Postby Bryux » Thu May 22, 2014 5:23 am
I want characters to be banned from the start, I know how to do that, but I want them to be unbanned/available later, when, for example, you've beat something on a certain stage, last time I checked, it was possible to trigger a LunaDLL event from that, and then using the memory manipulation to modify whatever remembers if a character is banned or not.