noticed last night.) As for the error, I need to test that myself as well.
Broken, doesn't do anything except give me this error if I touch it: https://i.imgur.com/341sOMX.png
Not sure why it's giving me this error. Is my LunaLua outdated? Changing the code to match the old version causes "bettereffects" to error, though the moon subtracts 3 lives normally in that case.
Also, it still appears as a 3-down moon even if I set it to 3-up, and the 3-down direction appears as "left" in the editor, though I fixed it very easily.
I found this mistake and I made a typo in the code as well. I typed v.NPC.direction instead of v.direction.
Thanks for looking into it. It's working properly now, except for the graphics for some reason. It even plays the 3UP sound effect properly instead of crashing the game like other things I've encountered do for some strange reason.
Thanks for looking into it. It's working properly now, except for the graphics for some reason. It even plays the 3UP sound effect properly instead of crashing the game like other things I've encountered do for some strange reason.
Sorry for not seeing this. Did I forget something in the .ini file? Is it not showing up in Moondust or in SMBX2? I got it to work, but maybe I forgot to include an important file in the zip or something?
It's using the 3down frame even if it's a 3up moon. The only setting I can find that changes anything is "frames" in the ini file, but that just makes it flash between the two frames in the editor, and it's still stuck on the 3down frame in game.
Setting:
animation-direction = 1
animation-bidirectional = 1
also causes it to animate in the editor.
Looking at other powerups, it appears the game itself might be hardcoded to prevent powerups from changing their frame based on their direction, but that's just a wild guess.
It's using the 3down frame even if it's a 3up moon. The only setting I can find that changes anything is "frames" in the ini file, but that just makes it flash between the two frames in the editor, and it's still stuck on the 3down frame in game.
Setting:
animation-direction = 1
animation-bidirectional = 1
also causes it to animate in the editor.
Looking at other powerups, it appears the game itself might be hardcoded to prevent powerups from changing their frame based on their direction, but that's just a wild guess.
That would make sense. I am actually unsure how to fix that one. In the lua file, did I make the framestyle 1?
Looking at other powerups, it appears the game itself might be hardcoded to prevent powerups from changing their frame based on their direction, but that's just a wild guess.
That's not true, they're simply just use framestyle=0.