Yay this is the first level I've ever posted! I'm gonna include this level with an episode I'm working on now called "Super Mario Bros. Plumbing Partners" when I finish making it, but I felt like posting this now.
It definitely looks nice, but there are a few areas where players can softlock themselves/not be able to get out of the water as of what I see, so I'd recommend fixing that.
55jedat555 wrote:It definitely looks nice, but there are a few areas where players can softlock themselves/not be able to get out of the water as of what I see, so I'd recommend fixing that.
Are you talking about that little pool in the middle? I'm pretty sure I put some note blocks there so you can jump out...
55jedat555 wrote:It definitely looks nice, but there are a few areas where players can softlock themselves/not be able to get out of the water as of what I see, so I'd recommend fixing that.
Are you talking about that little pool in the middle? I'm pretty sure I put some note blocks there so you can jump out...
There's also a spot on the bottom left and right of the third screenshot which is more questionable.
55jedat555 wrote:
There's also a spot on the bottom left and right of the third screenshot which is more questionable.
There's no water there so you can't softlock yourself there.
To Lemlime25, I suggest extending the bottom of the level a little bit and add water tiles and add few warps instead of note blocks or removing the water BGOs as the water BGOs makes the player thinks that it's safe to go there.
Mr Briney wrote:To Lemlime25, I suggest extending the bottom of the level a little bit and add water tiles and add few warps instead of note blocks or removing the water BGOs as the water BGOs makes the player thinks that it's safe to go there.
Instead of completely removing the water BGOs, I think I should just move them half a tile down instead. The level would probably look kinda weird without the BGO on the bottom.
Mr Briney wrote:To Lemlime25, I suggest extending the bottom of the level a little bit and add water tiles and add few warps instead of note blocks or removing the water BGOs as the water BGOs makes the player thinks that it's safe to go there.
Instead of completely removing the water BGOs, I think I should just move them half a tile down instead. The level would probably look kinda weird without the BGO on the bottom.
It may work. Btw where did you got the waterfall BGOs? They look cool.