I think getting a rough idea from the get-go and as a user being able to give feedback on levels that sound interesting is way more exciting and communities that aren't stuck in the mud actually try stuff like that.HeroLinik wrote:Well of course it was a disaster. The whole contest was a disaster. The fact that we had one of the judges ragequit by leaking their reviews didn't help, because it ruined the excitement of what the levels would be called or where they would generally place.Mable wrote:This thread sure turned fast into a disaster