Japanese Themed Bridge (Lighting Updated!)

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Alligator Rice
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Japanese Themed Bridge (Lighting Updated!)

Postby Alligator Rice » Tue Feb 28, 2017 8:37 pm

So some of you may have played some of the levels from the first world of my project, which is still a work in progress. Each world in the project is themed based on (a) specific culture(s) and/or country(s). The theme for the first world, is a Japanese-Asian theme. So here in this screenshot, I've made an attempt at a Japanese bridge. Do you think it's fine as is? If not, how or can I improve it?

Screenshot
Spoiler: show
Image
Last edited by Alligator Rice on Thu Mar 02, 2017 4:28 am, edited 3 times in total.

Koopsakimoto
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Re: Japanese Themed Bridge

Postby Koopsakimoto » Tue Feb 28, 2017 8:44 pm

Ooooh! I like it!,very nice graphics.

mechamind
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Re: Japanese Themed Bridge

Postby mechamind » Tue Feb 28, 2017 10:38 pm

It does have a shading problem under the bridge, but it's not as obvious as it would be for brighter objects.

Looking good so far. Just address the shading and it will be perfect.

MacDuckBeat
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Re: Japanese Themed Bridge

Postby MacDuckBeat » Wed Mar 01, 2017 12:15 am

I really liked the bridge's look. The shading looks a bit off and I agree what Mechamind says. Sooo great job on doing this thing.

The Dwarven Digger
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Re: Japanese Themed Bridge

Postby The Dwarven Digger » Wed Mar 01, 2017 3:05 am

I agree about the shading too. The railing post on the left is pillowshaded, so it could do with a rework, and the horizontal beam (I guess) across the bottom could have the lightest part a bit further up. Otherwise, good job!

Alligator Rice
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Re: Japanese Themed Bridge

Postby Alligator Rice » Thu Mar 02, 2017 3:30 am

The Dwarven Digger wrote:I agree about the shading too. The railing post on the left is pillowshaded, so it could do with a rework, and the horizontal beam (I guess) across the bottom could have the lightest part a bit further up. Otherwise, good job!
Lighting has been updated! Go ahead and take a look at the updated screenshot and tell me what you guys think.

Witchking666
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Re: Japanese Themed Bridge (Lighting Updated!)

Postby Witchking666 » Thu Mar 02, 2017 4:09 am

The idea in this is very good, the execution is a bit meh. You made a lot of flaws in the shading and you also used a lot of banding. For example, the pillar is pillowshaded while the railing and the top part of the bridge are top-left shaded. You should make it so that the entire thing is top-left shaded, you can learn how to do this by looking at the way other people shaded cilinders and beams, think of treetrunks, pillars and pipes. And even though you shouldn't just copy the shading on these they should give you a good example of how to properly shade a cilinder. There is also way too much banding in the sprites as you just used straight lines for the shading, which works on the railings and the grey path. But it doesn't on the pillar and bottom half of the bridge. Also, this is purely hypothetical, but as that level you are using it in is SMW styled, you could also decrease the amount of colours used by a lot. But as it is one of your first graphics, you shouldn't feel bad about it. My first graphics looked a lot worse for sure. Also, where is the DL link?

ShaolinTrunks
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Re: Japanese Themed Bridge (Lighting Updated!)

Postby ShaolinTrunks » Fri Mar 10, 2017 11:44 am

May i please have the bridge for my project Alligator?

Snessy the duck
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Re: Japanese Themed Bridge (Lighting Updated!)

Postby Snessy the duck » Sat Mar 11, 2017 4:06 am

ShaolinTrunks wrote:May i please have the bridge for my project Alligator?
Well, he released it, so I'm pretty sure you can use it freely as long as you give credit.


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