Doesn't this mean you can only have 100 seconds max?Magician wrote:If there's a powerup anywhere in the level when that happens, the game could still outright freeze, I think.
If it were me, not using LunaDLL (though I'm not sure why I wouldn't use LunaDLL), I'd restrict this kind of thing to like a technological setting where the area is self-destructing. There'd be a lot of various-sized monitors as BGOs with a countdown display, and I'd probably make the layer sink off screen at 0.
Wait... Maybe you could have an npc that showed 5 numbers, an after those five it would go to the next one.