yoshiegg wrote: ↑Sat Mar 16, 2019 4:48 pm
What do u wanna do? If it's disabling TailSwipe thenthre's afaik no other way than to Always set the Player:mem Offsets for Altrun and Run Key to false on every Frame and Maybe higher the Player_walkspeed to compensate for the loss of running ability. From my experiece, changing TailSwipe flag also messes up the Animation so you Always see only one Frame, even when you're ducking.
this was posted on april 28th 2018 dude
also, no i wasn't trying to disable it, just checking it with an if statement
but it doesn't matter now, it's not like ill be doing anything lua related here anymore
thanks anyway, i guess
(and there is another way to disable it, just setting the timer to 0 at all times i'm pretty sure)