It's nice to see a revival of a project. I'm still busy trying to revive a old project of mine, under a new form, hope this dream won't be deferred and put where it needs to be, on the table where everyone can see it!
Westretroman wrote:It's nice to see a revival of a project. I'm still busy trying to revive a old project of mine, under a new form, hope this dream won't be deferred and put where it needs to be, on the table where everyone can see it!
You talk like if this were the greatest project in da world
Pop Yoshi Bros wrote:You talk like if this were the greatest project in da world
As far as I'm concerned, it might as well be. Keep going strong, Pop Yoshi Bros.
My skills as a level designer aren't that good, if I tell you the truth I'm lack of ideas
Everyone goes though times like that, i like to draw my courses down before i create them, also, a tip for level designing to make it more professional is to start at 2x1 and end with 2x1 while in the middle create 1x1 like this for hills
Super Luigi! wrote:
As far as I'm concerned, it might as well be. Keep going strong, Pop Yoshi Bros.
My skills as a level designer aren't that good, if I tell you the truth I'm lack of ideas
Everyone goes though times like that, i like to draw my courses down before i create them, also, a tip for level designing to make it more professional is to start at 2x1 and end with 2x1 while in the middle create 1x1 like this for hills
I should draw my levels before make them...
But what I really want here is make the levels to be different from the others, and not just courses where you have to run a kill enemies, I want special levels too
oh man
I really need designers. I should make my project more attractive or something
Last edited by PopYoshi on Thu Oct 12, 2017 9:14 pm, edited 1 time in total.
Pop Yoshi Bros wrote:
My skills as a level designer aren't that good, if I tell you the truth I'm lack of ideas
Everyone goes though times like that, i like to draw my courses down before i create them, also, a tip for level designing to make it more professional is to start at 2x1 and end with 2x1 while in the middle create 1x1 like this for hills
I should draw my levels before make them...
But what I really want here is make the levels to be different from the others, and not just courses where you have to run a kill enemies, I want special levels too
Well for stuff like that, thats where you got to be on your creative side, mabye a volcanic level where you go up from a volcano with the lava going up because youp inside the volcano and you go up because your trying to escape, but with bomb ombs on your way you just...idk just GET CREATIVE
xDestroy wrote:
Everyone goes though times like that, i like to draw my courses down before i create them, also, a tip for level designing to make it more professional is to start at 2x1 and end with 2x1 while in the middle create 1x1 like this for hills
I should draw my levels before make them...
But what I really want here is make the levels to be different from the others, and not just courses where you have to run a kill enemies, I want special levels too
Well for stuff like that, thats where you got to be on your creative side, mabye a volcanic level where you go up from a volcano with the lava going up because youp inside the volcano and you go up because your trying to escape, but with bomb ombs on your way you just...idk just GET CREATIVE
Be creative!
I get it!
But I kinda need designers make the project more attractive, I don't know
This might be because I'm doing the grassland levels... and they not always are very original...
Pop Yoshi Bros wrote:
I should draw my levels before make them...
But what I really want here is make the levels to be different from the others, and not just courses where you have to run a kill enemies, I want special levels too
Well for stuff like that, thats where you got to be on your creative side, mabye a volcanic level where you go up from a volcano with the lava going up because youp inside the volcano and you go up because your trying to escape, but with bomb ombs on your way you just...idk just GET CREATIVE
Be creative!
I get it!
But I kinda need designers make the project more attractive, I don't know
This might be because I'm doing the grassland levels... and they not always are very original...
I would be a level designer for you, but i have my own project, i'm a level designer for the loaf loads legend of the ten stars ( he still has not talked to me in a month though ) and i'm a level designer in
Mosaic Mario Journey, so if i become a level designer to you, all my levels will be rushed because i have an outside life to, sorry
xDestroy wrote:
Well for stuff like that, thats where you got to be on your creative side, mabye a volcanic level where you go up from a volcano with the lava going up because youp inside the volcano and you go up because your trying to escape, but with bomb ombs on your way you just...idk just GET CREATIVE
Be creative!
I get it!
But I kinda need designers make the project more attractive, I don't know
This might be because I'm doing the grassland levels... and they not always are very original...
I would be a level designer for you, but i have my own project, i'm a level designer for the loaf loads legend of the ten stars ( he still has not talked to me in a month though ) and i'm a level designer in
Mosaic Mario Journey, so if i become a level designer to you, all my levels will be rushed because i have an outside life to, sorry
I don't care
I'll think for myself for now, don't worry if you can't help. At least you are beta tester
But what i said was clear, you don't have to worry about the role of level designer, I'll do everything for myself until I get a designer. Let's create!