The Great Giana's Adventure (1.4.4 REQUIRED + poll)

Share your work-in-progress SMBX episode or browse and support others'.

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Is this episode will be better with custom characters for a non-mario universe?

Yes! It's better to have Giana and Maria as a custom character (help needed).
12
92%
No! Mario and Luigi are better.
1
8%
 
Total votes: 13
GianaSistersfan64
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The Great Giana's Adventure (1.4.4 REQUIRED + poll)

Postby GianaSistersfan64 » Sat May 06, 2017 5:39 pm

Image

Hello, everyone! :) Welcome to my new project called : The Great Giana's Adventure.
I just have been redoing levels and changing graphics.

Feature :
Spoiler: show
New playable characters
New power-ups
New hud
Levels number per worlds :
Spoiler: show
8 levels + 1 bonus level.
Story :
Spoiler: show
On a warm summer night in Milan, Italy, slept two kind and beautiful girls.
Their names were Giana and Maria, and they dreamed many strange and wonderful dreams together.
They dreams consist of visits to a strange, enchanted world.
More often than not, their dreams would become nightmares there.
For a time, they were only able to return home with the Great DeGaulle Stone,
the largest jewel in their family's prized collection of diamonds, rubies and topaz.
They encountered many more gems in the dream world, called the Gessert Kingdom by it's inhabitants,
and each gem they got their hands on, they would miraculously be added to their collection
in the real world. Many monsters encountered them there, but they defeated each of them many times.

With the capture of the Fire Wheel, a mysterious magical peppermint, the dear, well-behaved Cute Giana and Maria
turn into small, rash but mischievous Punks, and could throw firey DreamBubbles with a Thunderbolt.
They climbed into bed shortly after a busy day at school, and began to dream again.
They hoped they wouldn't dream about the monster-filled Gessert Kingdom again,
but now, something draws them back in... The Sisters rise to see nothing but complete darkness.
They are in their bed, fully dressed, and staring at their family treasure chest.
It begins glowing and the DeGaulle Stone floats precariously above the box...
A shadowy figure appears before them, his eyes glowing a menacing orange hue...
He stares at the Sisters for a moment... Suddenly, the stranger takes the Stone.

"Hey! That's our biggest diamond! Give it back!" Giana cried out, leaping at the stranger.
Maria tries to hold her down but the bed cracks and gives way beneath them, the chest flies
open and their gems scatter about as they plummet, the stranger floating above them, Stone in hand.
Giana and Maria land in the middle of a grassy plain, with diamonds from their treasure chest floating about,
alongside bricks and blocks with stars on them. They're right back in the Gessert Kingdom!
How they were brought here again was a mystery to them, but whoever brought them back has made
the land worse than ever, crawling with more hostile creatures and befowled by fearsome dragons and hypnotized monsters, taken by the stranger's controle.
They would take back their family's most prized jewel, along with answers as to why they're back!

But Giana and Maria are not lonely to go back on the kingdom. There's also someone els, but who?

The story was written by illcitvirus115.
Progress :
Spoiler: show
World 1 Grass Plains : 9/9 levels
World 2 Blue Underground : 8/9 levels
World 3 Foggy Rain : 6/9 levels
World 4 Dark Forest : 0/9 levels
World 5 Desert Sandstorm : 0/9 levels
World 6 Icy Mountain : 0/9 levels
World 7 Confused Illusion : 0/9 levels
World 8 Great Fortress : 0/9 levels
World 9 Lave Land : 0/9 levels
World 10 The Final Worlds : 0/9 levels
Screenshots (old) :
Spoiler: show
Image
Image
Image
Screenoshots (new) :
Spoiler: show
Image
Image
Image
Image
Image
World Map :
Spoiler: show
World 1 (new)
Image
World 2
Image
World 3 (not full)
Image
Team :
Spoiler: show
Level Designers :
GianaSistersFan64

Graphics Designers :
GianaSistersFan64

Beta Testers (3 Open Slots) :
I'm gonna need some help completing this game.
Beta Testers as well, mainly to pick up on errors that I haven't already spotted
For the player graphics, i need a guys who know Giana Sisters Twisted Dreams or other Giana Sisters games.

Uptate 01/01/18 : Now i don't really need a world designer. I think i can do the world maps myself. Also i've added the story.

Supporter code :

Code: Select all

[url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=18490][img]https://orig00.deviantart.net/9d34/f/2017/365/1/9/my_new_smbx_project___the_great_giana__s_adventure_by_yukkurifan64-db8n0k5.png[/img][/url]
Last edited by GianaSistersfan64 on Sat Apr 21, 2018 6:55 am, edited 12 times in total.

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Re: The Great Giana's Adventure

Postby ElectriKong » Sat May 06, 2017 5:47 pm

There is a lot of clash in your screens

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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sat May 06, 2017 5:49 pm

King of Eterity wrote:There is a lot of clash in your screens
I know.

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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sun May 07, 2017 5:16 am

King of Eterity wrote:There is a lot of clash in your screens
Also, what do you mean with "Lot of clash in your screen"?

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Re: The Great Giana's Adventure

Postby ElectriKong » Sun May 07, 2017 6:08 am

GianaSistersfan64 wrote:
King of Eterity wrote:There is a lot of clash in your screens
Also, what do you mean with "Lot of clash in your screen"?
Your screens have tiles in them that don't look good with the rest of the tiles in the screens.

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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sun May 07, 2017 12:19 pm

King of Eterity wrote:
GianaSistersfan64 wrote:
King of Eterity wrote:There is a lot of clash in your screens
Also, what do you mean with "Lot of clash in your screen"?
Your screens have tiles in them that don't look good with the rest of the tiles in the screens.
Well...

GianaSistersfan64
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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sat Dec 09, 2017 12:21 pm

Sorry for bumping.

I know i've been very inactive to that but i should go back to that project. So there is some updates of that project :

- Remade graphics and sprites
- Added foregrounds
- Finished World 1 and World 2
- Remade World 1 map
- New hud

Screenshot :
Spoiler: show
Image
Image
Image
Image
Image
Image

GianaSistersfan64
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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sat Dec 16, 2017 9:58 am

Hello guys! I am adding black border to my sprites.
Spoiler: show
Image
Is that even better or even worse?

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Re: The Great Giana's Adventure

Postby FireyPaperMario » Sat Dec 16, 2017 10:08 am

Hmm.... It looks very decent imo...

GianaSistersfan64
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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sat Dec 16, 2017 10:36 am

MarioRPGExpert93 wrote:Hmm.... It looks very decent imo...
Thanks for telling me. But i should wait more for other users opinion.

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Re: The Great Giana's Adventure

Postby Super Luigi! » Sat Dec 16, 2017 6:07 pm

The black border looks nice. I think it allows the sprites to pop out.

Many years ago on the old forums, I spoke to a user named DarkBloom. She made custom sprites for Gabbie from the Great Giana Sisters, although I'm not sure if she's (he's?) still reachable. You might want to try finding him/her, if you can. Last I saw, she/he was on MFGG.

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Re: The Great Giana's Adventure

Postby MegaDood » Sat Dec 16, 2017 6:15 pm

GianaSistersfan64 wrote:Hello guys! I am adding black border to my sprites.
Spoiler: show
Image
Is that even better or even worse?
The borders make the sprites look more cartoon-like, which could work well with SMW graphics. They do make the sprites look a lot better and I think maybe the custom world map sprites could have those borders too.

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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sat Dec 16, 2017 7:54 pm

MegaDood wrote:
GianaSistersfan64 wrote:Hello guys! I am adding black border to my sprites.
Spoiler: show
Image
Is that even better or even worse?
The borders make the sprites look more cartoon-like, which could work well with SMW graphics. They do make the sprites look a lot better and I think maybe the custom world map sprites could have those borders too.
Super Luigi! wrote:The black border looks nice. I think it allows the sprites to pop out.

Many years ago on the old forums, I spoke to a user named DarkBloom. She made custom sprites for Gabbie from the Great Giana Sisters, although I'm not sure if she's (he's?) still reachable. You might want to try finding him/her, if you can. Last I saw, she/he was on MFGG.
Thanks for your opinion, guys :D I will add black outline to some sprites tomorrow :)

To Super Luigi! : I've don't find this guy on the MFGG, but i've already seen these Giana Sisters graphics. And it these ripped graphics i use :)

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Re: The Great Giana's Adventure

Postby ADMAndrew » Sat Dec 16, 2017 8:02 pm

the project looks very good :D but it is based on Giana Sisters (original) or Giana Sisters: Twisted Dreams :|

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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sun Dec 17, 2017 3:30 am

ADMAndrew wrote:the project looks very good :D but it is based on Giana Sisters (original) or Giana Sisters: Twisted Dreams :|
It's based on every Giana Sisters game (mostly Giana Sisters DS, Giana Family and Giana's Return) :)

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Re: The Great Giana's Adventure

Postby GianaSistersfan64 » Sun Dec 17, 2017 4:38 pm

Hello again ^^ So like i've said, i will add black outline for making the graphics with a good look. But there's some sprites that i have not done yet.

The screenshot :
Spoiler: show
Image
I've changed the owl, geelee and crab sprite for make them less classic. Also to i've changed the big blue gem into a small red gem (like in Giana Sisters DS). I've also added more backgrounds, more foregrounds, more rocks, clouds, vines and sign (skull sign; gem sign and arrow sign). But there's some sprites that it's not featured. Like : slope grass, other background, ground in different colors, Dream grennade (power-up) and more. Also 3 new levels is comming :)

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Re: The Great Giana's Adventure (1.4.4 REQUIRED)

Postby PixelPest » Sun Dec 17, 2017 4:54 pm

I don't think the black outline necessarily makes them look better. In some cases it works, but I think it looked better without it here

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Re: The Great Giana's Adventure (1.4.4 REQUIRED)

Postby GianaSistersfan64 » Sun Dec 17, 2017 6:51 pm

PixelPest wrote:I don't think the black outline necessarily makes them look better. In some cases it works, but I think it looked better without it here
Some people said with black outline look better, cartoon-like and it allows the sprites to pop out. But the thing is that i've don't make a backup of the graphics... So yeah...

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Re: The Great Giana's Adventure (1.4.4 REQUIRED)

Postby GianaSistersfan64 » Fri Dec 22, 2017 3:35 pm

New levels!

Level 3-2
Spoiler: show
Image
Level 3-3
Spoiler: show
Image
Level 3-4
Spoiler: show
Image
Image
Image
Image
Image
Image
Image
Level 3-5
Spoiler: show
Image

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Re: The Great Giana's Adventure (1.4.4 REQUIRED)

Postby Taycamgame » Fri Dec 22, 2017 3:55 pm

This looks really nice, but 3-4 looks a lot longer than the other levels. Also, that cream coloured pipe thing really stands out and doesn't suit the level, but it would probably look better if it was a shade of blue.
Other than that, this project looks great!
EDIT: But I realised that it is for 1.4.4, so I guess I won't be playing it anytime soon (unless it is made compatible with 2.0).
I like the level timer idea. Not sure if that is a 1.4.4 feature, but if it is something like lunalua, do you think you could send me the code for it?


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